Player Matchup

Freya
Freya
BathSaltsZombie
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 1
Ra
Ra
Nemthias
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Plagz
Jormungandr
Level 106
God Stats
4W - 5L
1,228 SR
Queue Stats
143W - 142L
1,510 Elo+
Party 1
Skadi
Skadi
RaginInferno134
Skadi
Level 68
God Stats
6W - 7L
1,390 SR
Queue Stats
176W - 222L
1,456 Elo+
Solo
Achilles
Achilles
xX_KUI_JoKeR_Xx
Achilles
Level 80
God Stats
17W - 15L
1,658 SR
Queue Stats
94W - 94L
1,472 Elo+
Solo
Team Averages
Level 85
1,455 SR
1,444 Elo+

VS

Team Averages
Level 64
1,360 SR
1,400 Elo+
Gilgamesh
Gilgamesh
Guette
Gilgamesh
Level 11
God Stats
0W - 3L
1,296 SR
Queue Stats
4W - 7L
1,261 Elo+
Party 2
Tiamat
Tiamat
Highendlow
Tiamat
Level 86
God Stats
12W - 12L
1,428 SR
Queue Stats
240W - 289L
1,447 Elo+
Solo
Jormungandr
Jormungandr
One_ShotKilla16
Jormungandr
Level 48
God Stats
22W - 24L
1,534 SR
Queue Stats
202W - 238L
1,462 Elo+
Solo
He Bo
He Bo
Thejosec98
He Bo
Level 86
God Stats
0W - 2L
1,329 SR
Queue Stats
25W - 20L
1,503 Elo+
Party 2
Neith
Neith
amerodemetri
Neith
Level 89
God Stats
8W - 7L
1,214 SR
Queue Stats
68W - 102L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 12
9,015
751
6,845
13,758
6,431
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 3 / 7
10,230
853
14,985
12,896
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Plagz
Jormungandr
16
2 / 2 / 14
10,137
845
11,789
15,982
19,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
1 / 2 / 0
10,656
888
3,303
7,897
3,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
16
7 / 3 / 9
9,836
820
9,514
14,358
11,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Guette
Gilgamesh
16
7 / 7 / 5
9,509
792
14,262
17,681
9,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Highendlow
Tiamat
17
0 / 2 / 7
9,237
770
7,104
11,694
7,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
One_ShotKilla16
Jormungandr
11
0 / 5 / 2
7,321
610
689
8,559
5,133
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
17
5 / 4 / 3
9,697
808
15,119
13,218
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 5
10,026
836
12,562
8,246
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
19
Kills
16
16
Deaths
19
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
6
12
1.17
L
Gilgamesh
Guette
Gilgamesh
7
7
5
1.36
L
Tiamat
Highendlow
Tiamat
0
2
7
1.75
W
8
3
7
3.83
L
Jormungandr
One_ShotKilla16
Jormungandr
0
5
2
0.2
W
Jormungandr
Plagz
Jormungandr
2
2
14
4.5
W
1
2
0
0.5
L
He Bo
5
4
3
1.63
L
4
1
5
6.5
W
Achilles
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,436
Damage
49,736
64,891
Taken
59,398
46,603
Mitigated
31,279
14,355
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,845
2,082
0
1,346
13,758
6,431
1,298
3,203
10,441
15,265
0
L
Gilgamesh
Guette
Gilgamesh
14,262
3,599
0
1,040
17,681
9,325
0
12,195
5,486
0
20,344
L
Tiamat
Highendlow
Tiamat
7,104
708
0
2,763
11,694
7,605
225
4,734
6,960
40,552
0
W
14,985
1,252
4,631
3,504
12,896
6,342
2,063
5,674
7,070
34,653
0
L
Jormungandr
One_ShotKilla16
Jormungandr
689
131
0
0
8,559
5,133
0
4,064
4,495
5,096
0
W
Jormungandr
Plagz
Jormungandr
11,789
3,456
0
2,359
15,982
19,093
693
6,779
8,987
30,819
0
W
3,303
1,518
0
1,221
7,897
3,554
2,718
2,041
5,622
0
56,110
L
He Bo
15,119
949
289
1,081
13,218
5,303
530
6,939
6,279
38,405
0
L
12,562
6,660
0
1,574
8,246
3,913
818
5,687
2,559
0
39,911
W
Achilles
9,514
4,327
0
1,294
14,358
11,183
1,738
4,455
9,859
0
19,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,874
Gold Earned
45,790
241
Minions Killed
211
0
Camps Cleared
0
1,228,239
Distance Traveled
1,113,864
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,015
751
13
1
0
222,276
0
L
Gilgamesh
9,509
792
17
1
0
233,022
0
L
Tiamat
9,237
770
80
7
0
243,046
1
W
Ra
10,230
853
57
5
0
257,840
1
L
Jormungandr
7,321
610
6
1
0
157,175
0
W
Jormungandr
10,137
845
37
3
0
249,194
0
W
Skadi
10,656
888
113
9
0
234,994
0
L
He Bo
9,697
808
46
4
0
237,375
4
L
Neith
10,026
836
62
5
0
243,246
0
W
Achilles
9,836
820
21
2
0
263,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role