Player Matchup

Persephone
Persephone
 
Persephone
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KiraZuk
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 1
Cerberus
Cerberus
RavoKy
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,267 Elo+
Party 1
Medusa
Medusa
RosaLouca
Medusa
Level 148
God Stats
8W - 12L
1,487 SR
Queue Stats
312W - 355L
1,485 Elo+
Solo
Team Averages
Level 77
1,497 SR
1,409 Elo+

VS

Team Averages
Level 88
1,467 SR
1,395 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AFGEMANO
Atlas
Level 160
God Stats
13W - 8L
1,522 SR
Queue Stats
282W - 297L
1,434 Elo+
Solo
Artio
Artio
dredragon992
Artio
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,031 Elo+
Party 2
Arachne
Arachne
revolucion266
Arachne
Level 158
God Stats
36W - 24L
1,559 SR
Queue Stats
296W - 310L
1,497 Elo+
Solo
Cernunnos
Cernunnos
willrifshadow
Cernunnos
Level 43
God Stats
1W - 2L
1,253 SR
Queue Stats
56W - 51L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
4 / 0 / 0
7,392
672
5,360
6,685
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
10
2 / 0 / 1
6,018
547
3,206
6,589
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
KiraZuk
Nemesis
11
0 / 0 / 0
6,055
550
3,042
6,917
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
RavoKy
Cerberus
8
2 / 2 / 4
6,052
550
3,841
10,158
4,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
RosaLouca
Medusa
11
2 / 0 / 3
6,561
596
5,033
5,806
2,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 4 / 0
4,805
437
3,882
5,616
1,875
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
AFGEMANO
Atlas
11
0 / 0 / 0
5,891
536
4,598
8,037
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 1
5,334
485
2,210
7,827
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
9
1 / 0 / 0
5,573
507
1,428
7,710
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
willrifshadow
Cernunnos
10
1 / 3 / 0
5,905
537
4,907
7,077
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
0
4
W
Ne Zha
 
Ne Zha
2
0
1
2.5
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Atlas
AFGEMANO
Atlas
0
0
0
0
W
Nemesis
KiraZuk
Nemesis
0
0
0
0
W
Cerberus
RavoKy
Cerberus
2
2
4
2
W
Medusa
RosaLouca
Medusa
2
0
3
3.5
L
0
3
1
0.17
L
Arachne
1
0
0
1
L
Cernunnos
willrifshadow
Cernunnos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
17,025
36,155
Taken
36,267
14,449
Mitigated
17,649
11,023
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,360
204
0
2,247
6,685
2,485
696
2,755
3,930
52,966
0
W
Ne Zha
 
Ne Zha
3,206
1,220
0
883
6,589
2,543
0
1,090
5,499
0
32,765
L
Nu Wa
 
Nu Wa
3,882
821
0
317
5,616
1,875
306
4,818
504
26,589
0
L
Atlas
AFGEMANO
Atlas
4,598
1,111
0
1,862
8,037
6,025
0
691
7,346
32,653
0
W
Nemesis
KiraZuk
Nemesis
3,042
1,403
0
1,797
6,917
2,706
632
3,004
3,913
0
32,570
W
Cerberus
RavoKy
Cerberus
3,841
735
0
3,246
10,158
4,655
512
2,215
7,943
14,296
0
W
Medusa
RosaLouca
Medusa
5,033
1,832
232
2,618
5,806
2,060
630
1,626
4,180
0
44,168
L
2,210
121
145
1,511
7,827
4,840
0
1,868
5,959
8,773
0
L
Arachne
1,428
808
0
2,119
7,710
2,522
0
222
7,462
0
38,746
L
Cernunnos
willrifshadow
Cernunnos
4,907
2,665
0
2,508
7,077
2,387
0
1,282
5,795
0
50,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
27,508
351
Minions Killed
242
0
Camps Cleared
0
1,118,417
Distance Traveled
1,058,959
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,392
672
97
9
0
200,434
3
W
Ne Zha
6,018
547
72
7
0
252,595
4
L
Nu Wa
4,805
437
30
3
0
199,226
0
L
Atlas
5,891
536
51
5
0
181,267
6
W
Nemesis
6,055
550
69
6
0
266,040
2
W
Cerberus
6,052
550
37
3
0
222,488
4
W
Medusa
6,561
596
76
7
0
176,860
0
L
Artio
5,334
485
12
1
0
225,563
3
L
Arachne
5,573
507
62
6
0
252,828
2
L
Cernunnos
5,905
537
87
8
0
200,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role