Player Matchup

Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Detenation115
Baron Samedi
Silver I
Level 137
God Stats
1W - 3L
1,676 SR
Queue Stats
38W - 42L
1,585 MMR
Party 2
Arachne
Arachne
Gold IV
Sniperwasp
Arachne
Gold IV
Level 123
God Stats
6W - 4L
1,690 SR
Queue Stats
25W - 29L
1,607 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
WarDedaMan
Jing Wei
Platinum IV
Level 160
God Stats
11W - 9L
1,661 SR
Queue Stats
214W - 209L
1,678 MMR
Solo
Bacchus
Bacchus
Silver III
XxPaNdAsCoPsxX
Bacchus
Silver III
Level 118
God Stats
2W - 4L
1,814 SR
Queue Stats
61W - 72L
1,493 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,668 SR
1,573 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,529 SR
1,580 MMR
Agni
Agni
Bronze IV
Benjo3000
Agni
Bronze IV
Level 125
God Stats
1W - 0L
1,341 SR
Queue Stats
9W - 9L
1,459 MMR
Party 1
Fafnir
Fafnir
Gold I
Funshott
Fafnir
Gold I
Level 64
God Stats
14W - 23L
1,618 SR
Queue Stats
243W - 239L
1,637 MMR
Solo
Apollo
Apollo
Bronze IV
Securen
Apollo
Bronze IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,454 MMR
Party 1
King Arthur
King Arthur
Platinum V
Sharkbear88
King Arthur
Platinum V
Level 147
God Stats
1W - 1L
1,377 SR
Queue Stats
52W - 50L
1,710 MMR
Solo
Mercury
Mercury
Silver I
Valanoth
Mercury
Silver I
Level 82
God Stats
5W - 1L
1,811 SR
Queue Stats
9W - 8L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
0 / 3 / 3
10,022
477
10,736
9,817
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Detenation115
Baron Samedi
14
2 / 1 / 1
9,276
442
5,105
8,803
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Sniperwasp
Arachne
16
3 / 4 / 0
10,060
479
4,006
20,693
9,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
WarDedaMan
Jing Wei
20
5 / 1 / 1
12,261
584
16,005
16,617
8,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
8,835
421
6,041
16,992
24,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BakasuraMorgan Le FayKaliCliodhna

VS

Bans
EsetAresAtlasKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 3 / 6
10,509
500
9,712
12,377
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Funshott
Fafnir
15
2 / 0 / 7
11,088
528
4,737
16,045
18,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Securen
Apollo
18
2 / 3 / 1
11,811
562
12,945
15,154
6,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sharkbear88
King Arthur
18
3 / 2 / 4
12,005
572
11,864
20,039
20,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Valanoth
Mercury
16
2 / 3 / 3
10,653
507
7,260
17,450
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
11
Kills
12
12
Deaths
11
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
3
0.5
W
Agni
3
3
6
2
L
Baron Samedi
Detenation115
Baron Samedi
2
1
1
2.5
W
Fafnir
Funshott
Fafnir
2
0
7
5.5
W
Apollo
Securen
Apollo
2
3
1
0.83
W
King Arthur
Sharkbear88
King Arthur
3
2
4
2.5
L
Arachne
Sniperwasp
Arachne
3
4
0
0.75
W
Mercury
Valanoth
Mercury
2
3
3
1.17
L
Jing Wei
WarDedaMan
Jing Wei
5
1
1
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,893
Damage
46,518
72,922
Taken
81,065
52,739
Mitigated
59,504
21,582
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,736
1,172
0
628
9,817
4,429
0
3,647
6,170
98,904
0
W
Agni
9,712
1,441
174
2,413
12,377
5,963
956
3,983
8,394
79,451
0
L
Baron Samedi
Detenation115
Baron Samedi
5,105
462
737
4,888
8,803
6,181
102
197
8,606
50,924
0
W
Fafnir
Funshott
Fafnir
4,737
776
3,571
5,559
16,045
18,280
199
6,471
9,316
19,253
0
W
Apollo
Securen
Apollo
12,945
7,393
0
4,623
15,154
6,967
1,651
1,609
13,545
0
112,396
W
King Arthur
Sharkbear88
King Arthur
11,864
774
0
3,998
20,039
20,598
61
8,517
11,522
0
93,248
L
Arachne
Sniperwasp
Arachne
4,006
2,571
0
3,881
20,693
9,772
0
4,087
16,606
0
88,642
W
Mercury
Valanoth
Mercury
7,260
3,909
0
448
17,450
7,696
35
3,573
12,792
0
107,201
L
Jing Wei
WarDedaMan
Jing Wei
16,005
11,850
0
7,750
16,617
8,155
1,109
1,807
14,810
0
137,863
L
6,041
782
0
3,698
16,992
24,202
96
4,711
12,281
22,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
56,066
632
Minions Killed
601
0
Camps Cleared
0
1,787,947
Distance Traveled
2,103,648
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,022
477
159
8
0
359,131
4
W
Agni
10,509
500
135
6
0
377,018
5
L
Baron Samedi
9,276
442
102
5
0
241,099
3
W
Fafnir
11,088
528
17
1
0
439,727
9
W
Apollo
11,811
562
152
7
0
375,589
12
W
King Arthur
12,005
572
158
8
0
408,641
5
L
Arachne
10,060
479
127
6
0
418,874
5
W
Mercury
10,653
507
139
7
0
502,673
4
L
Jing Wei
12,261
584
211
10
0
376,967
2
L
Bacchus
8,835
421
33
2
0
391,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role