Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Anarchduke
Raijin
Level 160
God Stats
0W - 1L
1,435 SR
Queue Stats
127W - 128L
1,413 Elo+
Solo
Guan Yu
Guan Yu
bichinhoNIN
Guan Yu
Level 45
God Stats
0W - 6L
1,500 SR
Queue Stats
215W - 285L
1,395 Elo+
Party 2
Nemesis
Nemesis
dinaste3341
Nemesis
Level 45
God Stats
2W - 10L
1,256 SR
Queue Stats
218W - 277L
1,397 Elo+
Party 2
Olorun
Olorun
tatsumakikyaku
Olorun
Level 126
God Stats
2W - 6L
1,279 SR
Queue Stats
250W - 265L
1,469 Elo+
Solo
Team Averages
Level 106
1,394 SR
1,435 Elo+

VS

Team Averages
Level 68
1,401 SR
1,450 Elo+
Guan Yu
Guan Yu
ChefMilk
Guan Yu
Level 46
God Stats
1W - 1L
1,317 SR
Queue Stats
19W - 16L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
Gril1edLasagna
Ne Zha
Level 45
God Stats
1W - 2L
1,112 SR
Queue Stats
15W - 14L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
Hreivax925
Heimdallr
Level 109
God Stats
21W - 15L
1,497 SR
Queue Stats
447W - 456L
1,456 Elo+
Solo
Eset
Eset
SpectralDiety
Eset
Level 49
God Stats
3W - 6L
1,582 SR
Queue Stats
148W - 174L
1,440 Elo+
Solo
Sol
Sol
TheWonandOnly
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
2 / 1 / 1
5,893
421
2,107
6,658
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Anarchduke
Raijin
12
2 / 3 / 2
7,367
526
6,872
7,837
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
bichinhoNIN
Guan Yu
8
0 / 2 / 2
5,912
422
2,397
11,817
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
dinaste3341
Nemesis
12
1 / 4 / 0
7,244
517
4,011
12,594
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
7,379
527
8,836
10,529
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChefMilk
Guan Yu
11
1 / 1 / 5
7,451
532
4,171
9,265
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 4
7,287
521
7,029
13,980
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Hreivax925
Heimdallr
14
4 / 2 / 2
8,667
619
8,415
10,239
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 3
7,622
544
5,683
9,630
3,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 3
7,410
529
6,587
9,594
3,298
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
13
13
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
1
2.5
L
Raijin
Anarchduke
Raijin
2
3
2
1
W
Guan Yu
ChefMilk
Guan Yu
1
1
5
3.5
W
4
3
4
2
W
Heimdallr
Hreivax925
Heimdallr
4
2
2
2.5
W
2
2
3
1.75
W
2
2
3
1.75
L
Guan Yu
bichinhoNIN
Guan Yu
0
2
2
0.5
L
Nemesis
dinaste3341
Nemesis
1
4
0
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,223
Damage
31,885
49,435
Taken
52,708
23,255
Mitigated
23,513
14,193
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,107
450
0
1,292
6,658
3,435
0
1,113
5,545
0
21,139
L
Raijin
Anarchduke
Raijin
6,872
611
0
1,985
7,837
2,793
138
2,713
5,124
58,682
0
W
Guan Yu
ChefMilk
Guan Yu
4,171
504
1,574
3,033
9,265
6,718
147
4,928
4,337
0
22,235
W
7,029
1,943
0
4,362
13,980
5,290
763
3,760
10,220
0
43,509
W
Heimdallr
Hreivax925
Heimdallr
8,415
4,393
0
3,609
10,239
4,225
1,580
445
9,794
0
67,726
W
5,683
620
312
2,594
9,630
3,982
64
4,365
5,265
48,468
0
W
6,587
2,697
0
2,397
9,594
3,298
1,311
3,346
6,248
59,236
0
L
Guan Yu
bichinhoNIN
Guan Yu
2,397
280
1,045
2,960
11,817
7,396
0
4,210
7,607
0
18,649
L
Nemesis
dinaste3341
Nemesis
4,011
1,113
0
3,703
12,594
5,451
0
1,126
11,449
0
48,602
L
8,836
5,874
62
3,146
10,529
4,180
0
3,108
7,421
66,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
38,437
368
Minions Killed
369
0
Camps Cleared
0
1,198,691
Distance Traveled
1,346,875
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,893
421
40
3
0
181,286
1
L
Raijin
7,367
526
96
7
0
214,420
2
W
Guan Yu
7,451
532
21
2
0
313,616
3
W
Ne Zha
7,287
521
54
4
0
279,739
2
W
Heimdallr
8,667
619
106
8
0
224,822
0
W
Eset
7,622
544
89
6
0
252,352
0
W
Sol
7,410
529
99
7
0
276,346
6
L
Guan Yu
5,912
422
29
2
0
271,482
3
L
Nemesis
7,244
517
95
7
0
299,955
5
L
Olorun
7,379
527
108
8
0
231,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role