Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BombOoshie
Ymir
Level 109
God Stats
1W - 1L
1,703 SR
Queue Stats
93W - 108L
1,495 Elo+
Solo
Danzaburou
Danzaburou
LolaX7
Danzaburou
Level 160
God Stats
5W - 6L
1,470 SR
Queue Stats
779W - 840L
1,552 Elo+
Solo
Terra
Terra
Ooiit
Terra
Level 128
God Stats
4W - 1L
1,422 SR
Queue Stats
166W - 163L
1,578 Elo+
Solo
Chiron
Chiron
aRandomChiller
Chiron
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 29L
1,533 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,532 Elo+

VS

Team Averages
Level 117
1,612 SR
1,597 Elo+
Sun Wukong
Sun Wukong
ATC102
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 70L
1,632 Elo+
Party 2
Atlas
Atlas
JackKraken
Atlas
Level 160
God Stats
15W - 13L
1,593 SR
Queue Stats
369W - 345L
1,549 Elo+
Party 1
Bellona
Bellona
LumpyMDS
Bellona
Level 128
God Stats
3W - 4L
1,489 SR
Queue Stats
355W - 323L
1,597 Elo+
Party 1
Chang'e
Chang'e
Sarkofaq
Chang'e
Level 129
God Stats
2W - 1L
1,731 SR
Queue Stats
117W - 112L
1,585 Elo+
Solo
Merlin
Merlin
allanc
Merlin
Level 84
God Stats
2W - 4L
1,748 SR
Queue Stats
156W - 133L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
11 / 6 / 9
13,058
725
27,950
17,797
11,124
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 5 / 20
11,736
652
10,335
36,805
53,727
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
LolaX7
Danzaburou
20
8 / 2 / 11
13,065
726
23,275
23,356
20,239
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Ooiit
Terra
18
2 / 4 / 15
10,978
610
7,394
27,808
33,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 3 / 14
11,400
633
29,100
19,613
12,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATC102
Sun Wukong
18
5 / 7 / 7
11,191
622
11,619
25,425
16,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
20
4 / 2 / 13
11,876
660
22,816
21,040
25,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
LumpyMDS
Bellona
19
5 / 6 / 10
11,714
651
18,491
27,305
29,076
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Sarkofaq
Chang'e
18
1 / 4 / 11
10,672
593
13,258
20,175
13,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
allanc
Merlin
19
4 / 4 / 7
12,007
667
29,444
14,909
6,795
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
22
Kills
19
20
Deaths
23
69
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
6
9
2.58
L
Sun Wukong
ATC102
Sun Wukong
5
7
7
1.21
W
0
5
20
2
L
Atlas
4
2
13
5.25
W
Danzaburou
LolaX7
Danzaburou
8
2
11
6.75
L
Bellona
LumpyMDS
Bellona
5
6
10
1.67
W
Terra
Ooiit
Terra
2
4
15
2.38
L
Chang'e
Sarkofaq
Chang'e
1
4
11
1.63
W
1
3
14
2.67
L
Merlin
allanc
Merlin
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,054
Damage
95,628
125,379
Taken
108,854
131,008
Mitigated
92,437
60,194
Healing
49,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
27,950
5,999
2,406
924
17,797
11,124
2,075
9,509
7,869
47,708
0
L
Sun Wukong
ATC102
Sun Wukong
11,619
1,824
1,682
3,496
25,425
16,707
0
8,559
16,492
0
18,908
W
10,335
893
0
4,639
36,805
53,727
959
18,735
17,282
26,556
0
L
Atlas
22,816
5,494
5,030
6,008
21,040
25,903
304
9,019
11,803
42,696
0
W
Danzaburou
LolaX7
Danzaburou
23,275
5,885
2,977
6,371
23,356
20,239
2,339
13,970
9,038
0
43,837
L
Bellona
LumpyMDS
Bellona
18,491
2,085
2,824
3,303
27,305
29,076
653
9,539
17,397
0
30,503
W
Terra
Ooiit
Terra
7,394
1,114
23,573
10,289
27,808
33,562
1,267
10,691
16,981
17,572
0
L
Chang'e
Sarkofaq
Chang'e
13,258
677
15,257
8,854
20,175
13,956
625
10,407
9,489
35,880
0
W
29,100
8,609
5,509
3,506
19,613
12,356
4,750
10,680
8,691
0
52,019
L
Merlin
allanc
Merlin
29,444
1,764
1,983
926
14,909
6,795
0
6,779
7,994
57,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,237
Gold Earned
57,460
159
Minions Killed
178
0
Camps Cleared
0
1,561,807
Distance Traveled
1,618,376
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,058
725
35
2
0
317,051
2
L
Sun Wukong
11,191
622
9
1
0
294,794
1
W
Ymir
11,736
652
14
1
0
274,947
1
L
Atlas
11,876
660
44
2
0
351,083
4
W
Danzaburou
13,065
726
44
2
0
317,627
5
L
Bellona
11,714
651
23
1
0
292,576
1
W
Terra
10,978
610
21
1
0
328,657
2
L
Chang'e
10,672
593
41
2
0
349,576
2
W
Chiron
11,400
633
45
3
0
323,525
6
L
Merlin
12,007
667
61
3
0
330,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role