Player Matchup

Nemesis
Nemesis
Platinum III
Big Pilzzy
Nemesis
Platinum III
Level 126
God Stats
11W - 12L
1,600 SR
Queue Stats
424W - 436L
1,721 MMR
Solo
Cupid
Cupid
Gold II
C45844159
Cupid
Gold II
Level 80
God Stats
9W - 4L
1,822 SR
Queue Stats
201W - 201L
1,660 MMR
Solo
Ravana
Ravana
Silver I
XeXu38
Ravana
Silver I
Level 60
God Stats
0W - 1L
1,642 SR
Queue Stats
13W - 14L
1,661 MMR
Solo
Athena
Athena
Gold II
loulou8591
Athena
Gold II
Level 136
God Stats
4W - 1L
2,010 SR
Queue Stats
58W - 50L
1,680 MMR
Solo
Poseidon
Poseidon
Platinum V
xXTRaFaLGaRLaaWX
Poseidon
Platinum V
Level 127
God Stats
35W - 22L
1,747 SR
Queue Stats
137W - 127L
1,733 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,764 SR
1,691 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,592 SR
1,690 MMR
King Arthur
King Arthur
Silver II
Alberto_N123
King Arthur
Silver II
Level 85
God Stats
11W - 13L
1,500 SR
Queue Stats
94W - 95L
1,554 MMR
Solo
Ra
Ra
Platinum III
ChoucrouteDiff
Ra
Platinum III
Level 122
God Stats
30W - 17L
1,753 SR
Queue Stats
455W - 440L
1,649 MMR
Solo
Charybdis
Charybdis
Platinum V
MajorGost
Charybdis
Platinum V
Level 142
God Stats
12W - 8L
1,594 SR
Queue Stats
168W - 150L
1,846 MMR
Party 1
Geb
Geb
Gold III
Ruben3_22
Geb
Gold III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 64L
1,591 MMR
Solo
Awilix
Awilix
Platinum V
TheNotorious92i
Awilix
Platinum V
Level 120
God Stats
43W - 31L
1,614 SR
Queue Stats
97W - 81L
1,812 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Big Pilzzy
Nemesis
17
1 / 3 / 1
10,124
440
14,705
24,911
16,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
C45844159
Cupid
16
1 / 8 / 3
10,790
469
9,219
21,047
9,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
XeXu38
Ravana
17
2 / 2 / 2
10,600
461
5,216
11,394
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Athena
loulou8591
Athena
13
2 / 7 / 3
9,595
417
7,901
29,816
34,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 11 / 2
9,249
402
5,921
18,043
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
CliodhnaBastetAtlasArachneBellona

VS

Bans
MercuryLokiIzanamiBakasuraShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alberto_N123
King Arthur
20
8 / 1 / 5
13,467
586
22,312
28,632
30,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 2 / 11
13,279
577
22,267
16,537
9,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
MajorGost
Charybdis
20
1 / 0 / 10
13,736
597
10,538
13,436
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 2 / 17
10,900
474
8,114
19,913
22,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
12 / 3 / 8
13,197
574
22,001
17,873
9,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
6
Kills
31
31
Deaths
8
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alberto_N123
King Arthur
8
1
5
10.5
L
Nemesis
Big Pilzzy
Nemesis
1
3
1
0.5
L
Cupid
C45844159
Cupid
1
8
3
0.31
W
9
2
11
7.25
W
Charybdis
MajorGost
Charybdis
1
0
10
6
W
1
2
17
4.75
W
12
3
8
5.33
L
Ravana
XeXu38
Ravana
2
2
2
1.5
L
Athena
loulou8591
Athena
2
7
3
0.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,962
Damage
85,232
105,211
Taken
96,391
74,272
Mitigated
78,371
22,246
Healing
39,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alberto_N123
King Arthur
22,312
2,469
0
13,940
28,632
30,093
80
2,286
26,346
0
111,716
L
Nemesis
Big Pilzzy
Nemesis
14,705
5,429
0
7,102
24,911
16,679
0
5,600
19,311
0
91,824
L
Cupid
C45844159
Cupid
9,219
5,639
226
5,139
21,047
9,801
0
4,110
16,937
0
69,307
W
22,267
3,443
6,066
5,868
16,537
9,973
1,931
4,016
12,521
124,112
0
W
Charybdis
MajorGost
Charybdis
10,538
4,079
0
10,972
13,436
6,639
9,060
1,353
12,083
0
153,346
W
8,114
1,672
0
2,582
19,913
22,395
108
4,083
15,830
24,827
0
W
22,001
8,638
0
330
17,873
9,271
1,245
2,522
15,351
0
121,365
L
Ravana
XeXu38
Ravana
5,216
909
0
4,464
11,394
5,312
0
2,236
9,158
0
93,827
L
Athena
loulou8591
Athena
7,901
2,474
2,353
1,992
29,816
34,946
0
10,062
19,754
30,523
0
L
5,921
646
0
970
18,043
7,534
0
8,373
9,670
78,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,358
Gold Earned
64,579
590
Minions Killed
728
0
Camps Cleared
0
2,118,434
Distance Traveled
2,312,912
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,467
586
152
7
0
470,418
4
L
Nemesis
10,124
440
137
6
0
460,775
5
L
Cupid
10,790
469
136
6
0
341,908
4
W
Ra
13,279
577
184
8
0
454,014
4
W
Charybdis
13,736
597
237
10
0
406,924
8
W
Geb
10,900
474
19
1
0
463,946
8
W
Awilix
13,197
574
136
6
0
517,610
4
L
Ravana
10,600
461
144
6
0
502,154
0
L
Athena
9,595
417
38
2
0
431,010
5
L
Poseidon
9,249
402
135
6
0
382,587
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role