Player Matchup

Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Catxx
Mulan
Level 128
God Stats
26W - 15L
1,509 SR
Queue Stats
122W - 115L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Cezar998
Sylvanus
Level 103
God Stats
7W - 7L
1,571 SR
Queue Stats
61W - 72L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
ElephanZ
Ao Kuang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,586 Elo+
Solo
Jing Wei
Jing Wei
Terblode333
Jing Wei
Level 111
God Stats
9W - 6L
1,500 SR
Queue Stats
55W - 24L
1,574 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,510 Elo+

VS

Team Averages
Level 85
1,539 SR
1,435 Elo+
Poseidon
Poseidon
BigAlvar
Poseidon
Level 66
God Stats
17W - 14L
1,689 SR
Queue Stats
207W - 232L
1,477 Elo+
Solo
Thor
Thor
IamKratos1998
Thor
Level 81
God Stats
2W - 5L
1,366 SR
Queue Stats
347W - 393L
1,452 Elo+
Solo
Izanami
Izanami
Rayker03
Izanami
Level 146
God Stats
37W - 29L
1,597 SR
Queue Stats
512W - 509L
1,487 Elo+
Party 1
Merlin
Merlin
xavichuchi
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,372 Elo+
Solo
Bacchus
Bacchus
ЕвГEH
Bacchus
Level 67
God Stats
16W - 15L
1,544 SR
Queue Stats
86W - 85L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
11 / 1 / 4
12,481
594
17,383
14,230
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Catxx
Mulan
17
2 / 2 / 9
11,143
531
7,152
18,843
15,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Cezar998
Sylvanus
15
4 / 3 / 17
10,807
515
7,466
20,233
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
ElephanZ
Ao Kuang
17
7 / 3 / 6
11,381
542
12,148
19,592
9,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Terblode333
Jing Wei
18
17 / 1 / 9
12,452
593
32,856
21,291
11,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigAlvar
Poseidon
16
1 / 8 / 1
10,049
479
10,355
13,218
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 7 / 1
9,008
429
5,357
22,543
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Rayker03
Izanami
16
4 / 8 / 3
10,721
511
20,612
23,285
8,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xavichuchi
Merlin
11
0 / 10 / 3
7,864
374
10,831
15,550
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
ЕвГEH
Bacchus
11
2 / 9 / 3
8,868
422
7,882
25,051
31,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
41
Kills
10
10
Deaths
42
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
1
4
13
L
Poseidon
BigAlvar
Poseidon
1
8
1
0.19
W
Mulan
Catxx
Mulan
2
2
9
3.25
W
Sylvanus
Cezar998
Sylvanus
4
3
17
4.17
W
Ao Kuang
ElephanZ
Ao Kuang
7
3
6
3.33
L
3
7
1
0.5
L
Izanami
Rayker03
Izanami
4
8
3
0.69
W
Jing Wei
Terblode333
Jing Wei
17
1
9
21.5
L
Merlin
xavichuchi
Merlin
0
10
3
0.15
L
Bacchus
ЕвГEH
Bacchus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,005
Damage
55,037
94,189
Taken
99,647
63,743
Mitigated
59,773
37,524
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,383
1,732
75
2,783
14,230
6,136
2,611
2,485
11,683
102,113
0
L
Poseidon
BigAlvar
Poseidon
10,355
1,147
0
1,350
13,218
5,225
545
5,903
7,315
78,005
0
W
Mulan
Catxx
Mulan
7,152
1,177
0
4,742
18,843
15,050
2,049
5,544
12,998
0
77,359
W
Sylvanus
Cezar998
Sylvanus
7,466
2,052
4,186
7,678
20,233
22,256
759
6,360
13,756
27,831
0
W
Ao Kuang
ElephanZ
Ao Kuang
12,148
2,968
0
8,307
19,592
9,191
1,507
7,057
12,441
69,391
15,250
L
5,357
935
0
4,901
22,543
9,203
27
6,479
16,064
0
46,916
L
Izanami
Rayker03
Izanami
20,612
11,118
0
3,214
23,285
8,681
1,130
10,004
13,281
0
94,229
W
Jing Wei
Terblode333
Jing Wei
32,856
27,298
0
9,753
21,291
11,110
6,444
7,071
14,154
0
121,375
L
Merlin
xavichuchi
Merlin
10,831
864
0
1,320
15,550
5,284
430
7,442
8,108
45,588
0
L
Bacchus
ЕвГEH
Bacchus
7,882
1,052
172
3,437
25,051
31,380
0
6,288
18,763
23,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,264
Gold Earned
46,510
556
Minions Killed
458
0
Camps Cleared
0
1,855,593
Distance Traveled
1,654,384
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,481
594
147
7
0
367,146
1
L
Poseidon
10,049
479
148
7
0
324,016
3
W
Mulan
11,143
531
130
6
0
393,663
6
W
Sylvanus
10,807
515
42
2
0
329,383
4
W
Ao Kuang
11,381
542
121
6
0
385,690
6
L
Thor
9,008
429
76
4
0
368,506
1
L
Izanami
10,721
511
140
7
0
324,326
1
W
Jing Wei
12,452
593
116
6
0
379,711
2
L
Merlin
7,864
374
67
3
0
314,785
3
L
Bacchus
8,868
422
27
1
0
322,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role