Player Matchup

Hercules
Hercules
Dead-by-Gordiin
Hercules
Level 69
God Stats
6W - 6L
1,635 SR
Queue Stats
62W - 62L
1,474 Elo+
Solo
Hera
Hera
JonnSnowy
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 98L
1,381 Elo+
Solo
Arachne
Arachne
KOs_Benja300307
Arachne
Level 78
God Stats
24W - 22L
1,531 SR
Queue Stats
40W - 31L
1,502 Elo+
Solo
Cupid
Cupid
carloshenrii
Cupid
Level 120
God Stats
18W - 25L
1,220 SR
Queue Stats
341W - 388L
1,388 Elo+
Solo
Hou Yi
Hou Yi
magnus157
Hou Yi
Level 103
God Stats
9W - 4L
1,715 SR
Queue Stats
28W - 25L
1,455 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,440 Elo+

VS

Team Averages
Level 111
1,489 SR
1,425 Elo+
Ra
Ra
CorreNegada_
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,333 Elo+
Solo
Loki
Loki
Greydi
Loki
Level 155
God Stats
1W - 8L
1,433 SR
Queue Stats
93W - 97L
1,492 Elo+
Solo
Guan Yu
Guan Yu
PanditaPro98
Guan Yu
Level 59
God Stats
15W - 12L
1,558 SR
Queue Stats
192W - 215L
1,334 Elo+
Solo
Horus
Horus
Sendokay88
Horus
Level 121
God Stats
17W - 14L
1,579 SR
Queue Stats
263W - 269L
1,518 Elo+
Solo
Medusa
Medusa
survivorrXD
Medusa
Level 129
God Stats
10W - 11L
1,375 SR
Queue Stats
627W - 676L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 4 / 3
8,727
485
6,535
20,732
16,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hera
15
1 / 5 / 5
8,972
498
10,625
9,072
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 4
9,221
512
7,918
15,229
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 3
8,277
460
4,339
10,271
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
magnus157
Hou Yi
16
7 / 1 / 2
9,930
552
8,718
9,504
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
8,462
470
4,186
9,819
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Greydi
Loki
15
8 / 3 / 3
9,827
546
10,698
12,624
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
PanditaPro98
Guan Yu
14
2 / 1 / 4
8,764
487
4,646
11,696
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
16
2 / 4 / 3
9,355
520
8,765
18,647
20,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
16
3 / 2 / 2
9,431
524
7,032
11,113
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
15
Kills
18
18
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Hercules
3
4
3
1.13
L
Loki
Greydi
Loki
8
3
3
3.17
W
Hera
1
5
5
0.7
W
4
4
4
1.5
L
Guan Yu
PanditaPro98
Guan Yu
2
1
4
4
L
Horus
2
4
3
0.88
W
0
4
3
0.38
W
Hou Yi
magnus157
Hou Yi
7
1
2
8
L
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
35,327
64,808
Taken
63,899
32,447
Mitigated
45,987
15,625
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,186
620
76
1,663
9,819
4,691
357
4,379
5,440
56,850
0
W
Hercules
6,535
1,745
0
5,544
20,732
16,730
0
314
20,418
0
46,080
L
Loki
Greydi
Loki
10,698
2,796
0
4,377
12,624
5,416
0
1,098
11,526
0
71,668
W
Hera
10,625
3,664
0
1,620
9,072
3,164
1,693
2,799
6,273
71,124
0
W
7,918
6,540
0
3,150
15,229
5,831
0
582
14,647
0
74,997
L
Guan Yu
PanditaPro98
Guan Yu
4,646
896
1,171
5,032
11,696
9,725
0
1,735
9,961
0
35,380
L
Horus
8,765
2,578
306
5,603
18,647
20,592
35
2,469
16,178
0
63,957
W
4,339
2,066
360
2,891
10,271
3,719
0
0
10,271
0
64,961
W
Hou Yi
magnus157
Hou Yi
8,718
5,184
0
2,060
9,504
3,003
396
491
9,013
0
52,127
L
Medusa
7,032
2,941
291
3,895
11,113
5,563
1,602
944
10,169
0
86,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
45,839
484
Minions Killed
484
0
Camps Cleared
0
1,667,595
Distance Traveled
1,699,868
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,462
470
99
6
0
265,359
2
W
Hercules
8,727
485
71
4
0
349,243
0
L
Loki
9,827
546
95
5
0
396,763
5
W
Hera
8,972
498
119
7
0
323,965
2
W
Arachne
9,221
512
104
6
0
392,450
1
L
Guan Yu
8,764
487
46
3
0
377,236
2
L
Horus
9,355
520
110
6
0
353,821
3
W
Cupid
8,277
460
112
6
0
294,487
2
W
Hou Yi
9,930
552
78
4
0
307,450
1
L
Medusa
9,431
524
134
7
0
306,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role