Player Matchup

Ares
Ares
 
Ares
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Bigboiskinny69
Poseidon
Level 43
God Stats
0W - 2L
1,329 SR
Queue Stats
14W - 26L
1,332 Elo+
Party 2
Thanatos
Thanatos
JustSully_
Thanatos
Level 97
God Stats
3W - 6L
1,330 SR
Queue Stats
56W - 68L
1,375 Elo+
Party 2
King Arthur
King Arthur
Zeniuoria
King Arthur
Level 78
God Stats
22W - 17L
1,588 SR
Queue Stats
66W - 69L
1,419 Elo+
Party 2
Hachiman
Hachiman
izHacker-
Hachiman
Level 44
God Stats
1W - 4L
1,265 SR
Queue Stats
77W - 103L
1,354 Elo+
Party 2
Team Averages
Level 69
1,402 SR
1,396 Elo+

VS

Team Averages
Level 86
1,563 SR
1,485 Elo+
Ah Puch
Ah Puch
LemonDraco
Ah Puch
Level 127
God Stats
9W - 7L
1,433 SR
Queue Stats
183W - 185L
1,421 Elo+
Party 3
Ymir
Ymir
This Is Home516
Ymir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
XxblueflamexX20
Cernunnos
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
482W - 484L
1,413 Elo+
Party 1
Rama
Rama
qKnoc
Rama
Level 8
God Stats
3W - 0L
1,807 SR
Queue Stats
5W - 2L
1,554 Elo+
Party 1
Osiris
Osiris
skelatongang
Osiris
Level 122
God Stats
2W - 2L
1,577 SR
Queue Stats
203W - 189L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 2 / 4
8,982
428
9,234
22,186
27,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
14
0 / 5 / 4
8,497
405
6,503
10,878
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
JustSully_
Thanatos
16
8 / 6 / 1
10,061
479
7,918
16,001
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Zeniuoria
King Arthur
17
3 / 4 / 1
10,716
510
14,413
17,030
15,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
izHacker-
Hachiman
13
0 / 1 / 3
7,662
365
6,621
8,227
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LemonDraco
Ah Puch
17
3 / 4 / 7
10,827
516
11,750
17,321
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 4
9,479
451
5,577
11,717
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
XxblueflamexX20
Cernunnos
16
1 / 2 / 0
10,064
479
9,732
12,785
5,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
qKnoc
Rama
19
7 / 3 / 1
12,537
597
14,866
16,726
6,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
18
5 / 3 / 3
10,977
523
10,673
15,736
12,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
13
Kills
16
18
Deaths
13
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
4
2
L
Poseidon
0
5
4
0.4
L
Thanatos
JustSully_
Thanatos
8
6
1
1.42
W
Ah Puch
LemonDraco
Ah Puch
3
4
7
1.63
W
0
1
4
2
W
Cernunnos
XxblueflamexX20
Cernunnos
1
2
0
0.5
L
King Arthur
Zeniuoria
King Arthur
3
4
1
0.88
L
Hachiman
izHacker-
Hachiman
0
1
3
1.5
W
Rama
qKnoc
Rama
7
3
1
2.5
W
Osiris
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,689
Damage
52,598
74,322
Taken
74,285
61,483
Mitigated
45,238
17,331
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,234
484
0
3,113
22,186
27,544
0
7,855
14,331
36,592
0
L
Poseidon
6,503
1,119
0
0
10,878
5,531
324
5,555
5,323
55,917
0
L
Thanatos
JustSully_
Thanatos
7,918
2,048
0
11,778
16,001
9,859
35
2,991
13,010
0
64,528
W
Ah Puch
LemonDraco
Ah Puch
11,750
263
0
8,028
17,321
8,030
508
5,077
12,244
81,239
0
W
5,577
596
0
1,437
11,717
12,638
158
4,066
7,651
47,132
0
W
Cernunnos
XxblueflamexX20
Cernunnos
9,732
4,330
0
5,642
12,785
5,304
3,480
3,369
9,416
0
81,910
L
King Arthur
Zeniuoria
King Arthur
14,413
3,818
0
370
17,030
15,234
0
0
17,030
0
82,674
L
Hachiman
izHacker-
Hachiman
6,621
2,438
0
2,070
8,227
3,315
0
926
7,301
0
49,336
W
Rama
qKnoc
Rama
14,866
11,223
0
6,643
16,726
6,665
1,292
0
16,726
0
96,269
W
Osiris
10,673
5,020
0
4,772
15,736
12,601
0
3,225
12,511
0
120,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
53,884
473
Minions Killed
652
0
Camps Cleared
0
1,854,226
Distance Traveled
1,917,886
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,982
428
47
2
0
399,529
2
L
Poseidon
8,497
405
103
5
0
352,538
3
L
Thanatos
10,061
479
85
4
0
361,987
0
W
Ah Puch
10,827
516
134
6
0
367,239
2
W
Ymir
9,479
451
76
4
0
332,401
2
W
Cernunnos
10,064
479
132
6
0
376,022
0
L
King Arthur
10,716
510
152
7
0
378,177
1
L
Hachiman
7,662
365
86
4
0
361,995
1
W
Rama
12,537
597
162
8
0
363,426
1
W
Osiris
10,977
523
148
7
0
478,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role