Player Matchup

Vamana
Vamana
Rubex0801
Vamana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
Varo67
Sol
Level 43
God Stats
3W - 0L
1,533 SR
Queue Stats
10W - 10L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
zsoltimagaazene
Cernunnos
Level 63
God Stats
41W - 45L
1,516 SR
Queue Stats
336W - 461L
1,416 Elo+
Solo
Team Averages
Level 50
1,516 SR
1,471 Elo+

VS

Team Averages
Level 36
1,408 SR
1,398 Elo+
Raijin
Raijin
ReactDev
Raijin
Level 39
God Stats
8W - 15L
1,342 SR
Queue Stats
59W - 97L
1,361 Elo+
Solo
Thor
Thor
YaBoyKappa
Thor
Level 4
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 1
Bellona
Bellona
xko11
Bellona
Level 65
God Stats
3W - 5L
1,380 SR
Queue Stats
80W - 84L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Rubex0801
Vamana
16
5 / 2 / 12
11,556
722
15,109
13,948
13,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Varo67
Sol
17
10 / 6 / 6
12,502
781
18,583
15,342
4,785
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
zsoltimagaazene
Cernunnos
16
6 / 5 / 13
12,203
763
17,759
15,164
5,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ReactDev
Raijin
17
6 / 4 / 6
12,236
765
15,323
15,256
7,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 9 / 5
9,480
593
6,420
18,268
16,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
xko11
Bellona
15
5 / 8 / 7
11,213
701
12,561
25,737
28,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
21
Kills
12
13
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
ReactDev
Raijin
6
4
6
2.25
W
Vamana
Rubex0801
Vamana
5
2
12
5.5
W
Sol
Varo67
Sol
10
6
6
2.17
L
1
9
5
0.39
L
Bellona
xko11
Bellona
5
8
7
1.06
W
Cernunnos
zsoltimagaazene
Cernunnos
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,451
Damage
34,304
44,454
Taken
59,261
23,764
Mitigated
53,013
9,172
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ReactDev
Raijin
15,323
1,679
0
1,563
15,256
7,446
290
4,129
11,127
47,580
0
W
Vamana
Rubex0801
Vamana
15,109
8,449
0
2,038
13,948
13,523
658
3,232
10,364
0
33,338
W
Sol
Varo67
Sol
18,583
9,210
0
3,638
15,342
4,785
1,242
7,075
8,130
52,629
0
L
6,420
2,212
712
1,664
18,268
16,640
0
5,961
12,307
0
25,510
L
Bellona
xko11
Bellona
12,561
5,107
533
1,436
25,737
28,927
0
9,053
16,684
0
33,229
W
Cernunnos
zsoltimagaazene
Cernunnos
17,759
9,334
877
2,619
15,164
5,456
1,458
5,334
9,680
0
50,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
32,929
173
Minions Killed
153
8
Camps Cleared
4
759,115
Distance Traveled
714,171
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,236
765
76
5
2
252,524
1
W
Vamana
11,556
722
36
2
2
277,575
0
W
Sol
12,502
781
81
5
3
241,182
3
L
Thor
9,480
593
38
2
1
222,492
2
L
Bellona
11,213
701
39
2
1
239,155
1
W
Cernunnos
12,203
763
56
4
3
240,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role