Player Matchup

Ganesha
Ganesha
MambaTeal
Ganesha
Level 89
God Stats
1W - 3L
1,864 SR
Queue Stats
54W - 35L
1,724 Elo+
Party 2
Amaterasu
Amaterasu
Tsukuhomie
Amaterasu
Level 69
God Stats
3W - 2L
1,728 SR
Queue Stats
321W - 193L
1,604 Elo+
Party 2
Anhur
Anhur
Valthuume
Anhur
Level 74
God Stats
4W - 11L
1,528 SR
Queue Stats
128W - 192L
1,473 Elo+
Party 2
Team Averages
Level 77
1,707 SR
1,600 Elo+

VS

Team Averages
Level 139
1,626 SR
1,539 Elo+
Poseidon
Poseidon
Black Sun Wu
Poseidon
Level 148
God Stats
2W - 0L
1,774 SR
Queue Stats
187W - 174L
1,537 Elo+
Party 1
Apollo
Apollo
Leo Dps
Apollo
Level 159
God Stats
20W - 14L
1,485 SR
Queue Stats
259W - 219L
1,541 Elo+
Party 1
Fenrir
Fenrir
l Tigger I
Fenrir
Level 109
God Stats
7W - 4L
1,619 SR
Queue Stats
378W - 369L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MambaTeal
Ganesha
14
0 / 6 / 5
10,031
627
7,633
18,162
25,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Tsukuhomie
Amaterasu
15
5 / 5 / 1
10,747
672
13,479
20,969
21,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Valthuume
Anhur
12
0 / 6 / 4
8,767
548
2,953
14,950
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Black Sun Wu
Poseidon
16
4 / 3 / 10
11,147
697
15,198
8,706
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Leo Dps
Apollo
18
7 / 1 / 8
12,413
776
21,826
13,234
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
l Tigger I
Fenrir
16
6 / 2 / 9
12,241
765
10,386
16,957
17,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
17
17
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Black Sun Wu
Poseidon
4
3
10
3
W
Apollo
Leo Dps
Apollo
7
1
8
11
L
Ganesha
MambaTeal
Ganesha
0
6
5
0.42
L
Amaterasu
Tsukuhomie
Amaterasu
5
5
1
1.1
L
Anhur
Valthuume
Anhur
0
6
4
0.33
W
Fenrir
l Tigger I
Fenrir
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
47,410
54,081
Taken
38,897
54,791
Mitigated
26,794
4,350
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Black Sun Wu
Poseidon
15,198
2,748
0
399
8,706
2,767
868
1,727
6,979
44,842
0
W
Apollo
Leo Dps
Apollo
21,826
12,764
0
899
13,234
6,052
651
3,236
9,998
0
76,324
L
Ganesha
MambaTeal
Ganesha
7,633
540
0
2,107
18,162
25,774
0
4,655
13,507
31,422
0
L
Amaterasu
Tsukuhomie
Amaterasu
13,479
5,729
0
2,188
20,969
21,905
0
6,615
14,354
0
38,826
L
Anhur
Valthuume
Anhur
2,953
1,419
0
55
14,950
7,112
89
4,137
10,813
0
20,158
W
Fenrir
l Tigger I
Fenrir
10,386
3,873
211
3,284
16,957
17,975
1,002
3,601
13,356
12
26,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,545
Gold Earned
35,801
134
Minions Killed
207
4
Camps Cleared
11
836,556
Distance Traveled
888,780
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,147
697
65
4
6
265,432
2
W
Apollo
12,413
776
113
7
4
292,888
1
L
Ganesha
10,031
627
6
0
0
289,145
6
L
Amaterasu
10,747
672
79
5
4
280,179
4
L
Anhur
8,767
548
49
3
0
267,232
1
W
Fenrir
12,241
765
29
2
1
330,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role