Player Matchup

Thanatos
Thanatos
Alfusa
Thanatos
Level 53
God Stats
6W - 4L
1,758 SR
Queue Stats
82W - 73L
1,647 Elo+
Party 3
Cthulhu
Cthulhu
Bart1
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,425 Elo+
Party 2
Izanami
Izanami
HsHaZe
Izanami
Level 23
God Stats
34W - 33L
1,522 SR
Queue Stats
214W - 195L
1,611 Elo+
Party 3
Tyr
Tyr
LeDestinDesDieux
Tyr
Level 136
God Stats
1W - 5L
1,500 SR
Queue Stats
178W - 178L
1,533 Elo+
Party 3
Agni
Agni
PolejBrowar
Agni
Level 16
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 2
Team Averages
Level 59
1,599 SR
1,490 Elo+

VS

Team Averages
Level 71
1,468 SR
1,486 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
SirFireSounds
Thor
Level 49
God Stats
2W - 3L
1,338 SR
Queue Stats
66W - 45L
1,554 Elo+
Party 1
Loki
Loki
Toparan
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 279L
1,423 Elo+
Solo
Artio
Artio
temp-316007
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 221L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alfusa
Thanatos
16
7 / 2 / 4
9,628
566
7,059
14,924
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Bart1
Cthulhu
14
2 / 1 / 8
9,141
538
8,552
12,218
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
HsHaZe
Izanami
15
1 / 3 / 2
8,876
522
7,355
8,678
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 4
11,120
654
9,807
8,677
7,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 2
7,981
469
4,667
9,613
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
7 / 4 / 3
9,108
536
13,550
10,820
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
 
Jing Wei
13
1 / 2 / 4
7,692
452
7,981
9,424
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 3 / 4
7,859
462
5,816
13,167
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Toparan
Loki
12
0 / 7 / 0
7,133
420
2,211
9,752
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 2
6,197
365
1,443
12,298
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
12
12
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
7
4
3
2.13
L
Jing Wei
 
Jing Wei
1
2
4
1.5
W
Thanatos
Alfusa
Thanatos
7
2
4
4.5
W
Cthulhu
Bart1
Cthulhu
2
1
8
6
W
Izanami
HsHaZe
Izanami
1
3
2
0.67
W
7
0
4
9
W
1
6
2
0.33
L
4
3
4
2
L
Loki
Toparan
Loki
0
7
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,440
Damage
31,001
54,110
Taken
55,461
31,797
Mitigated
26,125
23,820
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,550
3,730
0
1,094
10,820
4,767
414
4,755
6,065
70,444
0
L
Jing Wei
 
Jing Wei
7,981
5,302
0
2,102
9,424
3,550
0
3,017
6,407
0
66,097
W
Thanatos
Alfusa
Thanatos
7,059
2,358
0
13,512
14,924
6,307
979
3,152
11,772
0
65,929
W
Cthulhu
Bart1
Cthulhu
8,552
1,193
337
3,629
12,218
11,193
560
2,881
9,337
23,463
0
W
Izanami
HsHaZe
Izanami
7,355
5,049
0
2,747
8,678
3,246
2,104
2,806
5,872
0
85,633
W
9,807
1,956
0
2,427
8,677
7,514
1,066
893
7,784
0
86,874
W
4,667
704
0
1,168
9,613
3,537
36
5,261
4,352
46,465
0
L
5,816
1,388
0
3,506
13,167
5,588
0
1,961
11,206
0
47,075
L
Loki
Toparan
Loki
2,211
53
0
733
9,752
4,716
0
0
9,752
0
48,110
L
1,443
164
682
3,614
12,298
7,504
0
3,486
8,812
14,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
37,989
530
Minions Killed
399
0
Camps Cleared
0
1,618,107
Distance Traveled
1,411,422
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,108
536
110
6
0
321,600
0
L
Jing Wei
7,692
452
107
6
0
298,550
3
W
Thanatos
9,628
566
102
6
0
362,306
1
W
Cthulhu
9,141
538
30
2
0
315,169
2
W
Izanami
8,876
522
161
9
0
291,215
5
W
Tyr
11,120
654
160
9
0
360,594
0
W
Agni
7,981
469
77
5
0
288,823
3
L
Thor
7,859
462
74
4
0
315,984
0
L
Loki
7,133
420
84
5
0
243,796
4
L
Artio
6,197
365
24
1
0
231,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role