Player Matchup

Tiamat
Tiamat
BigDaddy101Cris
Tiamat
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 50L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
MyDogIsCalling
Kumbhakarna
Level 43
God Stats
5W - 4L
1,404 SR
Queue Stats
78W - 67L
1,508 Elo+
Solo
Anhur
Anhur
baby_plutoybn
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,500 Elo+
Party 1
Shiva
Shiva
brocredible13
Shiva
Level 87
God Stats
18W - 13L
1,584 SR
Queue Stats
206W - 206L
1,486 Elo+
Party 1
Ymir
Ymir
raheem_savage10
Ymir
Level 43
God Stats
4W - 2L
1,805 SR
Queue Stats
165W - 185L
1,444 Elo+
Solo
Team Averages
Level 48
1,559 SR
1,479 Elo+

VS

Team Averages
Level 40
1,496 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
Alexfire707
Morgan Le Fay
Level 34
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 56L
1,808 Elo+
Solo
Achilles
Achilles
AngeloFG42
Achilles
Level 42
God Stats
1W - 1L
1,289 SR
Queue Stats
21W - 32L
1,467 Elo+
Solo
Fenrir
Fenrir
GALAXY122-_-
Fenrir
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 61L
1,256 Elo+
Solo
Ra
Ra
KTiemps
Ra
Level 48
God Stats
8W - 7L
1,585 SR
Queue Stats
94W - 103L
1,305 Elo+
Solo
Cernunnos
Cernunnos
Kain_Vane
Cernunnos
Level 45
God Stats
13W - 11L
1,608 SR
Queue Stats
29W - 43L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
10,070
592
10,428
13,439
9,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MyDogIsCalling
Kumbhakarna
8
0 / 0 / 2
6,361
374
824
9,698
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 1
7,932
467
2,941
8,370
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 1
10,197
600
13,743
14,143
10,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 1 / 8
8,973
528
9,426
11,340
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alexfire707
Morgan Le Fay
12
0 / 6 / 0
7,247
426
6,462
11,359
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
AngeloFG42
Achilles
12
0 / 3 / 0
7,254
427
5,381
15,082
12,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
10
0 / 7 / 1
6,624
390
4,671
15,485
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 1
8,345
491
2,105
7,465
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Kain_Vane
Cernunnos
15
3 / 3 / 1
8,853
521
8,349
13,704
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
4
4
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alexfire707
Morgan Le Fay
0
6
0
0
L
Achilles
AngeloFG42
Achilles
0
3
0
0
W
9
0
3
10.5
L
Fenrir
0
7
1
0.07
L
1
1
1
1.5
L
Cernunnos
Kain_Vane
Cernunnos
3
3
1
1.17
W
Kumbhakarna
MyDogIsCalling
Kumbhakarna
0
0
2
1
W
1
3
1
0.5
W
7
0
1
7.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
26,968
56,990
Taken
63,095
33,170
Mitigated
34,996
20,916
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alexfire707
Morgan Le Fay
6,462
479
0
705
11,359
4,500
1,428
6,788
4,571
49,721
0
L
Achilles
AngeloFG42
Achilles
5,381
1,040
0
623
15,082
12,967
121
2,253
12,829
0
43,199
W
10,428
592
0
9,380
13,439
9,269
294
3,619
9,820
82,848
0
L
Fenrir
4,671
1,079
0
606
15,485
5,959
0
6,110
9,375
0
36,074
L
2,105
180
979
2,819
7,465
5,805
184
2,380
5,085
35,122
0
L
Cernunnos
Kain_Vane
Cernunnos
8,349
4,425
127
5,988
13,704
5,765
288
3,147
10,557
0
81,636
W
Kumbhakarna
MyDogIsCalling
Kumbhakarna
824
63
0
192
9,698
4,661
0
806
8,892
23,561
0
W
2,941
1,029
0
2,672
8,370
2,663
0
818
7,552
0
39,392
W
13,743
3,587
0
7,067
14,143
10,324
0
157
13,986
0
80,618
W
9,426
2,164
0
1,605
11,340
6,253
0
3,167
8,173
58,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,533
Gold Earned
38,323
455
Minions Killed
383
0
Camps Cleared
0
1,516,056
Distance Traveled
1,555,288
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,247
426
69
4
0
299,622
2
L
Achilles
7,254
427
75
4
0
325,367
0
W
Tiamat
10,070
592
109
6
0
316,985
1
L
Fenrir
6,624
390
67
4
0
334,651
0
L
Ra
8,345
491
37
2
0
328,677
2
L
Cernunnos
8,853
521
135
8
0
266,971
5
W
Kumbhakarna
6,361
374
38
2
0
262,825
3
W
Anhur
7,932
467
73
4
0
271,757
2
W
Shiva
10,197
600
132
8
0
336,973
1
W
Ymir
8,973
528
103
6
0
327,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role