Player Matchup

Sylvanus
Sylvanus
Jonahreyn
Sylvanus
Level 38
God Stats
1W - 1L
1,261 SR
Queue Stats
76W - 78L
1,422 Elo+
Party 2
Neith
Neith
Pato_2331
Neith
Level 111
God Stats
10W - 5L
1,601 SR
Queue Stats
161W - 162L
1,567 Elo+
Party 4
Kali
Kali
SentLMC
Kali
Level 11
God Stats
2W - 0L
1,782 SR
Queue Stats
13W - 9L
1,544 Elo+
Party 4
Merlin
Merlin
danielguaje69
Merlin
Level 113
God Stats
4W - 2L
1,498 SR
Queue Stats
120W - 104L
1,555 Elo+
Party 4
Hercules
Hercules
kiichern654
Hercules
Level 88
God Stats
4W - 6L
1,510 SR
Queue Stats
189W - 179L
1,454 Elo+
Party 2
Team Averages
Level 72
1,530 SR
1,508 Elo+

VS

Team Averages
Level 56
1,499 SR
1,401 Elo+
Bacchus
Bacchus
Robdn244
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,311 Elo+
Party 1
Arachne
Arachne
Saile75
Arachne
Level 27
God Stats
3W - 4L
1,625 SR
Queue Stats
62W - 64L
1,476 Elo+
Party 3
King Arthur
King Arthur
Samidas55
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 188L
1,442 Elo+
Party 3
Jing Wei
Jing Wei
TheKillerk15
Jing Wei
Level 35
God Stats
1W - 1L
1,499 SR
Queue Stats
31W - 44L
1,312 Elo+
Party 1
The Morrigan
The Morrigan
oulala R6
The Morrigan
Level 104
God Stats
8W - 12L
1,371 SR
Queue Stats
241W - 253L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jonahreyn
Sylvanus
19
1 / 2 / 17
11,645
466
14,778
18,760
20,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Pato_2331
Neith
18
4 / 1 / 9
12,289
492
15,540
13,894
6,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
SentLMC
Kali
20
13 / 0 / 5
15,862
634
21,336
26,574
15,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 2 / 6
13,335
533
19,003
14,051
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
kiichern654
Hercules
20
5 / 1 / 4
13,989
560
19,401
37,444
58,396
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Robdn244
Bacchus
14
1 / 5 / 0
9,827
393
7,744
24,818
33,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Saile75
Arachne
15
3 / 4 / 1
10,190
408
8,624
28,485
13,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Samidas55
King Arthur
18
1 / 6 / 2
12,373
495
22,710
28,352
30,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
TheKillerk15
Jing Wei
16
0 / 5 / 1
10,157
406
9,247
22,456
9,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
oulala R6
The Morrigan
19
1 / 5 / 1
12,099
484
15,527
17,520
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
25
Kills
6
6
Deaths
25
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Jonahreyn
Sylvanus
1
2
17
4.75
W
Neith
Pato_2331
Neith
4
1
9
8.5
L
Bacchus
Robdn244
Bacchus
1
5
0
0.2
L
Arachne
Saile75
Arachne
3
4
1
0.88
L
King Arthur
Samidas55
King Arthur
1
6
2
0.33
W
Kali
SentLMC
Kali
13
0
5
15.5
L
Jing Wei
TheKillerk15
Jing Wei
0
5
1
0.1
W
2
2
6
2.5
W
Hercules
kiichern654
Hercules
5
1
4
7
L
The Morrigan
oulala R6
The Morrigan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,058
Damage
63,852
110,723
Taken
121,631
108,721
Mitigated
95,521
54,060
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Jonahreyn
Sylvanus
14,778
5,669
5,177
9,818
18,760
20,626
2,393
5,492
13,268
67,190
19,025
W
Neith
Pato_2331
Neith
15,540
8,882
0
5,572
13,894
6,872
3,039
5,498
8,396
0
99,828
L
Bacchus
Robdn244
Bacchus
7,744
1,125
468
2,835
24,818
33,042
58
5,564
19,254
36,781
0
L
Arachne
Saile75
Arachne
8,624
5,284
0
6,069
28,485
13,960
414
9,297
19,188
0
69,758
L
King Arthur
Samidas55
King Arthur
22,710
3,606
0
2,194
28,352
30,809
0
5,649
22,703
0
114,276
W
Kali
SentLMC
Kali
21,336
9,464
0
12,241
26,574
15,669
0
3,578
22,996
0
184,148
L
Jing Wei
TheKillerk15
Jing Wei
9,247
7,206
0
4,456
22,456
9,140
488
6,423
16,033
0
86,150
W
19,003
514
398
2,626
14,051
7,158
216
9,001
5,050
154,346
0
W
Hercules
kiichern654
Hercules
19,401
6,719
0
18,228
37,444
58,396
1,625
1,652
35,792
0
120,798
L
The Morrigan
oulala R6
The Morrigan
15,527
2,257
0
2,902
17,520
8,570
0
4,657
12,540
127,996
5,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,120
Gold Earned
54,646
904
Minions Killed
704
0
Camps Cleared
0
2,396,540
Distance Traveled
2,297,208
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,645
466
108
4
0
413,351
5
W
Neith
12,289
492
150
6
0
446,288
6
L
Bacchus
9,827
393
43
2
0
458,775
4
L
Arachne
10,190
408
100
4
0
509,066
4
L
King Arthur
12,373
495
197
8
0
446,027
3
W
Kali
15,862
634
218
9
0
591,009
2
L
Jing Wei
10,157
406
151
6
0
453,762
3
W
Merlin
13,335
533
213
9
0
473,896
4
W
Hercules
13,989
560
215
9
0
471,996
1
L
The Morrigan
12,099
484
213
9
0
429,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role