Player Matchup

Ra
Ra
Caeldrim_
Ra
Level 86
God Stats
5W - 4L
1,533 SR
Queue Stats
203W - 189L
1,638 Elo+
Solo
Chaac
Chaac
OkamiLeon
Chaac
Level 142
God Stats
5W - 2L
1,810 SR
Queue Stats
163W - 101L
1,586 Elo+
Party 2
Chiron
Chiron
TytoJosuº
Chiron
Level 160
God Stats
3W - 3L
1,353 SR
Queue Stats
147W - 155L
1,558 Elo+
Party 3
Hades
Hades
ZerthonZargidia
Hades
Level 52
God Stats
12W - 6L
1,618 SR
Queue Stats
150W - 86L
1,629 Elo+
Party 2
Artemis
Artemis
ivegane
Artemis
Level 100
God Stats
1W - 4L
1,618 SR
Queue Stats
64W - 67L
1,556 Elo+
Party 3
Team Averages
Level 108
1,587 SR
1,594 Elo+

VS

Team Averages
Level 125
1,618 SR
1,515 Elo+
King Arthur
King Arthur
BigusPinus
King Arthur
Level 154
God Stats
16W - 12L
1,799 SR
Queue Stats
157W - 136L
1,605 Elo+
Party 1
Bastet
Bastet
BradOnThePC
Bastet
Level 156
God Stats
6W - 1L
1,835 SR
Queue Stats
75W - 81L
1,529 Elo+
Solo
Zeus
Zeus
HPl0vecr4ft
Zeus
Level 67
God Stats
1W - 0L
1,293 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo
Poseidon
Poseidon
MrBelvedereVodka
Poseidon
Level 108
God Stats
19W - 12L
1,594 SR
Queue Stats
127W - 143L
1,554 Elo+
Solo
Raijin
Raijin
Xanvu
Raijin
Level 140
God Stats
5W - 4L
1,567 SR
Queue Stats
136W - 108L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 7
11,448
763
11,820
16,909
8,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
OkamiLeon
Chaac
18
3 / 4 / 8
11,070
738
14,718
24,546
29,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
TytoJosuº
Chiron
19
8 / 6 / 3
11,759
784
16,773
18,460
8,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 10
10,458
697
6,042
22,135
18,923
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ivegane
Artemis
18
2 / 4 / 2
10,576
705
8,318
15,976
8,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigusPinus
King Arthur
20
7 / 2 / 11
12,362
824
22,116
23,276
29,762
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
18
3 / 9 / 10
11,123
742
15,500
19,636
9,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 9
11,671
778
11,450
10,383
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 2 / 7
11,429
762
8,256
9,416
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Xanvu
Raijin
20
10 / 1 / 7
13,060
871
23,478
11,389
5,943
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
19
Kills
25
25
Deaths
19
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigusPinus
King Arthur
7
2
11
6.25
W
Bastet
3
9
10
0.89
L
3
6
7
1.08
W
3
5
9
1.5
W
2
2
7
2.75
L
Chaac
OkamiLeon
Chaac
3
4
8
1.75
L
Chiron
TytoJosuº
Chiron
8
6
3
1.58
W
Raijin
Xanvu
Raijin
10
1
7
13.5
L
3
5
10
1.6
L
Artemis
ivegane
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,671
Damage
80,800
98,026
Taken
74,100
74,029
Mitigated
53,488
26,998
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigusPinus
King Arthur
22,116
2,585
0
5,645
23,276
29,762
78
5,608
17,668
0
42,533
W
Bastet
15,500
3,521
0
3,946
19,636
9,266
0
5,800
13,836
0
42,647
L
11,820
969
2,197
4,984
16,909
8,386
1,003
7,134
9,775
62,151
0
W
11,450
1,286
0
445
10,383
4,776
207
3,941
6,442
33,544
0
W
8,256
1,358
0
1,239
9,416
3,741
1,172
926
8,490
58,282
0
L
Chaac
OkamiLeon
Chaac
14,718
1,454
0
6,227
24,546
29,811
0
11,419
13,127
0
45,900
L
Chiron
TytoJosuº
Chiron
16,773
5,763
919
3,314
18,460
8,755
0
9,403
9,057
0
51,444
W
Raijin
Xanvu
Raijin
23,478
2,039
0
288
11,389
5,943
938
1,587
9,802
68,905
0
L
6,042
1,431
380
4,575
22,135
18,923
0
10,944
11,191
18,947
0
L
Artemis
ivegane
Artemis
8,318
4,088
0
4,402
15,976
8,154
1,200
4,284
11,692
0
41,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
59,645
345
Minions Killed
331
0
Camps Cleared
0
1,450,987
Distance Traveled
1,638,341
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,362
824
45
3
0
350,353
3
W
Bastet
11,123
742
44
3
0
341,545
2
L
Ra
11,448
763
103
7
0
291,404
3
W
Zeus
11,671
778
58
4
0
303,823
1
W
Poseidon
11,429
762
96
6
0
324,309
7
L
Chaac
11,070
738
65
4
0
330,201
0
L
Chiron
11,759
784
82
5
0
281,541
5
W
Raijin
13,060
871
88
6
0
318,311
3
L
Hades
10,458
697
26
2
0
283,057
0
L
Artemis
10,576
705
69
5
0
264,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role