Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Irosnside
Kali
Level 65
God Stats
9W - 11L
1,482 SR
Queue Stats
229W - 228L
1,550 Elo+
Party 3
Poseidon
Poseidon
Rosairo
Poseidon
Level 106
God Stats
6W - 3L
1,609 SR
Queue Stats
94W - 91L
1,517 Elo+
Party 3
Tyr
Tyr
WillStar000
Tyr
Level 87
God Stats
1W - 0L
1,691 SR
Queue Stats
77W - 67L
1,530 Elo+
Party 1
Team Averages
Level 93
1,557 SR
1,519 Elo+

VS

Team Averages
Level 79
1,478 SR
1,579 Elo+
Cliodhna
Cliodhna
DewTheGod
Cliodhna
Level 54
God Stats
2W - 4L
1,591 SR
Queue Stats
7W - 9L
1,562 Elo+
Solo
Jormungandr
Jormungandr
FaZeNev
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 121L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
GrandMaster X7
Jing Wei
Level 22
God Stats
3W - 3L
1,423 SR
Queue Stats
14W - 14L
1,630 Elo+
Party 2
Ullr
Ullr
Veinvictus
Ullr
Level 159
God Stats
11W - 14L
1,435 SR
Queue Stats
342W - 279L
1,563 Elo+
Party 2
Ra
Ra
tye312
Ra
Level 148
God Stats
2W - 1L
1,440 SR
Queue Stats
42W - 40L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 1 / 3
9,070
605
9,382
9,176
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
11
3 / 0 / 4
7,720
515
4,300
8,139
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
14
5 / 1 / 5
8,687
579
6,662
14,316
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Rosairo
Poseidon
15
4 / 2 / 3
8,779
585
8,611
6,935
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 1
8,646
576
5,869
10,293
12,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DewTheGod
Cliodhna
12
2 / 5 / 2
7,400
493
5,682
13,252
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
FaZeNev
Jormungandr
10
0 / 4 / 0
6,252
417
2,618
11,047
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
10
0 / 3 / 0
5,815
388
1,773
9,743
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 0
7,718
515
6,427
7,840
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
13
1 / 5 / 1
7,766
518
4,543
9,177
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
3
5.5
W
Bacchus
 
Bacchus
3
0
4
5
L
Cliodhna
DewTheGod
Cliodhna
2
5
2
0.6
L
Jormungandr
FaZeNev
Jormungandr
0
4
0
0
L
Jing Wei
0
3
0
0
W
Kali
5
1
5
7.5
W
Poseidon
Rosairo
Poseidon
4
2
3
2.75
L
1
0
0
1
W
1
0
1
1.5
L
Ra
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
21,043
48,859
Taken
51,059
33,430
Mitigated
22,794
24,113
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,382
4,849
0
5,812
9,176
3,748
674
2,039
7,137
0
78,438
W
Bacchus
 
Bacchus
4,300
863
0
2,257
8,139
8,588
670
1,386
6,753
21,824
0
L
Cliodhna
DewTheGod
Cliodhna
5,682
1,017
0
831
13,252
5,668
0
3,806
9,446
0
47,091
L
Jormungandr
FaZeNev
Jormungandr
2,618
943
0
2,127
11,047
6,378
0
3,020
8,027
25,498
0
L
Jing Wei
1,773
1,626
0
888
9,743
3,129
268
2,032
7,711
0
31,687
W
Kali
6,662
3,629
0
8,294
14,316
6,551
0
2,040
12,276
0
54,833
W
Poseidon
Rosairo
Poseidon
8,611
817
0
2,193
6,935
2,481
1,352
1,648
5,287
83,190
0
L
6,427
2,525
0
2,570
7,840
3,422
0
686
7,154
0
63,116
W
5,869
367
0
5,557
10,293
12,062
0
48
10,245
0
69,533
L
Ra
4,543
677
544
2,179
9,177
4,197
0
3,367
5,810
65,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
34,951
527
Minions Killed
374
0
Camps Cleared
0
1,564,871
Distance Traveled
1,398,993
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,070
605
129
9
0
262,508
2
W
Bacchus
7,720
515
29
2
0
316,743
1
L
Cliodhna
7,400
493
80
5
0
318,281
2
L
Jormungandr
6,252
417
28
2
0
247,372
1
L
Jing Wei
5,815
388
55
4
0
284,141
0
W
Kali
8,687
579
101
7
0
363,311
3
W
Poseidon
8,779
585
146
10
0
293,943
3
L
Ullr
7,718
515
93
6
0
283,941
8
W
Tyr
8,646
576
122
8
0
328,366
1
L
Ra
7,766
518
118
8
0
265,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role