Player Matchup

Ao Kuang
Ao Kuang
Elite_Hxvoc
Ao Kuang
Level 47
God Stats
3W - 0L
1,719 SR
Queue Stats
32W - 29L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Elite_Rxspect
Danzaburou
Level 49
God Stats
10W - 7L
1,390 SR
Queue Stats
16W - 15L
1,621 Elo+
Party 2
Scylla
Scylla
Elite_Scxrzy
Scylla
Level 61
God Stats
2W - 2L
1,443 SR
Queue Stats
42W - 48L
1,472 Elo+
Party 2
Horus
Horus
Elite_scxpes
Horus
Level 66
God Stats
2W - 0L
1,751 SR
Queue Stats
49W - 55L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tedinho7_
Tsukuyomi
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 49
1,561 SR
1,523 Elo+

VS

Team Averages
Level 71
1,547 SR
1,365 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CoinRoom3311481
Cthulhu
Level 23
God Stats
4W - 5L
1,552 SR
Queue Stats
8W - 11L
1,392 Elo+
Party 1
Shiva
Shiva
S5P5Y5R5O
Shiva
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,174 Elo+
Solo
Arachne
Arachne
TB x Tyrao
Arachne
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,312 Elo+
Party 1
Amaterasu
Amaterasu
x P4YNEY x
Amaterasu
Level 112
God Stats
5W - 3L
1,682 SR
Queue Stats
55W - 62L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Elite_Hxvoc
Ao Kuang
17
9 / 5 / 9
11,777
491
23,646
29,046
13,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Elite_Rxspect
Danzaburou
20
10 / 1 / 9
14,683
612
31,072
30,481
15,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
18
5 / 3 / 10
11,953
498
22,018
15,314
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 2 / 13
11,265
469
12,329
31,183
43,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Tedinho7_
Tsukuyomi
18
2 / 7 / 3
11,619
484
9,161
21,977
9,404
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
3 / 4 / 1
11,046
460
19,190
26,328
20,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 4
8,529
355
10,907
20,087
13,054
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
S5P5Y5R5O
Shiva
15
2 / 8 / 2
9,587
399
16,930
30,775
25,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
TB x Tyrao
Arachne
15
4 / 9 / 4
10,382
433
14,425
25,829
15,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
x P4YNEY x
Amaterasu
18
8 / 4 / 3
12,176
507
25,144
27,232
27,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
27
Kills
18
18
Deaths
27
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
1
0.88
L
1
2
4
1.5
W
Ao Kuang
Elite_Hxvoc
Ao Kuang
9
5
9
2.7
W
Danzaburou
Elite_Rxspect
Danzaburou
10
1
9
14.5
W
Scylla
5
3
10
3.33
W
1
2
13
3.75
L
Shiva
S5P5Y5R5O
Shiva
2
8
2
0.38
L
Arachne
TB x Tyrao
Arachne
4
9
4
0.67
W
Tsukuyomi
Tedinho7_
Tsukuyomi
2
7
3
0.5
L
Amaterasu
x P4YNEY x
Amaterasu
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,226
Damage
86,596
128,001
Taken
130,251
88,851
Mitigated
102,054
62,286
Healing
41,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
19,190
6,164
0
10,043
26,328
20,377
0
3,883
22,445
90,327
15,581
L
10,907
1,463
0
6,896
20,087
13,054
0
7,999
12,088
40,961
0
W
Ao Kuang
Elite_Hxvoc
Ao Kuang
23,646
10,144
0
9,055
29,046
13,231
2,190
4,394
24,652
65,878
0
W
Danzaburou
Elite_Rxspect
Danzaburou
31,072
17,676
0
19,518
30,481
15,664
6,358
12,596
17,885
0
139,830
W
Scylla
22,018
3,716
0
3,442
15,314
6,780
1,866
1,343
13,971
97,425
0
W
12,329
7,395
8,630
16,891
31,183
43,772
654
9,003
22,180
0
35,302
L
Shiva
S5P5Y5R5O
Shiva
16,930
3,695
1,036
8,382
30,775
25,624
73
15,730
15,045
0
67,717
L
Arachne
TB x Tyrao
Arachne
14,425
8,280
0
6,737
25,829
15,067
788
10,962
14,867
0
83,538
W
Tsukuyomi
Tedinho7_
Tsukuyomi
9,161
3,399
0
4,750
21,977
9,404
2,856
310
21,667
0
93,655
L
Amaterasu
x P4YNEY x
Amaterasu
25,144
10,260
0
8,079
27,232
27,932
740
7,090
20,142
0
90,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,297
Gold Earned
51,720
563
Minions Killed
520
0
Camps Cleared
0
2,351,315
Distance Traveled
2,109,482
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,046
460
153
6
0
411,766
1
L
Cthulhu
8,529
355
48
2
0
414,116
0
W
Ao Kuang
11,777
491
53
2
0
505,184
2
W
Danzaburou
14,683
612
180
8
0
439,629
0
W
Scylla
11,953
498
138
6
0
454,401
4
W
Horus
11,265
469
41
2
0
469,053
2
L
Shiva
9,587
399
82
3
0
378,827
1
L
Arachne
10,382
433
112
5
0
467,129
0
W
Tsukuyomi
11,619
484
151
6
0
483,048
0
L
Amaterasu
12,176
507
125
5
0
437,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role