Player Matchup

Cernunnos
Cernunnos
SM0K3SCREEN
Cernunnos
Level 103
God Stats
6W - 1L
1,831 SR
Queue Stats
205W - 222L
1,467 Elo+
Party 1
Achilles
Achilles
Tametoy
Achilles
Level 111
God Stats
4W - 0L
1,585 SR
Queue Stats
158W - 140L
1,641 Elo+
Solo
Mercury
Mercury
ZOMBIEF4NG
Mercury
Level 129
God Stats
3W - 1L
1,712 SR
Queue Stats
131W - 127L
1,597 Elo+
Solo
Nu Wa
Nu Wa
joeeyash
Nu Wa
Level 160
God Stats
37W - 31L
1,634 SR
Queue Stats
252W - 261L
1,548 Elo+
Solo
Atlas
Atlas
yJoel
Atlas
Level 143
God Stats
1W - 0L
1,192 SR
Queue Stats
41W - 53L
1,508 Elo+
Party 1
Team Averages
Level 129
1,591 SR
1,552 Elo+

VS

Team Averages
Level 133
1,436 SR
1,574 Elo+
Hun Batz
Hun Batz
DaWolfKid
Hun Batz
Level 146
God Stats
5W - 7L
1,289 SR
Queue Stats
109W - 102L
1,543 Elo+
Solo
Rama
Rama
FranCarre
Rama
Level 152
God Stats
0W - 1L
1,218 SR
Queue Stats
257W - 261L
1,549 Elo+
Solo
Horus
Horus
LemonsAhoy
Horus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 79L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Muzzaratti
Morgan Le Fay
Level 159
God Stats
14W - 8L
1,665 SR
Queue Stats
270W - 195L
1,685 Elo+
Party 2
Bacchus
Bacchus
Visscerra
Bacchus
Level 68
God Stats
4W - 5L
1,511 SR
Queue Stats
74W - 63L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SM0K3SCREEN
Cernunnos
14
0 / 4 / 4
9,190
460
8,536
16,111
7,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Tametoy
Achilles
17
2 / 0 / 0
10,580
529
9,819
15,325
17,628
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
ZOMBIEF4NG
Mercury
15
0 / 4 / 3
8,938
447
9,545
20,982
9,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
joeeyash
Nu Wa
15
2 / 4 / 2
9,502
475
15,830
9,449
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
yJoel
Atlas
14
5 / 2 / 2
10,070
504
10,324
17,757
19,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaWolfKid
Hun Batz
18
4 / 2 / 4
10,738
537
10,516
18,446
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
17
4 / 2 / 1
10,492
525
12,525
19,601
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
12
0 / 2 / 0
8,596
430
6,692
11,484
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Muzzaratti
Morgan Le Fay
15
4 / 2 / 3
9,666
483
15,350
15,824
8,472
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Visscerra
Bacchus
14
2 / 1 / 5
9,606
480
9,439
15,023
17,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
14
14
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DaWolfKid
Hun Batz
4
2
4
3
L
Rama
4
2
1
2.25
L
Horus
0
2
0
0
L
Morgan Le Fay
Muzzaratti
Morgan Le Fay
4
2
3
2.75
W
Cernunnos
SM0K3SCREEN
Cernunnos
0
4
4
0.5
W
Achilles
Tametoy
Achilles
2
0
0
2
L
Bacchus
Visscerra
Bacchus
2
1
5
4.5
W
Mercury
ZOMBIEF4NG
Mercury
0
4
3
0.38
W
Nu Wa
joeeyash
Nu Wa
2
4
2
0.75
W
Atlas
yJoel
Atlas
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,054
Damage
54,522
79,624
Taken
80,378
57,858
Mitigated
52,821
12,344
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DaWolfKid
Hun Batz
10,516
4,678
0
750
18,446
8,565
0
4,578
13,544
0
124,199
L
Rama
12,525
10,662
0
8,095
19,601
8,515
599
5,722
13,771
0
93,434
L
Horus
6,692
3,359
0
2,965
11,484
9,334
152
1,722
9,660
0
58,405
L
Morgan Le Fay
Muzzaratti
Morgan Le Fay
15,350
1,197
0
2,485
15,824
8,472
138
7,330
8,106
84,539
0
W
Cernunnos
SM0K3SCREEN
Cernunnos
8,536
3,789
0
2,988
16,111
7,240
0
2,785
13,326
0
67,083
W
Achilles
Tametoy
Achilles
9,819
2,842
0
3,135
15,325
17,628
0
3,319
11,390
0
83,197
L
Bacchus
Visscerra
Bacchus
9,439
1,775
3,766
3,766
15,023
17,935
0
5,613
9,143
28,462
0
W
Mercury
ZOMBIEF4NG
Mercury
9,545
5,826
0
983
20,982
9,175
586
8,717
12,237
0
88,064
W
Nu Wa
joeeyash
Nu Wa
15,830
2,857
0
447
9,449
3,985
1,010
4,232
5,217
67,296
0
W
Atlas
yJoel
Atlas
10,324
4,755
2,226
2,565
17,757
19,830
0
5,736
11,983
36,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
49,098
528
Minions Killed
598
0
Camps Cleared
0
1,899,150
Distance Traveled
1,839,789
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,738
537
181
9
0
462,223
8
L
Rama
10,492
525
152
8
0
328,813
2
L
Horus
8,596
430
101
5
0
256,405
5
L
Morgan Le Fay
9,666
483
131
7
0
364,991
2
W
Cernunnos
9,190
460
107
5
0
323,926
2
W
Achilles
10,580
529
148
7
0
408,432
5
L
Bacchus
9,606
480
33
2
0
427,357
4
W
Mercury
8,938
447
125
6
0
461,915
2
W
Nu Wa
9,502
475
98
5
0
324,960
4
W
Atlas
10,070
504
50
3
0
379,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role