Player Matchup

Ra
Ra
CharlyPS11
Ra
Level 37
God Stats
19W - 13L
1,500 SR
Queue Stats
205W - 193L
1,445 Elo+
Solo
Bakasura
Bakasura
Haunter0328
Bakasura
Level 48
God Stats
2W - 3L
1,085 SR
Queue Stats
141W - 152L
1,491 Elo+
Party 1
Mulan
Mulan
Icy Reaper4630
Mulan
Level 49
God Stats
81W - 65L
1,679 SR
Queue Stats
263W - 275L
1,476 Elo+
Solo
Kukulkan
Kukulkan
ilavacat
Kukulkan
Level 94
God Stats
4W - 0L
1,500 SR
Queue Stats
266W - 252L
1,550 Elo+
Party 1
Rama
Rama
kick_ass_irish
Rama
Level 125
God Stats
7W - 4L
1,629 SR
Queue Stats
159W - 140L
1,645 Elo+
Party 1
Team Averages
Level 71
1,479 SR
1,521 Elo+

VS

Team Averages
Level 67
1,487 SR
1,468 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Ban Speedrun316
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,562 Elo+
Party 2
Sobek
Sobek
MADERAXIV
Sobek
Level 149
God Stats
13W - 24L
1,462 SR
Queue Stats
230W - 239L
1,515 Elo+
Party 2
Vulcan
Vulcan
SIVA Tempest
Vulcan
Level 41
God Stats
7W - 8L
1,518 SR
Queue Stats
24W - 44L
1,363 Elo+
Solo
Neith
Neith
mello-schello
Neith
Level 20
God Stats
14W - 15L
1,453 SR
Queue Stats
122W - 126L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,544
554
721
3,635
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Haunter0328
Bakasura
8
0 / 0 / 1
5,023
502
382
7,051
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 0 / 0
6,484
648
8,909
6,972
3,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ilavacat
Kukulkan
8
1 / 2 / 2
5,145
515
4,293
3,334
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
5,768
577
6,127
6,875
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 3 / 0
4,800
480
2,637
11,395
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
8
1 / 1 / 1
5,090
509
3,117
6,737
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
MADERAXIV
Sobek
8
1 / 0 / 1
4,831
483
1,570
7,461
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
9
1 / 0 / 0
5,436
544
4,672
2,072
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,252
425
1,139
5,963
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Thanatos
1
1
1
1.5
W
0
1
0
0
W
Bakasura
Haunter0328
Bakasura
0
0
1
0.5
W
4
0
0
4
L
Sobek
MADERAXIV
Sobek
1
0
1
1.5
L
Vulcan
1
0
0
1
W
Kukulkan
ilavacat
Kukulkan
1
2
2
1
W
3
0
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
13,135
27,867
Taken
33,628
11,169
Mitigated
14,993
11,940
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,637
1,030
0
5,368
11,395
5,037
0
0
11,395
0
30,641
L
Thanatos
3,117
1,067
0
5,822
6,737
2,909
0
686
6,041
0
35,353
W
721
114
117
867
3,635
1,444
88
3,241
394
36,755
0
W
Bakasura
Haunter0328
Bakasura
382
372
0
1,760
7,051
2,694
0
1,431
5,620
0
26,295
W
8,909
2,176
0
4,417
6,972
3,654
0
0
6,972
0
45,673
L
Sobek
MADERAXIV
Sobek
1,570
277
261
3,673
7,461
4,706
0
2,073
5,388
14,521
0
L
Vulcan
4,672
951
0
500
2,072
728
0
497
1,575
37,700
0
W
Kukulkan
ilavacat
Kukulkan
4,293
482
70
450
3,334
1,100
0
631
2,703
26,802
0
W
6,127
5,218
0
4,259
6,875
2,277
0
939
5,936
0
41,346
L
1,139
666
0
1,250
5,963
1,613
0
1,758
4,205
0
19,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
24,409
335
Minions Killed
229
0
Camps Cleared
0
947,268
Distance Traveled
979,896
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,800
480
53
5
0
190,430
2
L
Thanatos
5,090
509
60
6
0
208,704
2
W
Ra
5,544
554
71
7
0
193,091
0
W
Bakasura
5,023
502
64
6
0
215,497
3
W
Mulan
6,484
648
83
8
0
169,631
2
L
Sobek
4,831
483
18
2
0
204,532
2
L
Vulcan
5,436
544
65
7
0
200,785
2
W
Kukulkan
5,145
515
57
6
0
194,075
2
W
Rama
5,768
577
60
6
0
174,974
2
L
Neith
4,252
425
33
3
0
175,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role