Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
ItStarting2Itch
Terra
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 50L
1,803 Elo+
Party 2
Ra
Ra
Royal
Ra
Level 147
God Stats
10W - 5L
1,815 SR
Queue Stats
184W - 110L
1,779 Elo+
Party 2
Team Averages
Level 129
1,605 SR
1,694 Elo+

VS

Team Averages
Level 150
1,587 SR
1,789 Elo+
Janus
Janus
BIitzyy
Janus
Level 160
God Stats
10W - 5L
1,741 SR
Queue Stats
279W - 233L
1,680 Elo+
Party 1
King Arthur
King Arthur
Layers
King Arthur
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 32L
1,968 Elo+
Party 1
Jing Wei
Jing Wei
Shaoshi
Jing Wei
Level 129
God Stats
2W - 1L
1,520 SR
Queue Stats
156W - 120L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 3 / 1
6,833
569
8,981
11,187
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 1 / 0
7,664
639
6,012
15,460
19,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
11
0 / 3 / 1
7,083
590
7,193
11,610
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BIitzyy
Janus
14
4 / 0 / 2
8,519
710
8,930
5,312
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Layers
King Arthur
14
2 / 1 / 5
8,336
695
16,300
16,482
14,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Shaoshi
Jing Wei
14
1 / 0 / 6
8,097
675
10,013
8,617
3,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
1
0.17
W
Janus
BIitzyy
Janus
4
0
2
5
L
1
1
0
1
W
King Arthur
Layers
King Arthur
2
1
5
4.5
L
Ra
0
3
1
0.17
W
Jing Wei
Shaoshi
Jing Wei
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
35,243
38,257
Taken
30,411
30,286
Mitigated
20,809
10,693
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,981
5,078
0
1,770
11,187
5,825
0
1,129
9,936
0
24,890
W
Janus
BIitzyy
Janus
8,930
781
0
1,126
5,312
2,406
416
2,906
2,406
42,144
0
L
6,012
965
995
2,896
15,460
19,020
0
4,888
10,119
13,456
0
W
King Arthur
Layers
King Arthur
16,300
3,186
0
2,947
16,482
14,511
0
7,747
8,735
0
40,075
L
Ra
7,193
980
1,947
3,085
11,610
5,441
0
2,384
9,072
34,145
0
W
Jing Wei
Shaoshi
Jing Wei
10,013
7,938
0
1,459
8,617
3,892
1,964
3,087
5,530
0
26,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,580
Gold Earned
24,952
130
Minions Killed
176
2
Camps Cleared
9
661,815
Distance Traveled
719,205
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,833
569
44
4
1
206,468
2
W
Janus
8,519
710
85
7
0
229,034
5
L
Terra
7,664
639
16
1
0
231,797
2
W
King Arthur
8,336
695
36
3
4
239,577
1
L
Ra
7,083
590
70
6
1
223,550
3
W
Jing Wei
8,097
675
55
5
5
250,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role