Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Jokilld
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 116L
1,134 Elo+
Solo
Janus
Janus
MargoJakc
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,335 Elo+
Solo
Hou Yi
Hou Yi
XxPiratexX4579
Hou Yi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,240 Elo+
Solo
Anubis
Anubis
dimasik666666
Anubis
Level 109
God Stats
6W - 5L
1,605 SR
Queue Stats
266W - 293L
1,372 Elo+
Solo
Team Averages
Level 82
1,521 SR
1,316 Elo+

VS

Team Averages
Level 83
1,482 SR
1,337 Elo+
Hera
Hera
Ged447
Hera
Level 59
God Stats
1W - 5L
1,264 SR
Queue Stats
310W - 285L
1,410 Elo+
Solo
Ne Zha
Ne Zha
IMSOFRENCHYy
Ne Zha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,156 Elo+
Solo
Apollo
Apollo
Pryhaz80
Apollo
Level 64
God Stats
2W - 1L
1,505 SR
Queue Stats
129W - 141L
1,414 Elo+
Solo
Ares
Ares
ValiTempest
Ares
Level 160
God Stats
5W - 2L
1,715 SR
Queue Stats
276W - 286L
1,358 Elo+
Solo
Ah Puch
Ah Puch
Мандавошкин
Ah Puch
Level 88
God Stats
7W - 6L
1,425 SR
Queue Stats
253W - 276L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 7 / 6
10,450
653
9,899
18,194
8,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Jokilld
Da Ji
11
2 / 10 / 5
8,367
523
7,522
14,046
5,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
MargoJakc
Janus
16
2 / 8 / 7
10,155
635
12,357
14,559
5,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 7 / 8
11,335
708
11,907
17,185
8,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 7 / 6
12,298
769
19,683
17,098
9,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ged447
Hera
19
8 / 8 / 18
12,321
770
17,473
17,538
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
18
6 / 3 / 10
11,212
701
6,516
12,837
5,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Pryhaz80
Apollo
20
4 / 2 / 25
12,251
766
10,202
12,020
5,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 19
11,409
713
6,494
18,157
20,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
19 / 2 / 17
15,974
998
34,268
17,447
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
19
Kills
39
39
Deaths
20
32
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
6
0.71
W
Hera
Ged447
Hera
8
8
18
2.13
W
Ne Zha
6
3
10
3.67
L
Da Ji
Jokilld
Da Ji
2
10
5
0.45
L
Janus
MargoJakc
Janus
2
8
7
0.69
W
Apollo
Pryhaz80
Apollo
4
2
25
8.25
W
2
5
19
2.3
L
5
7
8
1.29
L
8
7
6
1.57
W
19
2
17
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,368
Damage
74,953
81,082
Taken
77,999
38,061
Mitigated
46,390
16,021
Healing
30,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,899
876
1,250
2,990
18,194
8,114
0
13,706
4,252
34,369
0
W
Hera
Ged447
Hera
17,473
2,668
1,532
3,740
17,538
6,453
1,770
12,146
5,392
38,703
0
W
Ne Zha
6,516
519
934
1,982
12,837
5,334
3,027
6,727
6,110
0
16,914
L
Da Ji
Jokilld
Da Ji
7,522
1,907
154
690
14,046
5,533
0
7,065
6,751
0
10,256
L
Janus
MargoJakc
Janus
12,357
852
738
1,690
14,559
5,983
0
10,686
3,667
27,768
0
W
Apollo
Pryhaz80
Apollo
10,202
4,643
1,598
2,335
12,020
5,218
1,282
6,126
5,894
0
25,705
W
6,494
396
997
2,478
18,157
20,627
838
8,010
10,147
10,224
0
L
11,907
3,663
437
2,015
17,185
8,527
0
12,358
4,679
0
26,720
L
19,683
469
700
5,357
17,098
9,904
0
13,342
3,498
38,150
0
W
34,268
2,156
4,137
10,424
17,447
8,758
496
8,930
8,517
70,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
63,167
189
Minions Killed
175
0
Camps Cleared
0
1,130,543
Distance Traveled
1,497,857
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,450
653
61
4
0
242,641
0
W
Hera
12,321
770
29
2
0
255,949
0
W
Ne Zha
11,212
701
11
1
0
336,937
0
L
Da Ji
8,367
523
9
1
0
161,930
0
L
Janus
10,155
635
42
3
0
206,518
1
W
Apollo
12,251
766
35
2
0
310,561
0
W
Ares
11,409
713
5
0
0
270,150
0
L
Hou Yi
11,335
708
39
2
0
269,475
0
L
Anubis
12,298
769
38
2
0
249,979
0
W
Ah Puch
15,974
998
95
6
0
324,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role