Player Matchup

Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Darfenix
Cernunnos
Level 46
God Stats
50W - 51L
1,407 SR
Queue Stats
266W - 353L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
YRH InvasiveClk
Erlang Shen
Level 87
God Stats
0W - 3L
1,213 SR
Queue Stats
83W - 80L
1,480 Elo+
Solo
Team Averages
Level 67
1,373 SR
1,456 Elo+

VS

Team Averages
Level 65
1,572 SR
1,351 Elo+
Kukulkan
Kukulkan
AbyssWatcher001
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,273 Elo+
Party 1
Bellona
Bellona
CGIcj
Bellona
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,388 Elo+
Party 1
Bacchus
Bacchus
scorpio325
Bacchus
Level 37
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 3
9,559
637
11,944
13,618
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Darfenix
Cernunnos
14
2 / 2 / 3
9,479
632
10,934
15,273
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
YRH InvasiveClk
Erlang Shen
14
1 / 2 / 4
8,889
593
6,146
14,684
12,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 2 / 4
10,467
698
18,977
7,805
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
CGIcj
Bellona
14
3 / 1 / 4
9,944
663
11,386
12,606
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
scorpio325
Bacchus
14
2 / 2 / 5
10,376
692
8,571
16,250
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
5
Kills
7
7
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
3
1.17
W
Kukulkan
2
2
4
2
W
Bellona
CGIcj
Bellona
3
1
4
5
L
Cernunnos
Darfenix
Cernunnos
2
2
3
1.75
L
Erlang Shen
YRH InvasiveClk
Erlang Shen
1
2
4
1.5
W
Bacchus
scorpio325
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
38,934
43,575
Taken
36,661
26,776
Mitigated
36,218
9,785
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,944
447
611
4,177
13,618
6,638
0
8,897
4,159
33,258
0
W
Kukulkan
18,977
2,261
517
1,280
7,805
3,984
542
3,668
4,137
67,037
0
W
Bellona
CGIcj
Bellona
11,386
4,138
498
4,460
12,606
11,579
880
4,743
7,863
0
27,105
L
Cernunnos
Darfenix
Cernunnos
10,934
4,002
0
2,739
15,273
7,878
0
9,602
5,140
0
34,419
L
Erlang Shen
YRH InvasiveClk
Erlang Shen
6,146
2,639
0
2,258
14,684
12,260
0
9,130
5,092
0
25,991
W
Bacchus
scorpio325
Bacchus
8,571
1,364
0
2,159
16,250
20,655
413
4,611
11,639
17,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
30,787
142
Minions Killed
157
5
Camps Cleared
7
803,995
Distance Traveled
805,615
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,559
637
39
3
1
264,757
2
W
Kukulkan
10,467
698
126
8
1
250,184
1
W
Bellona
9,944
663
27
2
5
294,015
3
L
Cernunnos
9,479
632
60
4
0
258,838
1
L
Erlang Shen
8,889
593
43
3
4
280,400
3
W
Bacchus
10,376
692
4
0
1
261,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role