Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Factalsz
Xbalanque
Level 109
God Stats
18W - 25L
1,634 SR
Queue Stats
263W - 273L
1,453 Elo+
Solo
Cliodhna
Cliodhna
Zx-Kanox-Xz2
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,372 Elo+
Solo
Arachne
Arachne
nucl3oGG
Arachne
Level 62
God Stats
13W - 11L
1,555 SR
Queue Stats
141W - 156L
1,373 Elo+
Solo
Hades
Hades
xXDR4G0NROJOXx1
Hades
Level 48
God Stats
2W - 2L
1,712 SR
Queue Stats
10W - 17L
1,292 Elo+
Solo
Team Averages
Level 76
1,580 SR
1,398 Elo+

VS

Team Averages
Level 111
1,542 SR
1,686 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ceruzz
Chronos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 14L
1,708 Elo+
Party 1
Nox
Nox
IziAlesi
Nox
Level 18
God Stats
3W - 1L
1,823 SR
Queue Stats
236W - 36L
1,900 Elo+
Party 1
Nemesis
Nemesis
Seconddd
Nemesis
Level 154
God Stats
4W - 1L
1,314 SR
Queue Stats
110W - 31L
1,744 Elo+
Party 1
Baron Samedi
Baron Samedi
Zakerz
Baron Samedi
Level 142
God Stats
5W - 4L
1,576 SR
Queue Stats
264W - 123L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 5 / 0
4,846
373
2,018
9,750
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Factalsz
Xbalanque
9
0 / 4 / 0
5,477
421
4,231
8,404
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Zx-Kanox-Xz2
Cliodhna
10
0 / 5 / 0
5,693
438
3,246
11,463
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
nucl3oGG
Arachne
9
0 / 8 / 0
5,126
394
2,032
11,599
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
5,635
433
3,419
9,435
4,586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 6
8,060
620
9,375
5,864
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Ceruzz
Chronos
14
3 / 1 / 2
8,308
639
5,832
7,415
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 8
7,908
608
3,418
8,595
5,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Seconddd
Nemesis
13
8 / 1 / 3
8,438
649
7,184
10,572
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Zakerz
Baron Samedi
15
9 / 0 / 1
9,272
713
10,859
8,235
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
26
26
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
W
Neith
 
Neith
3
0
6
6
W
Chronos
Ceruzz
Chronos
3
1
2
4
L
Xbalanque
Factalsz
Xbalanque
0
4
0
0
W
3
1
8
7
W
Nemesis
Seconddd
Nemesis
8
1
3
9.5
W
Baron Samedi
Zakerz
Baron Samedi
9
0
1
9.5
L
Cliodhna
Zx-Kanox-Xz2
Cliodhna
0
5
0
0
L
Arachne
nucl3oGG
Arachne
0
8
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,946
Damage
36,668
50,651
Taken
40,681
22,586
Mitigated
21,280
7,347
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,018
94
0
0
9,750
4,527
0
1,345
8,405
16,440
0
W
Neith
 
Neith
9,375
3,555
0
3,165
5,864
2,286
3,510
741
5,123
0
53,899
W
Chronos
Ceruzz
Chronos
5,832
2,633
0
2,212
7,415
3,358
2,460
4,670
2,745
61,318
6,406
L
Xbalanque
Factalsz
Xbalanque
4,231
852
0
1,891
8,404
2,555
0
996
7,408
0
31,114
W
3,418
709
1,763
2,502
8,595
5,383
456
2,853
5,742
24,446
0
W
Nemesis
Seconddd
Nemesis
7,184
5,264
0
5,922
10,572
4,415
0
1,657
8,915
0
65,847
W
Baron Samedi
Zakerz
Baron Samedi
10,859
858
133
4,277
8,235
5,838
150
924
7,311
59,114
0
L
Cliodhna
Zx-Kanox-Xz2
Cliodhna
3,246
941
0
386
11,463
4,299
0
2,476
8,987
0
43,907
L
Arachne
nucl3oGG
Arachne
2,032
1,255
0
1,920
11,599
6,619
0
9,719
1,880
0
16,943
L
3,419
257
337
2,813
9,435
4,586
0
5,178
4,257
29,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
41,986
241
Minions Killed
463
0
Camps Cleared
0
1,037,850
Distance Traveled
1,182,026
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,846
373
28
2
0
180,479
3
W
Neith
8,060
620
98
8
0
197,244
0
W
Chronos
8,308
639
105
8
0
216,218
2
L
Xbalanque
5,477
421
53
4
0
198,337
0
W
Nox
7,908
608
30
2
0
226,556
1
W
Nemesis
8,438
649
106
8
0
303,982
4
W
Baron Samedi
9,272
713
124
10
0
238,026
1
L
Cliodhna
5,693
438
68
5
0
239,077
0
L
Arachne
5,126
394
35
3
0
240,431
1
L
Hades
5,635
433
57
4
0
179,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role