Player Matchup

Tyr
Tyr
BlackVold
Tyr
Level 45
God Stats
3W - 1L
1,704 SR
Queue Stats
87W - 54L
1,595 Elo+
Party 1
Janus
Janus
bryanXDHyG
Janus
Level 160
God Stats
7W - 3L
1,574 SR
Queue Stats
232W - 216L
1,588 Elo+
Party 1
Neith
Neith
chococrispys777
Neith
Level 17
God Stats
2W - 0L
1,669 SR
Queue Stats
13W - 6L
1,687 Elo+
Party 1
Sylvanus
Sylvanus
sadsouichi
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 114L
1,580 Elo+
Party 1
Achilles
Achilles
tth tomas
Achilles
Level 102
God Stats
8W - 5L
1,674 SR
Queue Stats
166W - 186L
1,429 Elo+
Party 1
Team Averages
Level 79
1,624 SR
1,576 Elo+

VS

Team Averages
Level 74
1,539 SR
1,402 Elo+
Charybdis
Charybdis
 
Charybdis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Baxilchik
Anubis
Level 42
God Stats
8W - 3L
1,882 SR
Queue Stats
68W - 93L
1,437 Elo+
Party 2
Yu Huang
Yu Huang
DarlingLama
Yu Huang
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 59L
1,422 Elo+
Solo
Thanatos
Thanatos
SilentSinger
Thanatos
Level 86
God Stats
0W - 2L
1,314 SR
Queue Stats
14W - 28L
1,288 Elo+
Solo
Ares
Ares
VrgniDida
Ares
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 192L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
8,963
598
6,451
11,949
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
6 / 1 / 3
9,002
600
11,763
11,425
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 0
8,064
538
11,313
5,076
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
sadsouichi
Sylvanus
12
0 / 2 / 5
7,585
506
5,130
14,568
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
tth tomas
Achilles
13
0 / 1 / 3
7,689
513
5,831
12,243
7,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 3 / 3
6,343
423
3,185
8,821
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Baxilchik
Anubis
11
0 / 6 / 1
6,465
431
10,132
13,558
7,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
DarlingLama
Yu Huang
12
2 / 4 / 0
7,640
509
7,241
10,930
4,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SilentSinger
Thanatos
12
2 / 1 / 0
7,137
476
5,492
12,878
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
13
1 / 0 / 1
7,487
499
2,656
11,812
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
L
Anubis
Baxilchik
Anubis
0
6
1
0.08
W
6
1
4
8
L
Yu Huang
DarlingLama
Yu Huang
2
4
0
0.5
L
Thanatos
SilentSinger
Thanatos
2
1
0
2
L
Ares
1
0
1
1.5
W
Janus
6
1
3
7.5
W
2
0
0
2
W
Sylvanus
sadsouichi
Sylvanus
0
2
5
1.25
W
Achilles
tth tomas
Achilles
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
28,706
55,261
Taken
57,999
31,971
Mitigated
28,628
19,537
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,185
1,778
0
1,045
8,821
3,596
0
2,946
5,875
0
35,276
L
Anubis
Baxilchik
Anubis
10,132
816
0
4,896
13,558
7,962
0
8,513
5,045
45,167
0
W
6,451
1,508
0
3,961
11,949
6,327
39
2,236
9,713
0
70,243
L
Yu Huang
DarlingLama
Yu Huang
7,241
1,411
0
4,103
10,930
4,677
1,206
591
10,339
44,613
0
L
Thanatos
SilentSinger
Thanatos
5,492
1,950
0
10,536
12,878
5,341
0
3,409
9,469
0
46,365
L
Ares
2,656
69
156
4,672
11,812
7,052
0
1,434
10,378
44,592
0
W
Janus
11,763
770
72
3,391
11,425
3,644
408
4,716
6,709
82,833
0
W
11,313
5,015
0
2,717
5,076
2,246
0
1,666
3,410
0
79,240
W
Sylvanus
sadsouichi
Sylvanus
5,130
2,080
1,103
4,563
14,568
12,199
261
5,160
9,408
22,500
0
W
Achilles
tth tomas
Achilles
5,831
1,407
0
3,730
12,243
7,555
618
6,251
5,992
0
45,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
35,072
491
Minions Killed
344
0
Camps Cleared
0
1,451,590
Distance Traveled
1,456,408
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,343
423
73
5
0
282,994
3
L
Anubis
6,465
431
56
4
0
250,644
3
W
Tyr
8,963
598
121
8
0
363,207
4
L
Yu Huang
7,640
509
84
6
0
247,814
0
L
Thanatos
7,137
476
78
5
0
346,318
0
L
Ares
7,487
499
53
4
0
328,638
1
W
Janus
9,002
600
143
10
0
303,935
0
W
Neith
8,064
538
124
8
0
288,214
7
W
Sylvanus
7,585
506
28
2
0
273,687
7
W
Achilles
7,689
513
75
5
0
222,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role