Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bubblegum390
Loki
Level 88
God Stats
15W - 11L
1,732 SR
Queue Stats
217W - 222L
1,404 Elo+
Party 1
Sol
Sol
DotsDots
Sol
Level 109
God Stats
49W - 43L
1,507 SR
Queue Stats
176W - 225L
1,393 Elo+
Solo
Artemis
Artemis
Jodelicious
Artemis
Level 107
God Stats
18W - 17L
1,592 SR
Queue Stats
240W - 294L
1,365 Elo+
Solo
Team Averages
Level 104
1,566 SR
1,432 Elo+

VS

Team Averages
Level 51
1,445 SR
1,233 Elo+
Cerberus
Cerberus
BlueIce0283
Cerberus
Level 87
God Stats
5W - 5L
1,668 SR
Queue Stats
157W - 156L
1,387 Elo+
Party 3
Hades
Hades
FireFoxy332
Hades
Level 24
God Stats
2W - 8L
1,267 SR
Queue Stats
10W - 27L
1,244 Elo+
Party 3
Nemesis
Nemesis
FoxButcher
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
883 Elo+
Party 3
Charybdis
Charybdis
JustSayZeuS
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,471 Elo+
Party 2
Ra
Ra
KiwiOn
Ra
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 7L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 0
6,396
640
4,244
3,766
1,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Geb
 
Geb
7
0 / 1 / 3
4,998
500
2,368
6,891
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,529
553
760
5,564
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
6,172
617
4,718
5,740
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jodelicious
Artemis
9
4 / 0 / 1
5,447
545
6,466
5,276
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueIce0283
Cerberus
7
1 / 2 / 0
4,751
475
2,192
8,290
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,352
535
2,111
6,843
3,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FoxButcher
Nemesis
7
0 / 0 / 0
4,646
465
1,411
5,040
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
JustSayZeuS
Charybdis
7
0 / 3 / 1
4,371
437
3,591
5,969
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
7
0 / 3 / 0
4,430
443
663
5,248
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
W
Geb
 
Geb
0
1
3
1.5
L
Cerberus
BlueIce0283
Cerberus
1
2
0
0.5
W
1
0
1
1.5
W
1
1
1
1.5
L
1
2
0
0.5
L
Nemesis
FoxButcher
Nemesis
0
0
0
0
W
Artemis
Jodelicious
Artemis
4
0
1
4.5
L
Charybdis
JustSayZeuS
Charybdis
0
3
1
0.17
L
Ra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
9,968
27,237
Taken
31,390
10,316
Mitigated
12,399
14,878
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,244
1,653
0
2,577
3,766
1,401
0
663
3,103
0
50,038
W
Geb
 
Geb
2,368
379
153
1,612
6,891
3,605
0
1,207
5,684
13,119
0
L
Cerberus
BlueIce0283
Cerberus
2,192
89
312
2,620
8,290
3,823
0
1,381
6,909
14,420
0
W
760
105
0
3,496
5,564
1,750
0
111
5,453
0
28,429
W
4,718
1,524
0
3,635
5,740
1,950
1,050
2,111
3,629
38,880
0
L
2,111
558
0
3,708
6,843
3,138
410
4,449
2,394
26,671
0
L
Nemesis
FoxButcher
Nemesis
1,411
473
0
410
5,040
2,404
256
365
4,675
0
23,717
W
Artemis
Jodelicious
Artemis
6,466
2,951
217
3,188
5,276
1,610
0
874
4,402
0
33,393
L
Charybdis
JustSayZeuS
Charybdis
3,591
1,986
0
1,583
5,969
1,504
0
891
5,078
0
27,168
L
Ra
663
35
25
672
5,248
1,530
0
0
5,248
21,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
23,550
300
Minions Killed
211
0
Camps Cleared
0
833,279
Distance Traveled
844,098
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,396
640
94
9
0
167,921
6
W
Geb
4,998
500
19
2
0
182,696
0
L
Cerberus
4,751
475
31
3
0
182,310
0
W
Loki
5,529
553
68
7
0
198,115
0
W
Sol
6,172
617
73
7
0
138,359
4
L
Hades
5,352
535
56
6
0
157,283
0
L
Nemesis
4,646
465
48
5
0
183,650
0
W
Artemis
5,447
545
46
5
0
146,188
7
L
Charybdis
4,371
437
33
3
0
161,654
4
L
Ra
4,430
443
43
4
0
159,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role