Player Matchup

Ares
Ares
Dani_Amurga
Ares
Level 157
God Stats
4W - 1L
1,503 SR
Queue Stats
86W - 74L
1,548 Elo+
Solo
Janus
Janus
Joaquin8642
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,485 Elo+
Solo
Chaac
Chaac
JokerVans
Chaac
Level 145
God Stats
9W - 12L
1,417 SR
Queue Stats
392W - 398L
1,429 Elo+
Solo
Bastet
Bastet
Pepsi2476
Bastet
Level 19
God Stats
1W - 0L
1,293 SR
Queue Stats
13W - 21L
1,431 Elo+
Solo
Hou Yi
Hou Yi
SurfingSmurfing
Hou Yi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,661 Elo+
Solo
Team Averages
Level 92
1,443 SR
1,511 Elo+

VS

Team Averages
Level 81
1,555 SR
1,517 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Cytoo
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 172L
1,500 Elo+
Solo
Atlas
Atlas
Santi1herrera
Atlas
Level 14
God Stats
1W - 2L
1,764 SR
Queue Stats
10W - 16L
1,484 Elo+
Party 1
Nox
Nox
Tidrek
Nox
Level 145
God Stats
4W - 7L
1,500 SR
Queue Stats
65W - 69L
1,519 Elo+
Solo
Izanami
Izanami
imtetesito
Izanami
Level 61
God Stats
7W - 9L
1,512 SR
Queue Stats
58W - 54L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,731
703
8,333
11,693
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 5
7,866
715
6,810
5,323
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
JokerVans
Chaac
15
1 / 0 / 8
7,939
722
11,522
10,048
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
Pepsi2476
Bastet
14
1 / 1 / 1
7,849
714
5,604
9,784
4,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 1 / 0
8,983
817
11,239
6,695
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 7 / 0
7,704
700
7,196
13,049
6,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Cytoo
Horus
12
0 / 2 / 0
6,786
617
8,374
13,430
11,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,714
610
3,956
10,744
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
Tidrek
Nox
14
1 / 1 / 0
7,269
661
6,471
7,103
3,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
imtetesito
Izanami
14
0 / 1 / 0
7,102
646
3,865
7,005
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
2
2
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
7
0
0.14
L
Horus
Cytoo
Horus
0
2
0
0
W
3
0
3
4.5
W
0
0
5
2.5
W
Chaac
JokerVans
Chaac
1
0
8
5
W
Bastet
Pepsi2476
Bastet
1
1
1
1.5
L
0
2
0
0
W
8
1
0
8
L
Nox
Tidrek
Nox
1
1
0
1
L
Izanami
imtetesito
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
29,862
43,543
Taken
51,331
30,983
Mitigated
32,740
14,309
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,196
1,351
0
1,597
13,049
6,061
0
2,248
10,449
0
29,536
L
Horus
Cytoo
Horus
8,374
4,780
1,283
5,367
13,430
11,025
0
4,177
8,584
0
18,871
W
8,333
391
0
2,959
11,693
10,580
0
3,088
8,605
15,077
0
W
6,810
95
0
602
5,323
1,984
607
1,532
3,791
30,550
0
W
Chaac
JokerVans
Chaac
11,522
1,367
479
5,628
10,048
11,455
0
2,813
7,235
0
28,666
W
Bastet
Pepsi2476
Bastet
5,604
1,116
0
2,582
9,784
4,126
20
1,654
8,130
0
32,721
L
3,956
1,219
0
438
10,744
9,192
0
4,007
6,419
8,060
0
W
11,239
7,069
0
2,059
6,695
2,838
976
1,340
5,355
0
33,006
L
Nox
Tidrek
Nox
6,471
466
0
1,768
7,103
3,472
0
2,930
3,847
21,474
0
L
Izanami
imtetesito
Izanami
3,865
2,317
0
1,066
7,005
2,990
0
976
5,731
0
22,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
35,575
224
Minions Killed
164
0
Camps Cleared
0
1,147,519
Distance Traveled
1,113,231
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,704
700
41
4
0
193,259
0
L
Horus
6,786
617
32
3
0
235,873
1
W
Ares
7,731
703
7
1
0
231,811
2
W
Janus
7,866
715
61
6
0
238,136
3
W
Chaac
7,939
722
51
5
0
249,704
3
W
Bastet
7,849
714
57
5
0
254,789
3
L
Atlas
6,714
610
9
1
0
241,214
0
W
Hou Yi
8,983
817
48
4
0
173,079
1
L
Nox
7,269
661
44
4
0
227,536
0
L
Izanami
7,102
646
38
3
0
215,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role