Player Matchup

Hachiman
Hachiman
I7IDcZuriKata
Hachiman
Level 69
God Stats
1W - 1L
1,704 SR
Queue Stats
104W - 147L
1,260 Elo+
Solo
Nox
Nox
LilDaddyVmax
Nox
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,546 Elo+
Party 1
Olorun
Olorun
MYBUSSYSTINKS
Olorun
Level 65
God Stats
6W - 4L
1,730 SR
Queue Stats
316W - 316L
1,500 Elo+
Party 1
Fenrir
Fenrir
PristineJet
Fenrir
Level 141
God Stats
29W - 28L
1,427 SR
Queue Stats
72W - 81L
1,361 Elo+
Solo
Ra
Ra
spludgingSpoon
Ra
Level 108
God Stats
8W - 8L
1,582 SR
Queue Stats
444W - 439L
1,513 Elo+
Party 1
Team Averages
Level 80
1,589 SR
1,436 Elo+

VS

Team Averages
Level 114
1,541 SR
1,397 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
J_____Y_____
Hades
Level 104
God Stats
64W - 43L
1,603 SR
Queue Stats
205W - 198L
1,397 Elo+
Party 2
Chaac
Chaac
NACIONALEXDURAN
Chaac
Level 147
God Stats
37W - 30L
1,492 SR
Queue Stats
167W - 178L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zasudark98
Tsukuyomi
Level 61
God Stats
10W - 11L
1,620 SR
Queue Stats
117W - 146L
1,288 Elo+
Solo
Neith
Neith
robinsonmicquel
Neith
Level 98
God Stats
141W - 143L
1,492 SR
Queue Stats
155W - 159L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I7IDcZuriKata
Hachiman
7
0 / 1 / 1
4,710
428
3,601
5,669
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 0
5,431
494
2,402
5,473
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 2 / 0
5,276
480
5,528
5,398
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
7
0 / 1 / 1
4,688
426
1,443
7,240
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,627
512
2,976
6,502
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 0 / 0
7,589
690
4,818
7,412
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 1
6,578
598
6,258
5,918
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 3
5,724
520
4,436
8,669
4,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Zasudark98
Tsukuyomi
10
1 / 1 / 3
6,026
548
2,950
7,648
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 1
5,032
457
1,853
3,284
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
9
10
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
0
3
L
Hachiman
I7IDcZuriKata
Hachiman
0
1
1
0.5
W
4
0
1
4.5
L
0
3
0
0
L
1
2
0
0.5
W
0
0
3
1.5
L
Fenrir
0
1
1
0.5
W
Tsukuyomi
Zasudark98
Tsukuyomi
1
1
3
2.5
W
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,950
Damage
20,315
30,282
Taken
32,931
11,476
Mitigated
14,642
8,027
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,818
1,502
0
2,526
7,412
3,420
0
2,402
5,010
0
61,281
L
Hachiman
I7IDcZuriKata
Hachiman
3,601
2,040
135
1,528
5,669
1,636
0
199
5,470
0
20,301
W
6,258
400
206
3,765
5,918
2,948
156
2,820
3,098
45,484
0
L
2,402
426
0
742
5,473
2,308
0
0
5,473
34,795
0
L
5,528
2,494
150
1,915
5,398
2,203
0
1,051
4,347
30,305
4,269
W
4,436
488
1,647
4,197
8,669
4,328
0
2,684
5,985
0
21,463
L
Fenrir
1,443
237
0
2,358
7,240
2,676
162
856
6,384
0
22,515
W
Tsukuyomi
Zasudark98
Tsukuyomi
2,950
610
0
4,125
7,648
2,596
177
616
7,032
0
40,327
W
1,853
684
0
500
3,284
1,350
0
1,505
1,779
0
21,044
L
2,976
362
102
1,097
6,502
2,653
0
4,152
2,350
43,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
30,949
266
Minions Killed
351
0
Camps Cleared
0
966,002
Distance Traveled
1,068,898
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,589
690
140
13
0
240,864
3
L
Hachiman
4,710
428
30
3
0
177,863
1
W
Hades
6,578
598
77
7
0
224,557
0
L
Nox
5,431
494
69
6
0
192,661
1
L
Olorun
5,276
480
50
5
0
168,476
1
W
Chaac
5,724
520
17
2
0
198,847
0
L
Fenrir
4,688
426
43
4
0
226,942
0
W
Tsukuyomi
6,026
548
74
7
0
238,698
3
W
Neith
5,032
457
43
4
0
165,932
0
L
Ra
5,627
512
74
7
0
200,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role