Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Poinas
Neith
Level 21
God Stats
4W - 3L
1,531 SR
Queue Stats
12W - 19L
1,328 Elo+
Party 3
Janus
Janus
ScareCrowHD
Janus
Level 104
God Stats
2W - 2L
1,449 SR
Queue Stats
57W - 63L
1,427 Elo+
Party 3
Anubis
Anubis
YourLocalSimp
Anubis
Level 28
God Stats
20W - 24L
1,424 SR
Queue Stats
69W - 108L
1,347 Elo+
Party 1
Team Averages
Level 65
1,481 SR
1,420 Elo+

VS

Team Averages
Level 81
1,533 SR
1,365 Elo+
Arachne
Arachne
Bart1
Arachne
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 44L
1,415 Elo+
Party 2
Sol
Sol
Battis
Sol
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 78L
1,573 Elo+
Party 4
Agni
Agni
PolejBrowar
Agni
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,109 Elo+
Party 2
Sylvanus
Sylvanus
SiegfriedStern
Sylvanus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 131L
1,308 Elo+
Solo
Sobek
Sobek
WebKoala88
Sobek
Level 44
God Stats
109W - 105L
1,664 SR
Queue Stats
132W - 146L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
1 / 0 / 2
5,021
502
2,038
6,777
2,229
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
 
Kuzenbo
6
0 / 3 / 2
4,506
451
1,861
8,700
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Poinas
Neith
7
0 / 4 / 0
4,310
431
3,168
5,481
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 1
5,802
580
4,754
3,685
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,932
493
4,470
9,778
4,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bart1
Arachne
9
5 / 0 / 0
5,809
581
2,834
6,573
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
Battis
Sol
10
3 / 2 / 4
6,336
634
10,650
8,930
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,700
570
1,353
4,932
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
1 / 0 / 3
5,978
598
5,035
7,634
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sobek
9
3 / 2 / 3
6,006
601
2,215
8,139
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
0
2
2
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
W
Arachne
Bart1
Arachne
5
0
0
5
W
Sol
Battis
Sol
3
2
4
2.5
L
Neith
Poinas
Neith
0
4
0
0
W
0
2
1
0.25
L
4
1
1
4.5
W
Sylvanus
1
0
3
2.5
W
Sobek
3
2
3
2.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
22,087
34,421
Taken
36,208
16,897
Mitigated
17,586
11,219
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,038
488
0
2,950
6,777
2,229
0
1,275
5,502
0
25,462
L
Kuzenbo
 
Kuzenbo
1,861
710
0
1,668
8,700
6,438
0
6,949
1,751
10,404
0
W
Arachne
Bart1
Arachne
2,834
2,104
0
2,490
6,573
2,207
0
1,517
5,056
0
26,840
W
Sol
Battis
Sol
10,650
5,910
0
4,996
8,930
2,519
1,040
2,426
6,504
47,034
0
L
Neith
Poinas
Neith
3,168
1,574
0
1,198
5,481
2,243
0
3,466
2,015
0
22,288
W
1,353
158
0
750
4,932
1,763
690
2,151
2,781
35,851
0
L
4,754
727
0
850
3,685
1,416
0
2,528
1,157
36,814
0
W
Sylvanus
5,035
1,882
216
1,894
7,634
5,249
1,026
3,622
4,012
24,059
6,675
W
Sobek
2,215
420
0
1,832
8,139
5,848
24
1,369
6,770
11,030
0
L
4,470
472
0
4,553
9,778
4,571
148
4,030
5,748
30,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
29,829
227
Minions Killed
263
0
Camps Cleared
0
932,415
Distance Traveled
942,819
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,021
502
53
5
0
234,255
2
L
Kuzenbo
4,506
451
16
2
0
187,773
3
W
Arachne
5,809
581
48
5
0
223,860
1
W
Sol
6,336
634
81
8
0
182,745
2
L
Neith
4,310
431
32
3
0
173,628
4
W
Agni
5,700
570
64
6
0
177,528
0
L
Janus
5,802
580
67
7
0
184,768
1
W
Sylvanus
5,978
598
58
6
0
170,092
0
W
Sobek
6,006
601
12
1
0
188,594
2
L
Anubis
4,932
493
59
6
0
151,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role