Player Matchup

Vamana
Vamana
Crispylolol
Vamana
Level 145
God Stats
11W - 11L
1,547 SR
Queue Stats
73W - 76L
1,565 Elo+
Party 1
Artemis
Artemis
Cyberninja8959
Artemis
Level 68
God Stats
0W - 1L
1,240 SR
Queue Stats
31W - 34L
1,538 Elo+
Solo
Sylvanus
Sylvanus
JAMY6116
Sylvanus
Level 117
God Stats
8W - 10L
1,615 SR
Queue Stats
62W - 56L
1,650 Elo+
Party 1
Charybdis
Charybdis
Prongul
Charybdis
Level 148
God Stats
1W - 2L
1,502 SR
Queue Stats
30W - 16L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
hahahugo
Kukulkan
Level 6
God Stats
0W - 4L
1,159 SR
Queue Stats
2W - 4L
1,100 Elo+
Solo
Team Averages
Level 97
1,413 SR
1,492 Elo+

VS

Team Averages
Level 94
1,599 SR
1,603 Elo+
Tiamat
Tiamat
LeDessertMasqué
Tiamat
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,912 Elo+
Party 2
Hel
Hel
Psycho84
Hel
Level 89
God Stats
4W - 1L
1,851 SR
Queue Stats
70W - 36L
1,712 Elo+
Party 2
Ah Puch
Ah Puch
Verrronika
Ah Puch
Level 148
God Stats
3W - 2L
1,753 SR
Queue Stats
231W - 249L
1,444 Elo+
Party 3
Bakasura
Bakasura
badea41
Bakasura
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,558 Elo+
Solo
Neith
Neith
ulpeace
Neith
Level 46
God Stats
5W - 6L
1,389 SR
Queue Stats
76W - 100L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 3 / 3
10,878
837
14,402
18,827
21,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 6 / 3
9,115
701
6,730
16,245
7,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
JAMY6116
Sylvanus
15
2 / 0 / 4
8,866
682
3,892
8,375
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Prongul
Charybdis
16
2 / 3 / 6
9,342
719
13,883
11,448
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
hahahugo
Kukulkan
17
3 / 4 / 4
9,736
749
8,723
13,291
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
9,341
719
11,280
14,224
18,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 1 / 8
10,235
787
18,334
14,519
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Verrronika
Ah Puch
16
2 / 2 / 4
9,505
731
12,499
10,015
4,749
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
badea41
Bakasura
19
7 / 5 / 6
11,038
849
10,340
20,429
12,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
ulpeace
Neith
16
1 / 1 / 4
9,387
722
6,457
9,178
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
12
Kills
16
16
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
3
3
1.5
L
2
6
3
0.58
L
Sylvanus
JAMY6116
Sylvanus
2
0
4
4
W
2
3
8
2
L
Charybdis
Prongul
Charybdis
2
3
6
1.67
W
4
1
8
8
W
Ah Puch
Verrronika
Ah Puch
2
2
4
2
W
Bakasura
badea41
Bakasura
7
5
6
2
L
Kukulkan
hahahugo
Kukulkan
3
4
4
1.25
W
Neith
ulpeace
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,630
Damage
58,910
68,186
Taken
68,365
47,142
Mitigated
47,046
14,983
Healing
28,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
14,402
6,663
2,091
5,188
18,827
21,914
162
11,032
7,202
889
39,838
L
6,730
2,462
0
849
16,245
7,274
515
9,271
6,061
0
25,539
L
Sylvanus
JAMY6116
Sylvanus
3,892
1,202
1,097
2,611
8,375
6,845
35
5,718
2,593
13,604
2,886
W
11,280
950
0
1,789
14,224
18,333
0
2,245
11,979
26,587
0
L
Charybdis
Prongul
Charybdis
13,883
5,412
0
2,897
11,448
4,819
526
7,531
3,026
0
36,015
W
18,334
1,015
7,916
10,060
14,519
6,718
0
2,256
12,263
43,010
0
W
Ah Puch
Verrronika
Ah Puch
12,499
542
0
1,097
10,015
4,749
512
2,173
7,842
42,599
0
W
Bakasura
badea41
Bakasura
10,340
5,373
0
6,146
20,429
12,394
300
2,286
18,143
0
29,002
L
Kukulkan
hahahugo
Kukulkan
8,723
665
0
250
13,291
6,290
0
7,471
5,095
47,861
0
W
Neith
ulpeace
Neith
6,457
1,956
0
1,162
9,178
4,852
2,217
3,830
5,348
0
24,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
49,506
289
Minions Killed
270
0
Camps Cleared
0
1,220,183
Distance Traveled
1,462,674
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,878
837
74
6
0
310,807
0
L
Artemis
9,115
701
33
3
0
233,857
1
L
Sylvanus
8,866
682
43
3
0
168,405
0
W
Tiamat
9,341
719
38
3
0
294,975
2
L
Charybdis
9,342
719
68
5
0
260,393
2
W
Hel
10,235
787
63
5
0
311,466
2
W
Ah Puch
9,505
731
63
5
0
249,235
5
W
Bakasura
11,038
849
65
5
0
316,909
0
L
Kukulkan
9,736
749
71
5
0
246,721
0
W
Neith
9,387
722
41
3
0
290,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role