Player Matchup

Neith
Neith
JuniperBairy
Neith
Level 107
God Stats
29W - 22L
1,640 SR
Queue Stats
53W - 41L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
bryan_leon17
Baron Samedi
Level 147
God Stats
3W - 4L
1,359 SR
Queue Stats
181W - 147L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
wermatch
Cthulhu
Level 29
God Stats
4W - 2L
1,526 SR
Queue Stats
31W - 18L
1,588 Elo+
Party 1
Team Averages
Level 94
1,509 SR
1,585 Elo+

VS

Team Averages
Level 71
1,506 SR
1,321 Elo+
Jormungandr
Jormungandr
CommplexxTMCUW
Jormungandr
Level 47
God Stats
1W - 1L
1,464 SR
Queue Stats
3W - 5L
1,349 Elo+
Solo
Serqet
Serqet
Wolfblood333
Serqet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,175 Elo+
Solo
Zeus
Zeus
Yallos28
Zeus
Level 109
God Stats
2W - 1L
1,554 SR
Queue Stats
20W - 18L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 4
10,270
934
12,413
11,401
4,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
bryan_leon17
Baron Samedi
13
3 / 3 / 13
8,629
784
6,950
9,993
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
wermatch
Cthulhu
12
2 / 1 / 10
8,336
758
6,058
9,661
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CommplexxTMCUW
Jormungandr
9
0 / 4 / 3
6,791
617
2,338
6,938
5,029
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
11
1 / 6 / 1
6,977
634
3,568
12,252
4,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
2 / 8 / 3
7,934
721
11,192
11,035
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
3
6
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CommplexxTMCUW
Jormungandr
0
4
3
0.38
W
13
2
4
7.5
L
Serqet
1
6
1
0.25
L
Zeus
2
8
3
0.44
W
Baron Samedi
bryan_leon17
Baron Samedi
3
3
13
3.17
W
Cthulhu
wermatch
Cthulhu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,421
Damage
17,098
31,055
Taken
30,225
18,529
Mitigated
13,682
7,721
Healing
423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CommplexxTMCUW
Jormungandr
2,338
475
0
163
6,938
5,029
0
3,794
3,030
7,137
0
W
12,413
4,685
0
1,891
11,401
4,908
1,042
4,198
6,613
0
38,992
L
Serqet
3,568
832
0
0
12,252
4,621
0
3,149
8,981
0
11,673
L
Zeus
11,192
432
0
260
11,035
4,032
0
6,005
4,731
34,526
0
W
Baron Samedi
bryan_leon17
Baron Samedi
6,950
671
1,371
2,647
9,993
5,604
668
4,966
4,625
20,930
0
W
Cthulhu
wermatch
Cthulhu
6,058
957
141
1,671
9,661
8,017
0
4,010
5,212
22,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
21,702
129
Minions Killed
67
7
Camps Cleared
3
595,403
Distance Traveled
405,809
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,791
617
3
0
0
69,720
0
W
Neith
10,270
934
60
5
3
198,101
1
L
Serqet
6,977
634
22
2
2
184,967
3
L
Zeus
7,934
721
42
4
1
151,122
1
W
Baron Samedi
8,629
784
26
2
1
182,690
2
W
Cthulhu
8,336
758
43
4
3
214,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role