Player Matchup

Ganesha
Ganesha
Kaakschaatser
Ganesha
Level 126
God Stats
1W - 1L
1,991 SR
Queue Stats
108W - 97L
1,647 Elo+
Party 3
King Arthur
King Arthur
Nerberius
King Arthur
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 82L
1,433 Elo+
Party 2
Chernobog
Chernobog
RevaelWasTaken
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Solyg
Cernunnos
Level 122
God Stats
6W - 7L
1,505 SR
Queue Stats
115W - 110L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
TristanStarkl
Zhong Kui
Level 71
God Stats
2W - 5L
1,601 SR
Queue Stats
61W - 69L
1,455 Elo+
Party 2
Team Averages
Level 80
1,619 SR
1,496 Elo+

VS

Team Averages
Level 131
1,540 SR
1,446 Elo+
Zeus
Zeus
Atsilouth
Zeus
Level 145
God Stats
10W - 6L
1,528 SR
Queue Stats
78W - 114L
1,221 Elo+
Party 1
Ravana
Ravana
EmersonB
Ravana
Level 141
God Stats
3W - 4L
1,884 SR
Queue Stats
105W - 125L
1,534 Elo+
Party 1
Chaac
Chaac
Infected-FLYY
Chaac
Level 100
God Stats
4W - 2L
1,506 SR
Queue Stats
11W - 10L
1,466 Elo+
Solo
Athena
Athena
Malaussene
Athena
Level 128
God Stats
1W - 2L
1,316 SR
Queue Stats
147W - 155L
1,503 Elo+
Party 1
Anhur
Anhur
ZloyKarabas
Anhur
Level 142
God Stats
15W - 18L
1,464 SR
Queue Stats
179W - 163L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 1 / 4
8,872
739
7,036
13,677
17,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Nerberius
King Arthur
14
3 / 5 / 2
8,143
679
6,439
15,637
12,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
RevaelWasTaken
Chernobog
15
1 / 3 / 3
8,435
703
6,006
9,244
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Solyg
Cernunnos
15
2 / 3 / 2
8,174
681
12,575
11,309
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TristanStarkl
Zhong Kui
14
1 / 3 / 4
7,964
664
7,349
12,469
9,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 0 / 7
9,526
794
24,540
7,552
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
EmersonB
Ravana
15
2 / 2 / 6
8,697
725
5,764
10,581
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 8
9,651
804
12,026
15,629
19,308
Athena
Malaussene
Athena
15
2 / 2 / 8
9,041
753
4,106
13,788
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 2 / 10
8,417
701
7,108
7,590
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
7
Kills
15
15
Deaths
7
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
0
7
9.5
W
Ravana
EmersonB
Ravana
2
2
6
2.5
W
5
1
8
9
L
Ganesha
0
1
4
2
W
Athena
Malaussene
Athena
2
2
8
3
L
King Arthur
Nerberius
King Arthur
3
5
2
0.8
L
Chernobog
RevaelWasTaken
Chernobog
1
3
3
0.83
L
Cernunnos
Solyg
Cernunnos
2
3
2
1
L
Zhong Kui
TristanStarkl
Zhong Kui
1
3
4
1
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
53,544
62,336
Taken
55,140
48,839
Mitigated
49,582
9,288
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
24,540
2,599
0
500
7,552
3,613
186
2,614
4,938
59,491
0
W
Ravana
EmersonB
Ravana
5,764
989
0
1,019
10,581
6,911
293
2,302
8,279
0
16,776
W
12,026
1,166
283
4,066
15,629
19,308
344
3,334
12,295
0
40,090
L
Ganesha
7,036
1,096
0
3,539
13,677
17,467
0
5,882
7,795
25,302
0
W
Athena
Malaussene
Athena
4,106
577
0
859
13,788
16,343
156
4,501
9,287
8,446
0
L
King Arthur
Nerberius
King Arthur
6,439
1,266
0
295
15,637
12,329
0
7,905
7,732
0
19,218
L
Chernobog
RevaelWasTaken
Chernobog
6,006
3,238
0
411
9,244
3,815
0
3,531
5,713
0
27,607
L
Cernunnos
Solyg
Cernunnos
12,575
5,508
0
1,862
11,309
5,426
112
5,051
6,258
0
36,049
L
Zhong Kui
TristanStarkl
Zhong Kui
7,349
1,171
0
3,181
12,469
9,802
0
6,277
6,192
18,876
0
W
7,108
3,759
0
1,923
7,590
3,407
1,173
1,634
5,956
0
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
45,332
213
Minions Killed
217
0
Camps Cleared
0
1,119,109
Distance Traveled
1,162,936
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,526
794
56
5
0
250,088
3
W
Ravana
8,697
725
30
3
0
256,358
2
W
Chaac
9,651
804
66
6
0
263,919
1
L
Ganesha
8,872
739
20
2
0
233,349
1
W
Athena
9,041
753
15
1
0
243,234
0
L
King Arthur
8,143
679
32
3
0
231,533
2
L
Chernobog
8,435
703
61
5
0
217,495
0
L
Cernunnos
8,174
681
64
5
0
223,645
0
L
Zhong Kui
7,964
664
36
3
0
213,087
1
W
Anhur
8,417
701
50
4
0
149,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role