Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
AchiiHero
Sun Wukong
Bronze III
Level 89
God Stats
18W - 9L
1,181 SR
Queue Stats
74W - 80L
1,415 MMR
Party 1
Bakasura
Bakasura
Gold IV
Nxshyy
Bakasura
Gold IV
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 173L
1,454 MMR
Party 3
Danzaburou
Danzaburou
Gold III
iceicebxby
Danzaburou
Gold III
Level 107
God Stats
10W - 3L
1,539 SR
Queue Stats
254W - 240L
1,511 MMR
Party 3
Khepri
Khepri
Bronze III
rbbe209
Khepri
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,454 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,444 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,491 SR
1,464 MMR
Pele
Pele
Silver II
 
Pele
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
CheekyBunny
Ra
Gold II
Level 143
God Stats
2W - 4L
1,521 SR
Queue Stats
131W - 125L
1,630 MMR
Party 2
Chernobog
Chernobog
Silver I
baffyO
Chernobog
Silver I
Level 143
God Stats
1W - 1L
1,276 SR
Queue Stats
84W - 83L
1,269 MMR
Party 2
Xing Tian
Xing Tian
Silver II
sScareCrowe
Xing Tian
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,423 MMR
Solo
Neith
Neith
Gold III
sukhishvili
Neith
Gold III
Level 143
God Stats
30W - 26L
1,659 SR
Queue Stats
177W - 169L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 2 / 0
9,235
486
12,373
10,724
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
AchiiHero
Sun Wukong
16
0 / 2 / 1
9,398
495
13,203
21,168
19,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Nxshyy
Bakasura
15
1 / 3 / 3
8,768
461
7,226
17,586
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
iceicebxby
Danzaburou
15
3 / 4 / 2
9,731
512
9,662
14,902
6,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
rbbe209
Khepri
13
1 / 1 / 4
8,096
426
6,642
15,262
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
AthenaArachneKaliAh Muzen Cab

VS

Bans
MercuryMulanBastetJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 2 / 3
8,942
471
6,845
15,658
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 6
9,280
488
9,904
12,511
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
baffyO
Chernobog
18
3 / 2 / 6
11,307
595
13,674
14,511
7,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
sScareCrowe
Xing Tian
14
2 / 0 / 6
9,705
511
6,242
15,786
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 0 / 4
11,151
587
16,684
12,827
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
11
12
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
0
1
L
Pele
 
Pele
3
2
3
2.25
W
Sun Wukong
AchiiHero
Sun Wukong
0
2
1
0.25
L
1
3
6
1.33
W
Bakasura
Nxshyy
Bakasura
1
3
3
0.83
L
Chernobog
baffyO
Chernobog
3
2
6
3
W
Danzaburou
iceicebxby
Danzaburou
3
4
2
1
W
Khepri
rbbe209
Khepri
1
1
4
3
L
Xing Tian
sScareCrowe
Xing Tian
2
0
6
5
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
53,349
79,642
Taken
71,293
57,673
Mitigated
41,690
24,788
Healing
25,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,373
408
0
1,714
10,724
5,091
0
2,824
7,900
95,701
0
L
Pele
 
Pele
6,845
1,914
0
5,964
15,658
6,615
0
3,376
12,047
0
46,930
W
Sun Wukong
AchiiHero
Sun Wukong
13,203
1,378
0
7,204
21,168
19,726
0
1,057
20,111
0
86,888
L
9,904
1,196
1,399
1,412
12,511
5,374
0
5,417
6,777
86,942
0
W
Bakasura
Nxshyy
Bakasura
7,226
5,139
0
6,377
17,586
8,995
0
3,792
13,794
0
76,629
L
Chernobog
baffyO
Chernobog
13,674
9,225
0
6,982
14,511
7,184
1,787
3,586
10,696
0
113,536
W
Danzaburou
iceicebxby
Danzaburou
9,662
3,385
0
4,292
14,902
6,369
1,638
3,490
11,412
0
75,086
W
Khepri
rbbe209
Khepri
6,642
971
624
4,577
15,262
17,492
0
4,983
10,279
26,489
0
L
Xing Tian
sScareCrowe
Xing Tian
6,242
654
0
2,266
15,786
15,572
135
5,395
10,301
24,860
0
L
16,684
7,395
0
7,644
12,827
6,945
504
1,619
11,208
0
110,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,228
Gold Earned
50,385
579
Minions Killed
617
0
Camps Cleared
0
1,879,181
Distance Traveled
1,942,841
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,235
486
146
8
0
341,822
8
L
Pele
8,942
471
74
4
0
441,202
5
W
Sun Wukong
9,398
495
143
8
0
353,367
6
L
Ra
9,280
488
145
8
0
377,680
7
W
Bakasura
8,768
461
134
7
0
468,341
1
L
Chernobog
11,307
595
203
11
0
388,882
7
W
Danzaburou
9,731
512
128
7
0
333,483
3
W
Khepri
8,096
426
28
1
0
382,168
2
L
Xing Tian
9,705
511
36
2
0
421,073
8
L
Neith
11,151
587
159
8
0
314,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role