Player Matchup

Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
chupetadequeta
Chaac
Level 66
God Stats
48W - 34L
1,501 SR
Queue Stats
168W - 150L
1,432 Elo+
Solo
Cabrakan
Cabrakan
xRedHat
Cabrakan
Level 148
God Stats
46W - 39L
1,628 SR
Queue Stats
777W - 822L
1,438 Elo+
Party 1
Ymir
Ymir
xXDestruydorXx
Ymir
Level 107
God Stats
50W - 40L
1,466 SR
Queue Stats
253W - 255L
1,452 Elo+
Party 1
Neith
Neith
xXEsmagadorXx
Neith
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 92L
1,460 Elo+
Party 1
Team Averages
Level 113
1,519 SR
1,456 Elo+

VS

Team Averages
Level 105
1,405 SR
1,441 Elo+
King Arthur
King Arthur
AKILL_BR
King Arthur
Level 103
God Stats
11W - 21L
1,526 SR
Queue Stats
440W - 557L
1,386 Elo+
Party 2
Apollo
Apollo
BTDoi
Apollo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
572W - 717L
1,423 Elo+
Party 2
Scylla
Scylla
Smaug_Gamer_Alb
Scylla
Level 117
God Stats
16W - 23L
1,257 SR
Queue Stats
292W - 323L
1,429 Elo+
Solo
Eset
Eset
Viniciusrbbr
Eset
Level 68
God Stats
2W - 2L
1,579 SR
Queue Stats
18W - 22L
1,408 Elo+
Solo
Bakasura
Bakasura
XsLukexS
Bakasura
Level 129
God Stats
0W - 1L
1,164 SR
Queue Stats
308W - 299L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 1 / 0
6,024
602
2,410
4,114
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,267
627
5,651
8,222
4,969
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
xRedHat
Cabrakan
11
3 / 0 / 4
6,271
627
4,875
7,230
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
4,893
489
580
6,470
3,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 2
6,052
605
6,008
4,624
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKILL_BR
King Arthur
10
0 / 1 / 0
5,866
587
5,165
9,100
7,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
BTDoi
Apollo
9
1 / 1 / 0
5,017
502
1,779
5,630
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,834
483
1,968
4,942
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 1
4,447
445
807
5,587
2,021
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
XsLukexS
Bakasura
9
2 / 3 / 0
5,291
529
2,257
8,473
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
0
4
L
King Arthur
AKILL_BR
King Arthur
0
1
0
0
L
Apollo
BTDoi
Apollo
1
1
0
1
L
0
3
1
0.17
L
0
3
1
0.17
L
Bakasura
XsLukexS
Bakasura
2
3
0
0.67
W
1
0
1
1.5
W
Cabrakan
xRedHat
Cabrakan
3
0
4
5
W
1
1
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
11,976
30,660
Taken
33,732
15,461
Mitigated
16,617
12,999
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,410
343
0
1,020
4,114
1,340
0
1,338
2,394
35,770
0
L
King Arthur
AKILL_BR
King Arthur
5,165
1,201
0
1,220
9,100
7,936
0
848
8,252
0
46,118
L
Apollo
BTDoi
Apollo
1,779
1,009
0
1,232
5,630
1,730
0
1,237
4,393
0
32,543
L
1,968
376
0
750
4,942
1,751
0
3,272
1,670
27,195
0
L
807
353
142
142
5,587
2,021
0
72
5,515
14,392
0
L
Bakasura
XsLukexS
Bakasura
2,257
1,495
0
1,205
8,473
3,179
0
2,436
6,037
0
25,489
W
5,651
1,654
0
3,589
8,222
4,969
86
0
8,222
0
45,893
W
Cabrakan
xRedHat
Cabrakan
4,875
995
0
3,651
7,230
4,350
0
630
6,600
39,684
0
W
580
126
880
2,034
6,470
3,149
96
461
5,928
16,732
0
W
6,008
2,661
0
1,825
4,624
1,653
620
346
4,278
0
47,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
25,455
334
Minions Killed
272
0
Camps Cleared
0
877,602
Distance Traveled
939,966
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,024
602
56
6
0
172,311
2
L
King Arthur
5,866
587
89
9
0
183,464
1
L
Apollo
5,017
502
59
6
0
179,098
3
L
Scylla
4,834
483
40
4
0
183,935
2
L
Eset
4,447
445
24
2
0
160,428
3
L
Bakasura
5,291
529
60
6
0
233,041
3
W
Chaac
6,267
627
93
9
0
186,028
0
W
Cabrakan
6,271
627
76
8
0
202,991
4
W
Ymir
4,893
489
29
3
0
154,515
7
W
Neith
6,052
605
80
8
0
161,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role