Player Matchup

Izanami
Izanami
Amvss
Izanami
Level 123
God Stats
3W - 0L
1,813 SR
Queue Stats
125W - 122L
1,508 Elo+
Party 1
Medusa
Medusa
BabyRubber
Medusa
Level 108
God Stats
5W - 1L
1,521 SR
Queue Stats
295W - 282L
1,622 Elo+
Party 1
Yu Huang
Yu Huang
DealWithHim
Yu Huang
Level 160
God Stats
13W - 4L
1,994 SR
Queue Stats
187W - 108L
1,778 Elo+
Party 1
Nox
Nox
LilDaddyVmax
Nox
Level 15
God Stats
1W - 1L
1,299 SR
Queue Stats
22W - 15L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
Solomon Cain856
Guan Yu
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 200L
1,517 Elo+
Party 1
Team Averages
Level 102
1,625 SR
1,596 Elo+

VS

Team Averages
Level 63
1,484 SR
1,495 Elo+
Nemesis
Nemesis
DarkShadow0319
Nemesis
Level 67
God Stats
9W - 20L
1,334 SR
Queue Stats
189W - 218L
1,466 Elo+
Party 2
Hera
Hera
Gang_Gang_Hippo
Hera
Level 48
God Stats
18W - 14L
1,658 SR
Queue Stats
57W - 66L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
GemsDream
Baron Samedi
Level 17
God Stats
14W - 14L
1,263 SR
Queue Stats
44W - 51L
1,432 Elo+
Party 2
Osiris
Osiris
Just Hambo
Osiris
Level 64
God Stats
4W - 2L
1,521 SR
Queue Stats
173W - 163L
1,511 Elo+
Party 3
Xbalanque
Xbalanque
VoidWalker775
Xbalanque
Level 120
God Stats
24W - 15L
1,642 SR
Queue Stats
178W - 171L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amvss
Izanami
12
0 / 3 / 0
7,494
535
6,913
12,041
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Medusa
BabyRubber
Medusa
13
3 / 1 / 8
8,040
574
5,620
7,856
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
DealWithHim
Yu Huang
16
11 / 0 / 2
9,511
679
10,756
7,258
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

10
1 / 1 / 3
6,941
496
3,217
7,407
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 1
8,094
578
9,460
11,196
7,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,154
511
4,489
11,648
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 7 / 0
6,748
482
3,969
10,297
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
GemsDream
Baron Samedi
11
1 / 1 / 2
6,911
494
2,446
7,777
5,830
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
Just Hambo
Osiris
12
0 / 3 / 2
7,158
511
6,050
15,643
10,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
VoidWalker775
Xbalanque
13
3 / 0 / 1
7,755
554
12,264
10,843
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
7
7
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amvss
Izanami
0
3
0
0
W
Medusa
BabyRubber
Medusa
3
1
8
7
L
2
4
2
0.75
W
Yu Huang
DealWithHim
Yu Huang
11
0
2
12
L
1
7
0
0.14
L
Baron Samedi
GemsDream
Baron Samedi
1
1
2
2
L
Osiris
Just Hambo
Osiris
0
3
2
0.33
W
1
1
3
2.5
W
0
2
1
0.25
L
Xbalanque
VoidWalker775
Xbalanque
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
29,218
45,758
Taken
56,208
24,753
Mitigated
27,155
13,834
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amvss
Izanami
6,913
4,819
0
3,634
12,041
4,061
0
447
11,594
0
72,784
W
Medusa
BabyRubber
Medusa
5,620
2,880
0
3,311
7,856
3,010
141
1,107
6,749
0
49,974
L
4,489
1,760
0
911
11,648
3,924
0
3,382
8,266
0
51,619
W
Yu Huang
DealWithHim
Yu Huang
10,756
1,648
0
1,700
7,258
3,121
77
2,797
4,461
74,615
0
L
3,969
613
0
1,552
10,297
3,561
352
6,135
4,162
49,867
0
L
Baron Samedi
GemsDream
Baron Samedi
2,446
361
1,717
2,347
7,777
5,830
0
1,563
6,214
32,235
0
L
Osiris
Just Hambo
Osiris
6,050
2,525
0
5,999
15,643
10,047
216
2,341
13,302
0
50,491
W
3,217
440
0
1,312
7,407
6,783
226
1,643
5,764
14,728
0
W
9,460
1,771
120
3,757
11,196
7,778
0
421
10,775
0
66,659
L
Xbalanque
VoidWalker775
Xbalanque
12,264
4,313
0
4,677
10,843
3,793
0
552
10,291
0
75,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
35,726
499
Minions Killed
435
0
Camps Cleared
0
1,401,168
Distance Traveled
1,275,376
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,494
535
133
10
0
233,991
3
W
Medusa
8,040
574
95
7
0
315,257
2
L
Nemesis
7,154
511
81
6
0
299,791
0
W
Yu Huang
9,511
679
114
8
0
280,031
5
L
Hera
6,748
482
79
6
0
261,326
4
L
Baron Samedi
6,911
494
45
3
0
217,776
0
L
Osiris
7,158
511
104
7
0
236,429
2
W
Nox
6,941
496
24
2
0
291,625
0
W
Guan Yu
8,094
578
133
10
0
280,264
3
L
Xbalanque
7,755
554
126
9
0
260,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role