Player Matchup

Chaac
Chaac
LeGrandSinkuo
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,416 Elo+
Party 1
Atlas
Atlas
SeanJust1ice666
Atlas
Level 129
God Stats
3W - 4L
1,603 SR
Queue Stats
11W - 12L
1,457 Elo+
Solo
Nox
Nox
Sparkuh
Nox
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ixautumn
Danzaburou
Level 79
God Stats
7W - 5L
1,398 SR
Queue Stats
499W - 480L
1,499 Elo+
Solo
Loki
Loki
rulerbykacu1986
Loki
Level 69
God Stats
9W - 7L
1,537 SR
Queue Stats
235W - 268L
1,428 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,460 Elo+

VS

Team Averages
Level 79
1,479 SR
1,383 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rev3lTonez_yt
Cu Chulainn
Level 82
God Stats
5W - 6L
1,496 SR
Queue Stats
563W - 598L
1,368 Elo+
Solo
Cupid
Cupid
ThickLinguine
Cupid
Level 34
God Stats
2W - 0L
1,771 SR
Queue Stats
63W - 69L
1,400 Elo+
Party 2
Nemesis
Nemesis
ghostvulture90
Nemesis
Level 107
God Stats
10W - 4L
1,283 SR
Queue Stats
61W - 70L
1,373 Elo+
Party 2
Anubis
Anubis
tegotel
Anubis
Level 68
God Stats
18W - 26L
1,344 SR
Queue Stats
24W - 38L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,227
523
4,148
6,783
5,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,572
457
2,853
7,664
3,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nox
7
0 / 3 / 0
4,404
440
1,788
4,794
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ixautumn
Danzaburou
7
0 / 1 / 0
4,294
429
2,561
5,257
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 0
4,594
459
1,258
6,806
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 9
6,154
615
2,981
9,850
6,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Rev3lTonez_yt
Cu Chulainn
10
0 / 1 / 2
5,710
571
4,337
7,471
3,680
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
5 / 0 / 1
6,092
609
4,678
3,843
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 2
5,507
551
2,870
6,264
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
tegotel
Anubis
10
3 / 0 / 0
5,760
576
3,429
3,886
2,094
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
11
11
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
9
5.5
L
1
1
0
1
W
Cu Chulainn
Rev3lTonez_yt
Cu Chulainn
0
1
2
1
L
0
4
0
0
L
Nox
0
3
0
0
W
5
0
1
5.5
W
2
0
2
3
L
Danzaburou
ixautumn
Danzaburou
0
1
0
0
L
0
2
0
0
W
Anubis
tegotel
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,608
Damage
18,295
31,304
Taken
31,314
13,851
Mitigated
16,415
9,157
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,981
685
1,842
3,512
9,850
6,961
292
1,799
8,051
19,453
0
L
4,148
711
0
2,530
6,783
5,902
0
270
6,513
0
31,716
W
Cu Chulainn
Rev3lTonez_yt
Cu Chulainn
4,337
1,406
0
1,542
7,471
3,680
0
0
7,471
0
34,983
L
2,853
1,527
990
910
7,664
3,427
0
1,051
6,613
14,757
0
L
Nox
1,788
352
0
500
4,794
1,378
407
3,189
1,605
16,361
0
W
4,678
2,530
70
1,425
3,843
1,340
526
1,205
2,638
0
32,654
W
2,870
1,157
0
583
6,264
2,340
162
621
5,643
0
31,773
L
Danzaburou
ixautumn
Danzaburou
2,561
1,706
0
1,565
5,257
1,567
0
1,163
4,094
0
18,574
L
1,258
249
0
2,662
6,806
1,577
0
737
6,069
0
23,627
W
Anubis
tegotel
Anubis
3,429
333
0
2,551
3,886
2,094
41
1,016
2,870
34,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,091
Gold Earned
29,223
175
Minions Killed
259
0
Camps Cleared
0
838,517
Distance Traveled
921,989
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,154
615
21
2
0
191,553
1
L
Chaac
5,227
523
50
5
0
177,923
1
W
Cu Chulainn
5,710
571
58
6
0
165,198
1
L
Atlas
4,572
457
20
2
0
169,796
2
L
Nox
4,404
440
26
3
0
145,855
2
W
Cupid
6,092
609
59
6
0
170,621
3
W
Nemesis
5,507
551
67
7
0
219,351
2
L
Danzaburou
4,294
429
31
3
0
160,044
4
L
Loki
4,594
459
48
5
0
184,899
1
W
Anubis
5,760
576
54
5
0
175,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role