Player Matchup

Mercury
Mercury
ComeSlobber
Mercury
Level 36
God Stats
0W - 2L
1,716 SR
Queue Stats
25W - 51L
1,223 Elo+
Party 2
Baron Samedi
Baron Samedi
ILordAndSaviorI
Baron Samedi
Level 85
God Stats
3W - 5L
1,168 SR
Queue Stats
171W - 212L
1,312 Elo+
Party 2
Bellona
Bellona
XxDr Thunder
Bellona
Level 5
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 42
1,534 SR
1,345 Elo+

VS

Team Averages
Level 78
1,597 SR
1,474 Elo+
King Arthur
King Arthur
EJGScouser98
King Arthur
Level 58
God Stats
1W - 0L
1,548 SR
Queue Stats
86W - 74L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Troubleshoot101
Kukulkan
Level 25
God Stats
21W - 7L
1,763 SR
Queue Stats
169W - 115L
1,451 Elo+
Party 1
Chiron
Chiron
ZE TWIINKEE
Chiron
Level 152
God Stats
4W - 3L
1,482 SR
Queue Stats
223W - 148L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ComeSlobber
Mercury
15
2 / 8 / 7
11,594
610
8,503
20,438
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ILordAndSaviorI
Baron Samedi
19
10 / 5 / 2
13,975
736
26,952
19,258
9,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
XxDr Thunder
Bellona
16
0 / 4 / 11
11,307
595
7,453
21,950
15,933
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EJGScouser98
King Arthur
18
1 / 4 / 9
12,437
655
11,113
23,418
30,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
18
2 / 4 / 10
12,762
672
11,908
11,085
5,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
20
14 / 4 / 2
15,670
825
27,923
17,951
8,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
17
17
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
ComeSlobber
Mercury
2
8
7
0.69
W
King Arthur
EJGScouser98
King Arthur
1
4
9
1.38
L
Baron Samedi
ILordAndSaviorI
Baron Samedi
10
5
2
2.2
W
Kukulkan
2
4
10
1.75
L
Bellona
XxDr Thunder
Bellona
0
4
11
1.38
W
Chiron
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,908
Damage
50,944
61,646
Taken
52,454
33,052
Mitigated
43,898
8,704
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ComeSlobber
Mercury
8,503
2,004
0
76
20,438
7,333
200
5,036
15,402
0
21,857
W
King Arthur
EJGScouser98
King Arthur
11,113
1,042
0
0
23,418
30,132
180
10,389
13,029
0
38,759
L
Baron Samedi
ILordAndSaviorI
Baron Samedi
26,952
1,553
2,688
5,685
19,258
9,786
448
2,112
17,146
76,409
0
W
Kukulkan
11,908
1,429
0
0
11,085
5,146
1,070
7,008
4,077
41,467
0
L
Bellona
XxDr Thunder
Bellona
7,453
1,767
0
255
21,950
15,933
214
5,508
16,442
0
22,835
W
Chiron
27,923
8,409
922
7,607
17,951
8,620
1,172
10,077
7,874
0
86,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
40,869
164
Minions Killed
230
4
Camps Cleared
12
932,719
Distance Traveled
906,183
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,594
610
30
2
3
319,605
2
W
King Arthur
12,437
655
52
3
1
348,225
2
L
Baron Samedi
13,975
736
102
5
1
302,376
2
W
Kukulkan
12,762
672
64
3
3
309,455
1
L
Bellona
11,307
595
32
2
0
310,738
0
W
Chiron
15,670
825
114
6
8
248,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role