Player Matchup

Discordia
Discordia
DragonFly255
Discordia
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 88L
1,547 Elo+
Party 1
Pele
Pele
K00PY
Pele
Level 37
God Stats
33W - 25L
1,564 SR
Queue Stats
105W - 87L
1,547 Elo+
Party 1
Chiron
Chiron
Mike0420
Chiron
Level 83
God Stats
7W - 5L
1,538 SR
Queue Stats
36W - 31L
1,445 Elo+
Solo
Vamana
Vamana
Ramzysmite
Vamana
Level 6
God Stats
2W - 1L
1,305 SR
Queue Stats
8W - 9L
1,126 Elo+
Party 4
Cerberus
Cerberus
TAwN
Cerberus
Level 45
God Stats
5W - 0L
1,836 SR
Queue Stats
162W - 149L
1,493 Elo+
Party 4
Team Averages
Level 48
1,549 SR
1,432 Elo+

VS

Team Averages
Level 90
1,301 SR
1,325 Elo+
Nike
Nike
Babsti24
Nike
Level 80
God Stats
6W - 10L
1,311 SR
Queue Stats
97W - 94L
1,432 Elo+
Solo
Hel
Hel
DarioDerEchte
Hel
Level 44
God Stats
15W - 23L
1,348 SR
Queue Stats
290W - 329L
1,239 Elo+
Party 2
Ganesha
Ganesha
SimbaLeon
Ganesha
Level 158
God Stats
10W - 14L
1,372 SR
Queue Stats
115W - 169L
1,368 Elo+
Party 3
Apollo
Apollo
XenoNerva
Apollo
Level 147
God Stats
13W - 14L
1,254 SR
Queue Stats
241W - 288L
1,347 Elo+
Party 3
Fenrir
Fenrir
lI NoHxpe Il
Fenrir
Level 21
God Stats
3W - 7L
1,221 SR
Queue Stats
363W - 416L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragonFly255
Discordia
16
5 / 2 / 5
9,930
497
12,372
8,419
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
K00PY
Pele
15
8 / 3 / 5
10,095
505
11,283
14,287
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Mike0420
Chiron
17
10 / 0 / 8
10,677
534
22,121
9,804
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Ramzysmite
Vamana
14
2 / 4 / 6
8,723
436
5,905
14,414
10,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
TAwN
Cerberus
13
2 / 0 / 15
9,530
477
7,871
15,518
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
5 / 2 / 2
9,749
487
12,360
15,185
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 6 / 1
8,530
427
8,363
11,213
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SimbaLeon
Ganesha
11
0 / 6 / 0
7,413
371
3,675
21,100
21,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
XenoNerva
Apollo
12
0 / 8 / 0
8,061
403
5,206
15,688
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
1 / 5 / 4
8,310
416
6,222
17,502
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
27
Kills
8
9
Deaths
27
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
5
2
2
3
L
2
6
1
0.42
W
Discordia
DragonFly255
Discordia
5
2
5
3.75
W
Pele
K00PY
Pele
8
3
5
3.5
W
Chiron
Mike0420
Chiron
10
0
8
14
W
Vamana
Ramzysmite
Vamana
2
4
6
1.25
L
Ganesha
SimbaLeon
Ganesha
0
6
0
0
W
Cerberus
TAwN
Cerberus
2
0
15
9.5
L
Apollo
XenoNerva
Apollo
0
8
0
0
L
Fenrir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,552
Damage
35,826
62,442
Taken
80,688
40,088
Mitigated
48,480
17,724
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
12,360
1,367
0
2,852
15,185
10,428
742
2,796
12,389
0
61,126
L
8,363
119
2,697
2,607
11,213
4,149
1,131
3,375
7,838
52,884
0
W
Discordia
DragonFly255
Discordia
12,372
541
0
414
8,419
3,457
0
2,059
6,002
88,984
0
W
Pele
K00PY
Pele
11,283
2,448
0
2,071
14,287
5,453
270
3,571
10,437
0
57,480
W
Chiron
Mike0420
Chiron
22,121
9,869
1,474
7,365
9,804
4,494
1,530
1,934
7,745
0
95,400
W
Vamana
Ramzysmite
Vamana
5,905
2,341
0
2,458
14,414
10,028
165
1,007
12,614
0
47,131
L
Ganesha
SimbaLeon
Ganesha
3,675
288
0
910
21,100
21,586
73
3,850
17,250
22,314
0
W
Cerberus
TAwN
Cerberus
7,871
1,047
145
3,797
15,518
16,656
85
3,212
12,058
36,907
0
L
Apollo
XenoNerva
Apollo
5,206
3,510
0
868
15,688
5,649
518
2,591
13,097
0
61,317
L
Fenrir
6,222
1,635
0
2,948
17,502
6,668
420
7,631
9,871
0
36,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,955
Gold Earned
42,063
474
Minions Killed
371
0
Camps Cleared
0
1,996,531
Distance Traveled
1,785,585
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,749
487
89
4
0
351,346
2
L
Hel
8,530
427
105
5
0
368,837
3
W
Discordia
9,930
497
143
7
0
385,160
0
W
Pele
10,095
505
69
3
0
430,989
2
W
Chiron
10,677
534
127
6
0
362,723
0
W
Vamana
8,723
436
71
4
0
407,209
2
L
Ganesha
7,413
371
11
1
0
360,792
0
W
Cerberus
9,530
477
64
3
0
410,450
8
L
Apollo
8,061
403
116
6
0
310,920
6
L
Fenrir
8,310
416
50
3
0
393,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role