Player Matchup

Baron Samedi
Baron Samedi
T0nsnap
Baron Samedi
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 109L
1,276 Elo+
Solo
Artio
Artio
bigo1226
Artio
Level 97
God Stats
0W - 3L
1,141 SR
Queue Stats
113W - 162L
1,415 Elo+
Solo
Da Ji
Da Ji
decoste94
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Team Averages
Level 76
1,380 SR
1,455 Elo+

VS

Team Averages
Level 116
1,473 SR
1,344 Elo+
Erlang Shen
Erlang Shen
Bei 5 Ein Drauf
Erlang Shen
Level 153
God Stats
5W - 0L
1,664 SR
Queue Stats
86W - 91L
1,425 Elo+
Solo
Nox
Nox
KXNGElijah
Nox
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
38W - 50L
1,272 Elo+
Solo
Cupid
Cupid
Mercenario1513
Cupid
Level 56
God Stats
3W - 13L
1,253 SR
Queue Stats
122W - 198L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
T0nsnap
Baron Samedi
13
5 / 3 / 0
7,907
791
7,505
7,563
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
bigo1226
Artio
11
0 / 2 / 4
6,646
665
3,551
13,714
15,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
decoste94
Da Ji
10
0 / 7 / 2
6,129
613
5,097
10,965
4,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bei 5 Ein Drauf
Erlang Shen
12
2 / 3 / 8
7,384
738
9,425
12,005
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 6
8,272
827
9,312
4,864
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 8
8,408
841
7,007
5,012
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bei 5 Ein Drauf
Erlang Shen
2
3
8
2
W
6
1
6
9
W
4
1
8
8
L
Baron Samedi
T0nsnap
Baron Samedi
5
3
0
1.67
L
Artio
bigo1226
Artio
0
2
4
1
L
Da Ji
decoste94
Da Ji
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
25,744
32,242
Taken
21,881
23,960
Mitigated
10,287
7,083
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bei 5 Ein Drauf
Erlang Shen
9,425
5,128
0
2,918
12,005
6,189
0
6,313
5,692
0
22,077
W
9,312
687
0
934
4,864
2,107
0
2,573
2,291
31,347
0
W
7,007
3,382
115
1,410
5,012
1,991
182
2,497
2,515
0
23,212
L
Baron Samedi
T0nsnap
Baron Samedi
7,505
488
1,222
1,773
7,563
3,667
0
3,292
4,271
26,250
0
L
Artio
bigo1226
Artio
3,551
1,097
784
2,312
13,714
15,436
0
4,173
9,541
10,175
0
L
Da Ji
decoste94
Da Ji
5,097
1,490
0
992
10,965
4,857
0
2,230
8,735
0
16,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,682
Gold Earned
24,064
81
Minions Killed
123
4
Camps Cleared
6
489,273
Distance Traveled
544,605
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,384
738
28
3
3
187,247
1
W
Nox
8,272
827
45
5
1
174,099
1
W
Cupid
8,408
841
50
5
2
183,259
0
L
Baron Samedi
7,907
791
37
4
1
146,268
0
L
Artio
6,646
665
18
2
2
183,698
3
L
Da Ji
6,129
613
26
3
1
159,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role