Player Matchup

Kali
Kali
I TNS I SOUL
Kali
Level 109
God Stats
16W - 15L
1,524 SR
Queue Stats
409W - 505L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KaPowNow
Tsukuyomi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 393L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Sr nice8997
Baron Samedi
Level 128
God Stats
36W - 30L
1,577 SR
Queue Stats
654W - 738L
1,429 Elo+
Party 1
Chiron
Chiron
inD_Paint
Chiron
Level 119
God Stats
14W - 17L
1,568 SR
Queue Stats
199W - 189L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xDarkDuskyx
Morgan Le Fay
Level 81
God Stats
1W - 1L
1,676 SR
Queue Stats
64W - 66L
1,399 Elo+
Party 1
Team Averages
Level 119
1,569 SR
1,430 Elo+

VS

Team Averages
Level 77
1,527 SR
1,364 Elo+
Loki
Loki
Big Cr3amMan
Loki
Level 62
God Stats
3W - 3L
1,424 SR
Queue Stats
45W - 92L
1,313 Elo+
Party 2
Terra
Terra
BigBlazingD8742
Terra
Level 66
God Stats
3W - 1L
1,615 SR
Queue Stats
17W - 34L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
EZI_COLON
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 134L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
MrMilkMan5680
Gilgamesh
Level 70
God Stats
43W - 69L
1,470 SR
Queue Stats
61W - 107L
1,357 Elo+
Party 2
Sol
Sol
Valkyrilia
Sol
Level 67
God Stats
10W - 15L
1,628 SR
Queue Stats
57W - 93L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
10,767
489
12,446
25,764
12,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
KaPowNow
Tsukuyomi
17
3 / 2 / 3
10,129
460
14,387
15,778
11,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Sr nice8997
Baron Samedi
14
1 / 3 / 4
8,886
404
7,473
15,062
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
inD_Paint
Chiron
14
1 / 3 / 4
8,775
399
9,665
15,329
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
xDarkDuskyx
Morgan Le Fay
15
4 / 5 / 4
9,148
416
13,127
16,908
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
10,521
478
7,431
20,044
8,753
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 10
10,494
477
5,492
14,940
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
EZI_COLON
Danzaburou
15
2 / 3 / 4
10,602
482
9,779
17,082
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
MrMilkMan5680
Gilgamesh
17
1 / 4 / 5
11,421
519
8,287
19,719
15,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 2 / 6
13,662
621
27,485
25,559
14,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
15
Kills
16
17
Deaths
16
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
1
2
10
3
W
Danzaburou
EZI_COLON
Danzaburou
2
3
4
1.33
L
6
4
3
1.88
L
Tsukuyomi
KaPowNow
Tsukuyomi
3
2
3
2.25
W
Gilgamesh
MrMilkMan5680
Gilgamesh
1
4
5
0.88
L
Baron Samedi
Sr nice8997
Baron Samedi
1
3
4
1
W
9
2
6
6
L
Chiron
inD_Paint
Chiron
1
3
4
1
L
Morgan Le Fay
xDarkDuskyx
Morgan Le Fay
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,098
Damage
58,474
88,841
Taken
97,344
55,212
Mitigated
61,909
35,893
Healing
39,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,431
1,056
682
5,036
20,044
8,753
589
3,655
16,180
0
58,173
W
5,492
239
1,648
2,737
14,940
16,015
271
5,728
9,034
15,533
0
W
Danzaburou
EZI_COLON
Danzaburou
9,779
3,400
0
6,696
17,082
7,704
2,107
4,571
12,465
0
81,332
L
12,446
4,877
0
9,343
25,764
12,492
82
8,170
17,594
0
90,672
L
Tsukuyomi
KaPowNow
Tsukuyomi
14,387
1,909
0
5,822
15,778
11,516
336
3,816
11,962
0
74,970
W
Gilgamesh
MrMilkMan5680
Gilgamesh
8,287
2,365
0
5,888
19,719
15,083
1,943
2,285
16,591
0
81,845
L
Baron Samedi
Sr nice8997
Baron Samedi
7,473
460
2,994
5,316
15,062
17,513
150
6,022
9,040
33,413
0
W
27,485
9,964
903
15,824
25,559
14,354
10,170
5,201
20,194
132,813
11,635
L
Chiron
inD_Paint
Chiron
9,665
2,309
683
7,938
15,329
6,322
476
4,256
10,989
0
69,777
L
Morgan Le Fay
xDarkDuskyx
Morgan Le Fay
13,127
1,813
0
3,797
16,908
7,369
133
8,470
8,438
59,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
56,700
474
Minions Killed
521
0
Camps Cleared
0
2,005,757
Distance Traveled
2,052,518
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,521
478
78
4
0
422,219
9
W
Terra
10,494
477
17
1
0
430,714
3
W
Danzaburou
10,602
482
116
5
0
376,474
0
L
Kali
10,767
489
121
6
0
481,388
0
L
Tsukuyomi
10,129
460
116
5
0
377,570
4
W
Gilgamesh
11,421
519
128
6
0
423,569
5
L
Baron Samedi
8,886
404
36
2
0
390,872
6
W
Sol
13,662
621
182
8
0
399,542
2
L
Chiron
8,775
399
107
5
0
375,223
4
L
Morgan Le Fay
9,148
416
94
4
0
380,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role