Player Matchup

Thanatos
Thanatos
EL-CRIME_-
Thanatos
Level 45
God Stats
26W - 30L
1,393 SR
Queue Stats
197W - 223L
1,352 Elo+
Party 1
Ra
Ra
ExtremeProfanity
Ra
Level 149
God Stats
0W - 2L
1,645 SR
Queue Stats
55W - 47L
1,444 Elo+
Solo
Chaac
Chaac
Goated5992
Chaac
Level 115
God Stats
7W - 10L
1,416 SR
Queue Stats
146W - 141L
1,469 Elo+
Solo
Terra
Terra
KSZ_Nando
Terra
Level 29
God Stats
3W - 4L
1,541 SR
Queue Stats
133W - 138L
1,340 Elo+
Party 1
Chernobog
Chernobog
pablobais
Chernobog
Level 44
God Stats
31W - 25L
1,640 SR
Queue Stats
504W - 568L
1,414 Elo+
Party 1
Team Averages
Level 76
1,527 SR
1,404 Elo+

VS

Team Averages
Level 65
1,530 SR
1,444 Elo+
Kumbhakarna
Kumbhakarna
GIJohn93
Kumbhakarna
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
Julez670
Merlin
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
44W - 49L
1,571 Elo+
Solo
Arachne
Arachne
LaJambaJuice
Arachne
Level 86
God Stats
4W - 3L
1,445 SR
Queue Stats
530W - 507L
1,422 Elo+
Solo
Artemis
Artemis
irhymewithorange
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
rockhard025
Sun Wukong
Level 58
God Stats
2W - 0L
1,705 SR
Queue Stats
81W - 99L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EL-CRIME_-
Thanatos
11
3 / 4 / 0
7,185
479
8,175
11,735
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 1 / 0
8,293
553
2,218
8,246
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
1 / 5 / 0
7,656
510
8,383
13,519
7,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
KSZ_Nando
Terra
11
0 / 1 / 2
6,869
458
2,529
9,263
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
pablobais
Chernobog
12
1 / 2 / 1
6,801
453
5,360
10,349
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GIJohn93
Kumbhakarna
11
1 / 0 / 2
6,788
453
2,381
11,209
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Julez670
Merlin
15
1 / 0 / 1
8,267
551
4,403
5,863
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LaJambaJuice
Arachne
13
6 / 1 / 6
8,386
559
11,385
10,094
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
6,285
419
6,269
8,080
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
rockhard025
Sun Wukong
14
5 / 1 / 4
8,765
584
10,327
10,381
5,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
13
13
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
EL-CRIME_-
Thanatos
3
4
0
0.75
L
0
1
0
0
W
Kumbhakarna
GIJohn93
Kumbhakarna
1
0
2
2
L
Chaac
1
5
0
0.2
W
Merlin
Julez670
Merlin
1
0
1
1.5
L
Terra
KSZ_Nando
Terra
0
1
2
1
W
Arachne
LaJambaJuice
Arachne
6
1
6
9
W
0
3
3
0.5
L
Chernobog
pablobais
Chernobog
1
2
1
0.75
W
Sun Wukong
rockhard025
Sun Wukong
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
34,765
53,112
Taken
45,627
30,245
Mitigated
22,793
23,356
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
EL-CRIME_-
Thanatos
8,175
2,679
0
8,366
11,735
5,835
0
1,399
10,242
0
57,528
L
2,218
189
124
4,259
8,246
4,063
0
2,780
5,158
77,135
0
W
Kumbhakarna
GIJohn93
Kumbhakarna
2,381
200
0
5,359
11,209
6,566
100
1,583
9,626
18,425
0
L
Chaac
8,383
2,198
0
2,884
13,519
7,945
502
259
13,226
0
56,213
W
Merlin
Julez670
Merlin
4,403
296
0
1,322
5,863
2,533
925
1,627
4,164
64,151
0
L
Terra
KSZ_Nando
Terra
2,529
78
996
3,420
9,263
7,292
0
947
8,316
18,161
0
W
Arachne
LaJambaJuice
Arachne
11,385
8,788
0
4,458
10,094
5,170
0
429
9,575
0
56,925
W
6,269
2,823
360
1,496
8,080
2,769
905
604
7,476
0
33,543
L
Chernobog
pablobais
Chernobog
5,360
2,675
0
3,307
10,349
5,110
0
1,082
9,267
0
54,479
W
Sun Wukong
rockhard025
Sun Wukong
10,327
4,127
0
3,789
10,381
5,755
340
342
10,039
615
64,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,804
Gold Earned
38,491
496
Minions Killed
407
0
Camps Cleared
0
1,375,477
Distance Traveled
1,413,528
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,185
479
86
6
0
315,439
0
L
Ra
8,293
553
153
10
0
253,266
4
W
Kumbhakarna
6,788
453
27
2
0
235,354
1
L
Chaac
7,656
510
125
8
0
279,698
1
W
Merlin
8,267
551
110
7
0
262,007
3
L
Terra
6,869
458
32
2
0
281,403
0
W
Arachne
8,386
559
89
6
0
363,959
1
W
Artemis
6,285
419
49
3
0
258,805
2
L
Chernobog
6,801
453
100
7
0
245,671
3
W
Sun Wukong
8,765
584
132
9
0
293,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role