Player Matchup

Odin
Odin
Diamond IV
Jonny99
Odin
Diamond IV
Level 154
God Stats
30W - 31L
1,652 SR
Queue Stats
513W - 509L
2,184 MMR
Solo
Chiron
Chiron
Diamond III
NelsonHdez
Chiron
Diamond III
Level 155
God Stats
106W - 77L
1,653 SR
Queue Stats
589W - 553L
2,266 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
StatusAndChase
Zhong Kui
Diamond II
Level 160
God Stats
38W - 27L
1,690 SR
Queue Stats
209W - 204L
2,439 MMR
Solo
Tiamat
Tiamat
Diamond II
TheUnb10
Tiamat
Diamond II
Level 160
God Stats
3W - 7L
1,702 SR
Queue Stats
98W - 73L
2,276 MMR
Solo
Bastet
Bastet
Diamond II
i_Supremacyy
Bastet
Diamond II
Level 131
God Stats
3W - 7L
1,500 SR
Queue Stats
114W - 98L
2,432 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,639 SR
2,319 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,695 SR
2,320 MMR
Arachne
Arachne
Diamond I
Azulaj
Arachne
Diamond I
Level 86
God Stats
15W - 5L
1,893 SR
Queue Stats
265W - 253L
2,459 MMR
Solo
Achilles
Achilles
Diamond II
Hackersura
Achilles
Diamond II
Level 66
God Stats
4W - 1L
1,676 SR
Queue Stats
30W - 25L
2,409 MMR
Solo
Ares
Ares
Diamond II
MereAlpaca22866
Ares
Diamond II
Level 142
God Stats
15W - 11L
1,597 SR
Queue Stats
176W - 182L
2,289 MMR
Solo
Olorun
Olorun
Diamond I
Ruthra_B
Olorun
Diamond I
Level 159
God Stats
14W - 9L
1,561 SR
Queue Stats
536W - 525L
2,262 MMR
Solo
He Bo
He Bo
Diamond III
warxa9mas
He Bo
Diamond III
Level 156
God Stats
2W - 0L
1,747 SR
Queue Stats
319W - 314L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jonny99
Odin
20
2 / 5 / 7
13,638
470
10,880
26,166
30,684
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
NelsonHdez
Chiron
20
3 / 5 / 4
14,865
513
20,447
23,874
11,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
StatusAndChase
Zhong Kui
19
1 / 8 / 3
12,812
442
7,874
23,771
18,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
TheUnb10
Tiamat
20
2 / 4 / 6
14,087
486
16,695
23,678
29,202
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
20
5 / 7 / 5
13,665
471
14,211
25,803
12,618
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KaliJing WeiUllrAtlas

VS

Bans
HeimdallrMercuryBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azulaj
Arachne
20
13 / 4 / 6
17,305
597
27,619
32,975
19,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Hackersura
Achilles
20
5 / 3 / 8
17,222
594
26,361
38,153
49,688
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 1 / 5
12,987
448
5,612
15,479
21,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Ruthra_B
Olorun
20
2 / 2 / 8
18,244
629
12,364
27,225
15,923
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
warxa9mas
He Bo
20
8 / 3 / 6
18,512
638
26,487
18,089
10,731
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
13
Kills
29
29
Deaths
13
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azulaj
Arachne
13
4
6
4
W
Achilles
Hackersura
Achilles
5
3
8
3
L
Odin
Jonny99
Odin
2
5
7
1.1
W
1
1
5
3.5
L
Chiron
NelsonHdez
Chiron
3
5
4
1
W
Olorun
Ruthra_B
Olorun
2
2
8
3
L
Zhong Kui
StatusAndChase
Zhong Kui
1
8
3
0.31
L
Tiamat
TheUnb10
Tiamat
2
4
6
1.25
L
Bastet
5
7
5
1.07
W
He Bo
warxa9mas
He Bo
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,107
Damage
98,443
123,292
Taken
131,921
102,070
Mitigated
117,491
38,365
Healing
45,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azulaj
Arachne
27,619
20,975
0
7,769
32,975
19,325
4,739
8,138
24,517
0
183,358
W
Achilles
Hackersura
Achilles
26,361
8,369
0
8,857
38,153
49,688
1,581
10,472
27,681
0
157,801
L
Odin
Jonny99
Odin
10,880
2,319
0
5,790
26,166
30,684
0
13,062
13,104
2,950
62,453
W
5,612
63
0
1,636
15,479
21,824
712
3,839
11,640
23,512
0
L
Chiron
NelsonHdez
Chiron
20,447
7,814
335
10,339
23,874
11,511
0
11,922
11,952
0
149,103
W
Olorun
Ruthra_B
Olorun
12,364
6,036
3,572
20,461
27,225
15,923
8,761
3,866
23,359
211,747
0
L
Zhong Kui
StatusAndChase
Zhong Kui
7,874
409
0
5,003
23,771
18,055
0
11,957
11,814
116,277
0
L
Tiamat
TheUnb10
Tiamat
16,695
1,858
0
7,744
23,678
29,202
1,018
3,068
20,610
108,334
0
L
Bastet
14,211
3,462
0
9,154
25,803
12,618
0
4,812
20,991
0
122,405
W
He Bo
warxa9mas
He Bo
26,487
302
0
3,240
18,089
10,731
356
5,388
11,084
207,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,067
Gold Earned
84,270
869
Minions Killed
1,030
0
Camps Cleared
0
2,588,466
Distance Traveled
2,805,109
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,305
597
155
5
0
626,892
7
W
Achilles
17,222
594
247
9
0
616,384
8
L
Odin
13,638
470
108
4
0
547,197
4
W
Ares
12,987
448
34
1
0
451,747
8
L
Chiron
14,865
513
234
8
0
513,532
7
W
Olorun
18,244
629
319
11
0
512,640
5
L
Zhong Kui
12,812
442
197
7
0
432,031
7
L
Tiamat
14,087
486
174
6
0
482,238
4
L
Bastet
13,665
471
156
5
0
613,468
2
W
He Bo
18,512
638
275
9
0
597,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role