Player Matchup

Hou Yi
Hou Yi
FlUhX XtReAmZZ
Hou Yi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
SERSAMA
Xing Tian
Level 149
God Stats
2W - 4L
1,212 SR
Queue Stats
170W - 142L
1,475 Elo+
Solo
Arachne
Arachne
ZYX SprayZ
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,478 Elo+
Party 1
Agni
Agni
kaoij
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,478 Elo+
Party 1
Chaac
Chaac
parasmies
Chaac
Level 124
God Stats
1W - 1L
1,275 SR
Queue Stats
30W - 39L
1,337 Elo+
Solo
Team Averages
Level 91
1,397 SR
1,449 Elo+

VS

Team Averages
Level 76
1,439 SR
1,389 Elo+
Thor
Thor
Lopry
Thor
Level 105
God Stats
8W - 7L
1,525 SR
Queue Stats
156W - 163L
1,432 Elo+
Solo
Skadi
Skadi
PadFlenders
Skadi
Level 149
God Stats
7W - 7L
1,466 SR
Queue Stats
321W - 361L
1,422 Elo+
Solo
Anhur
Anhur
Pureephat_Thong
Anhur
Level 69
God Stats
0W - 4L
1,206 SR
Queue Stats
360W - 356L
1,435 Elo+
Solo
Geb
Geb
RogZ15
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,208 Elo+
Solo
Agni
Agni
kusmardo11
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 132L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
14,055
781
21,248
17,519
9,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
SERSAMA
Xing Tian
20
7 / 6 / 14
12,543
697
14,706
24,387
16,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ZYX SprayZ
Arachne
19
3 / 6 / 9
11,731
652
6,183
22,499
17,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
kaoij
Agni
20
5 / 2 / 13
12,062
670
20,838
16,143
8,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
parasmies
Chaac
17
2 / 2 / 8
10,718
595
12,926
25,341
31,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lopry
Thor
16
1 / 5 / 11
9,894
550
17,475
14,976
7,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 11
12,645
703
15,589
16,196
8,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 8
10,193
566
11,293
19,218
8,979
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
RogZ15
Geb
16
1 / 5 / 11
10,786
599
15,431
23,844
27,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 10
12,064
670
31,295
14,769
7,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
70
23
Kills
19
19
Deaths
24
56
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
Thor
Lopry
Thor
1
5
11
1.3
L
7
3
11
4.17
L
2
7
8
0.86
L
Geb
RogZ15
Geb
1
5
11
1.3
W
Xing Tian
SERSAMA
Xing Tian
7
6
14
2.33
W
Arachne
ZYX SprayZ
Arachne
3
6
9
1.25
W
Agni
kaoij
Agni
5
2
13
5.75
L
8
4
10
3.25
W
Chaac
parasmies
Chaac
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,901
Damage
91,083
105,889
Taken
89,003
83,591
Mitigated
60,151
32,704
Healing
23,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,248
6,356
1,016
3,408
17,519
9,679
2,800
6,127
11,392
0
60,557
L
Thor
Lopry
Thor
17,475
1,581
2,843
1,659
14,976
7,472
0
6,981
7,995
0
31,402
L
15,589
4,132
1,918
3,832
16,196
8,782
1,261
6,920
9,276
0
41,133
L
11,293
5,038
2,724
2,948
19,218
8,979
54
6,957
12,261
0
24,622
L
Geb
RogZ15
Geb
15,431
259
0
2,998
23,844
27,155
0
9,832
14,012
25,857
0
W
Xing Tian
SERSAMA
Xing Tian
14,706
284
1,364
5,329
24,387
16,301
924
11,704
12,683
24,421
0
W
Arachne
ZYX SprayZ
Arachne
6,183
4,094
1,713
2,520
22,499
17,760
1,789
12,484
10,015
0
12,979
W
Agni
kaoij
Agni
20,838
1,350
467
3,218
16,143
8,758
1,639
6,614
9,529
42,111
0
L
31,295
3,581
1,979
2,912
14,769
7,763
144
4,854
9,915
48,981
0
W
Chaac
parasmies
Chaac
12,926
1,179
4,009
9,660
25,341
31,093
631
9,797
15,544
0
23,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,109
Gold Earned
55,582
179
Minions Killed
181
0
Camps Cleared
0
1,557,067
Distance Traveled
1,518,030
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,055
781
59
3
0
306,045
3
L
Thor
9,894
550
27
2
0
288,572
0
L
Skadi
12,645
703
57
3
0
309,936
3
L
Anhur
10,193
566
27
2
0
292,044
1
L
Geb
10,786
599
15
1
0
310,866
3
W
Xing Tian
12,543
697
15
1
0
294,878
1
W
Arachne
11,731
652
30
2
0
330,897
2
W
Agni
12,062
670
44
2
0
281,230
0
L
Agni
12,064
670
55
3
0
316,612
3
W
Chaac
10,718
595
31
2
0
344,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role