Player Matchup

King Arthur
King Arthur
A Fat Swine
King Arthur
Level 160
God Stats
4W - 1L
1,481 SR
Queue Stats
40W - 43L
1,442 Elo+
Party 3
Awilix
Awilix
Freido44
Awilix
Level 160
God Stats
19W - 22L
1,518 SR
Queue Stats
1,013W - 1,027L
1,490 Elo+
Solo
Cernunnos
Cernunnos
MsMistilia
Cernunnos
Level 129
God Stats
3W - 2L
1,867 SR
Queue Stats
69W - 59L
1,572 Elo+
Party 3
Yemoja
Yemoja
Q33nCinder22
Yemoja
Level 159
God Stats
5W - 7L
1,449 SR
Queue Stats
97W - 117L
1,470 Elo+
Party 3
Scylla
Scylla
pierre3342
Scylla
Level 125
God Stats
1W - 4L
1,187 SR
Queue Stats
62W - 84L
1,543 Elo+
Solo
Team Averages
Level 147
1,500 SR
1,503 Elo+

VS

Team Averages
Level 102
1,553 SR
1,499 Elo+
Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Austoos
Fenrir
Level 122
God Stats
0W - 1L
1,734 SR
Queue Stats
69W - 64L
1,559 Elo+
Party 1
Merlin
Merlin
Resperon
Merlin
Level 55
God Stats
1W - 2L
1,604 SR
Queue Stats
52W - 53L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
TokyoVisage
Aphrodite
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
boss1maN2
Jing Wei
Level 67
God Stats
3W - 2L
1,428 SR
Queue Stats
68W - 105L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Fat Swine
King Arthur
20
3 / 4 / 18
14,631
697
17,394
25,851
32,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Freido44
Awilix
20
8 / 4 / 12
15,592
742
23,946
23,655
12,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
MsMistilia
Cernunnos
20
8 / 5 / 13
16,173
770
36,630
32,467
17,108
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
19
1 / 5 / 19
14,447
688
5,258
22,942
26,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
pierre3342
Scylla
20
10 / 2 / 10
16,154
769
33,829
13,768
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
1 / 5 / 11
13,832
659
18,133
40,150
34,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Austoos
Fenrir
20
6 / 7 / 9
15,175
723
25,904
32,902
29,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Resperon
Merlin
20
4 / 6 / 7
14,099
671
19,602
21,422
8,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
TokyoVisage
Aphrodite
20
4 / 5 / 10
13,796
657
9,072
25,277
16,936
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
boss1maN2
Jing Wei
20
5 / 8 / 9
15,119
720
16,368
22,475
8,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
30
Kills
20
20
Deaths
31
72
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
11
1.3
W
King Arthur
A Fat Swine
King Arthur
3
4
18
3
L
Fenrir
Austoos
Fenrir
6
7
9
1.5
W
Awilix
Freido44
Awilix
8
4
12
3.5
W
Cernunnos
MsMistilia
Cernunnos
8
5
13
2.9
W
Yemoja
1
5
19
2.1
L
Merlin
Resperon
Merlin
4
6
7
1.25
L
Aphrodite
TokyoVisage
Aphrodite
4
5
10
1.8
L
Jing Wei
boss1maN2
Jing Wei
5
8
9
1.19
W
Scylla
pierre3342
Scylla
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,057
Damage
89,079
118,683
Taken
142,226
94,747
Mitigated
98,676
29,096
Healing
34,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
18,133
2,552
1,835
3,284
40,150
34,466
476
9,556
30,181
0
46,601
W
King Arthur
A Fat Swine
King Arthur
17,394
1,846
0
500
25,851
32,648
411
5,819
19,735
0
51,189
L
Fenrir
Austoos
Fenrir
25,904
6,148
0
6,443
32,902
29,902
2,708
5,829
26,825
0
68,745
W
Awilix
Freido44
Awilix
23,946
8,489
0
1,368
23,655
12,473
742
3,092
20,373
0
70,896
W
Cernunnos
MsMistilia
Cernunnos
36,630
23,069
0
5,321
32,467
17,108
6,077
8,788
23,445
0
104,761
W
Yemoja
5,258
1,103
13,654
6,248
22,942
26,454
526
8,468
14,161
16,176
0
L
Merlin
Resperon
Merlin
19,602
931
618
4,367
21,422
8,712
369
7,293
13,877
55,264
0
L
Aphrodite
TokyoVisage
Aphrodite
9,072
1,317
7,326
9,957
25,277
16,936
2,138
8,086
16,895
29,963
0
L
Jing Wei
boss1maN2
Jing Wei
16,368
10,858
497
568
22,475
8,660
1,280
6,776
15,361
0
52,256
W
Scylla
pierre3342
Scylla
33,829
2,308
75
1,930
13,768
6,064
1,001
2,507
10,903
72,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,997
Gold Earned
72,021
368
Minions Killed
329
0
Camps Cleared
0
2,058,414
Distance Traveled
1,963,887
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,832
659
57
3
0
403,071
1
W
King Arthur
14,631
697
64
3
0
446,856
2
L
Fenrir
15,175
723
84
4
0
424,369
1
W
Awilix
15,592
742
75
4
0
427,992
1
W
Cernunnos
16,173
770
110
5
0
382,571
1
W
Yemoja
14,447
688
25
1
0
395,676
0
L
Merlin
14,099
671
61
3
0
387,493
1
L
Aphrodite
13,796
657
42
2
0
372,533
2
L
Jing Wei
15,119
720
85
4
0
376,421
0
W
Scylla
16,154
769
94
4
0
405,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role