Player Matchup

Nemesis
Nemesis
Platinum V
BlazyBard
Nemesis
Platinum V
Level 157
God Stats
5W - 6L
1,791 SR
Queue Stats
67W - 47L
1,864 MMR
Party 1
Medusa
Medusa
Platinum IV
ChEpErIn
Medusa
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,723 MMR
Solo
Horus
Horus
Platinum V
Peĸay
Horus
Platinum V
Level 124
God Stats
179W - 146L
1,616 SR
Queue Stats
312W - 324L
1,801 MMR
Solo
Olorun
Olorun
Platinum IV
bofadesnuhtss
Olorun
Platinum IV
Level 66
God Stats
1W - 3L
1,576 SR
Queue Stats
123W - 119L
1,810 MMR
Party 1
Rama
Rama
Gold IV
lSASAKIl
Rama
Gold IV
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,707 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,597 SR
1,781 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,669 SR
1,681 MMR
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
Arongaming
Ra
Platinum IV
Level 160
God Stats
5W - 4L
1,613 SR
Queue Stats
227W - 216L
1,879 MMR
Solo
Bellona
Bellona
Gold V
HolyElmo
Bellona
Gold V
Level 159
God Stats
2W - 0L
1,825 SR
Queue Stats
18W - 6L
1,701 MMR
Solo
Thanatos
Thanatos
Platinum V
ThatsSB
Thanatos
Platinum V
Level 144
God Stats
10W - 8L
1,906 SR
Queue Stats
261W - 241L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlazyBard
Nemesis
10
0 / 0 / 1
5,553
555
5,619
7,862
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
ChEpErIn
Medusa
10
1 / 3 / 0
5,683
568
2,670
6,927
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Peĸay
Horus
8
0 / 1 / 0
4,816
482
3,856
6,776
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
5,006
501
2,498
6,293
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
10
1 / 1 / 0
5,805
581
2,973
7,332
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
KaliBakasuraJing Wei

VS

Bans
King ArthurBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 0 / 3
6,104
610
5,182
6,054
2,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
 
Odin
9
1 / 0 / 5
5,775
578
2,727
6,067
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 2
6,629
663
3,931
4,060
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
HolyElmo
Bellona
11
0 / 0 / 1
6,211
621
5,511
8,594
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
ThatsSB
Thanatos
11
6 / 2 / 2
6,780
678
7,037
8,920
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
9
9
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
3
1.5
W
Odin
 
Odin
1
0
5
3.5
W
2
0
2
3
L
Nemesis
BlazyBard
Nemesis
0
0
1
0.5
L
Medusa
ChEpErIn
Medusa
1
3
0
0.33
W
Bellona
HolyElmo
Bellona
0
0
1
0.5
L
Horus
Peĸay
Horus
0
1
0
0
W
Thanatos
ThatsSB
Thanatos
6
2
2
3.5
L
0
4
0
0
L
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
24,388
35,190
Taken
33,695
13,583
Mitigated
18,965
11,293
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,182
1,655
0
1,994
6,054
2,027
0
0
6,054
0
54,551
W
Odin
 
Odin
2,727
912
0
1,792
6,067
4,083
0
487
5,580
0
15,140
W
3,931
363
979
2,019
4,060
1,607
0
912
3,148
54,582
0
L
Nemesis
BlazyBard
Nemesis
5,619
3,225
0
1,184
7,862
2,737
0
890
6,972
0
45,104
L
Medusa
ChEpErIn
Medusa
2,670
1,155
0
1,731
6,927
2,340
0
678
6,249
0
37,023
W
Bellona
HolyElmo
Bellona
5,511
1,612
0
5,563
8,594
7,390
0
0
8,594
0
40,863
L
Horus
Peĸay
Horus
3,856
1,520
378
2,922
6,776
3,598
0
840
5,936
0
13,811
W
Thanatos
ThatsSB
Thanatos
7,037
1,976
0
9,210
8,920
3,858
0
1,099
7,821
0
44,146
L
2,498
652
395
901
6,293
2,355
0
1,523
4,770
41,193
0
L
Rama
2,973
2,338
0
3,782
7,332
2,553
129
0
7,332
0
40,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
31,499
331
Minions Killed
356
0
Camps Cleared
0
1,036,479
Distance Traveled
1,114,804
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,104
610
100
10
0
195,240
3
W
Odin
5,775
578
14
1
0
245,103
4
W
Ra
6,629
663
90
9
0
225,711
3
L
Nemesis
5,553
555
85
9
0
250,195
3
L
Medusa
5,683
568
76
8
0
196,801
4
W
Bellona
6,211
621
75
8
0
218,884
4
L
Horus
4,816
482
13
1
0
217,736
3
W
Thanatos
6,780
678
77
8
0
229,866
1
L
Olorun
5,006
501
68
7
0
181,433
5
L
Rama
5,805
581
89
9
0
190,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role