Player Matchup

Kuzenbo
Kuzenbo
Daramoskow77
Kuzenbo
Level 134
God Stats
2W - 2L
1,656 SR
Queue Stats
181W - 167L
1,438 Elo+
Solo
Da Ji
Da Ji
Katrazen
Da Ji
Level 134
God Stats
4W - 4L
1,698 SR
Queue Stats
202W - 233L
1,511 Elo+
Party 2
Eset
Eset
diak10000
Eset
Level 154
God Stats
2W - 3L
1,498 SR
Queue Stats
449W - 453L
1,524 Elo+
Solo
Nu Wa
Nu Wa
golgota34490
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,442 Elo+
Party 2
Yu Huang
Yu Huang
vitocorleonnnnnn
Yu Huang
Level 88
God Stats
0W - 1L
1,312 SR
Queue Stats
75W - 74L
1,528 Elo+
Party 2
Team Averages
Level 116
1,533 SR
1,489 Elo+

VS

Team Averages
Level 109
1,420 SR
1,454 Elo+
Ah Puch
Ah Puch
FraudyFluffy
Ah Puch
Level 125
God Stats
1W - 2L
1,274 SR
Queue Stats
18W - 16L
1,469 Elo+
Party 1
Chaac
Chaac
Herculars823
Chaac
Level 158
God Stats
10W - 1L
1,917 SR
Queue Stats
203W - 187L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lord Lagout
Kumbhakarna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,445 Elo+
Party 1
Athena
Athena
Simply I 4 I
Athena
Level 125
God Stats
2W - 0L
1,295 SR
Queue Stats
8W - 9L
1,386 Elo+
Party 1
Chernobog
Chernobog
Tom3679
Chernobog
Level 69
God Stats
1W - 5L
1,113 SR
Queue Stats
155W - 151L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daramoskow77
Kuzenbo
20
6 / 5 / 10
13,212
734
17,719
32,257
46,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Katrazen
Da Ji
20
11 / 8 / 8
12,365
687
24,140
21,316
13,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
20
2 / 8 / 8
11,453
636
19,084
21,205
10,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 10
10,505
584
16,075
15,070
7,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 8
11,286
627
17,098
16,884
8,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FraudyFluffy
Ah Puch
20
10 / 6 / 11
13,214
734
27,509
21,870
12,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 21
13,370
743
19,731
29,394
47,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Lord Lagout
Kumbhakarna
20
2 / 4 / 17
11,743
652
7,480
29,884
39,236
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
19
5 / 5 / 20
13,444
747
11,229
24,458
42,806
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Tom3679
Chernobog
20
10 / 4 / 12
14,407
800
26,970
19,551
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
112
24
Kills
31
31
Deaths
24
44
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Daramoskow77
Kuzenbo
6
5
10
2.2
W
Ah Puch
FraudyFluffy
Ah Puch
10
6
11
2.58
W
4
5
21
2.9
L
Da Ji
Katrazen
Da Ji
11
8
8
1.88
W
Kumbhakarna
Lord Lagout
Kumbhakarna
2
4
17
2.63
W
Athena
5
5
20
3
W
Chernobog
Tom3679
Chernobog
10
4
12
4
L
Eset
2
8
8
0.75
L
1
4
10
1.5
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,116
Damage
92,919
106,732
Taken
125,157
85,954
Mitigated
152,992
33,185
Healing
50,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Daramoskow77
Kuzenbo
17,719
5,766
4,917
10,198
32,257
46,769
407
12,402
19,497
31,736
0
W
Ah Puch
FraudyFluffy
Ah Puch
27,509
1,157
1,802
9,459
21,870
12,970
1,129
8,902
12,968
61,302
0
W
19,731
280
1,888
10,994
29,394
47,565
340
13,382
16,012
2,665
48,316
L
Da Ji
Katrazen
Da Ji
24,140
7,073
937
2,804
21,316
13,146
394
9,780
11,318
0
34,118
W
Kumbhakarna
Lord Lagout
Kumbhakarna
7,480
772
645
11,362
29,884
39,236
747
20,519
9,365
14,353
0
W
Athena
11,229
2,023
1,567
4,282
24,458
42,806
248
16,333
8,125
21,113
0
W
Chernobog
Tom3679
Chernobog
26,970
15,841
352
7,772
19,551
10,415
6,006
10,840
8,711
0
73,946
L
Eset
19,084
2,244
4,614
4,330
21,205
10,315
428
9,380
11,695
44,452
0
L
16,075
4,616
768
1,875
15,070
7,239
611
6,534
8,313
34,739
0
L
17,098
1,985
1,316
1,426
16,884
8,485
525
7,904
8,849
26,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,821
Gold Earned
66,178
182
Minions Killed
241
0
Camps Cleared
0
1,502,925
Distance Traveled
1,547,348
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,212
734
31
2
0
345,282
1
W
Ah Puch
13,214
734
61
3
0
310,078
0
W
Chaac
13,370
743
42
2
0
350,133
0
L
Da Ji
12,365
687
22
1
0
297,128
2
W
Kumbhakarna
11,743
652
9
1
0
331,924
0
W
Athena
13,444
747
26
1
0
269,284
0
W
Chernobog
14,407
800
103
6
0
285,929
1
L
Eset
11,453
636
51
3
0
290,217
0
L
Nu Wa
10,505
584
44
2
0
291,951
0
L
Yu Huang
11,286
627
34
2
0
278,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role