Player Matchup

King Arthur
King Arthur
Silver III
JS2__loose
King Arthur
Silver III
Level 107
God Stats
3W - 5L
1,424 SR
Queue Stats
26W - 29L
1,323 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Mac35421
Ao Kuang
Gold V
Level 156
God Stats
0W - 1L
1,526 SR
Queue Stats
120W - 125L
1,190 MMR
Solo
Ah Puch
Ah Puch
Gold V
One_Ugly_poTaTo
Ah Puch
Gold V
Level 160
God Stats
28W - 24L
1,568 SR
Queue Stats
878W - 892L
1,274 MMR
Solo
Heimdallr
Heimdallr
Silver I
RedDeadTyler
Heimdallr
Silver I
Level 112
God Stats
21W - 20L
1,566 SR
Queue Stats
743W - 756L
1,189 MMR
Solo
Fafnir
Fafnir
Silver IV
RythmicRick
Fafnir
Silver IV
Level 128
God Stats
0W - 1L
1,465 SR
Queue Stats
5W - 14L
1,231 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,510 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,571 SR
1,352 MMR
Susano
Susano
Silver III
 
Susano
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Acevadeer
Baron Samedi
Gold IV
Level 146
God Stats
14W - 4L
1,672 SR
Queue Stats
420W - 423L
1,332 MMR
Solo
Artemis
Artemis
Silver I
gulls7799
Artemis
Silver I
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 95L
1,172 MMR
Solo
Ymir
Ymir
Gold V
vDduBv
Ymir
Gold V
Level 119
God Stats
7W - 2L
1,683 SR
Queue Stats
45W - 50L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JS2__loose
King Arthur
16
1 / 3 / 0
9,871
494
14,764
21,488
26,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Mac35421
Ao Kuang
12
1 / 5 / 0
8,297
415
6,465
22,834
9,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 3 / 1
9,802
490
11,255
10,461
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
RedDeadTyler
Heimdallr
13
1 / 4 / 0
7,844
392
15,482
16,462
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
13
0 / 3 / 1
8,318
416
6,510
19,910
22,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah Muzen CabGebShiva

VS

Bans
AmaterasuCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
10 / 0 / 2
11,218
561
14,711
13,218
6,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
18
2 / 1 / 4
11,177
559
14,364
22,908
20,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Acevadeer
Baron Samedi
16
1 / 0 / 2
9,827
491
9,358
14,199
8,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
gulls7799
Artemis
16
4 / 1 / 4
10,074
504
13,858
13,889
6,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
vDduBv
Ymir
15
1 / 1 / 6
9,708
485
8,469
17,151
21,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
18
18
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
0
2
11
W
Gilgamesh
 
Gilgamesh
2
1
4
4
W
Baron Samedi
Acevadeer
Baron Samedi
1
0
2
2
L
King Arthur
JS2__loose
King Arthur
1
3
0
0.33
L
Ao Kuang
Mac35421
Ao Kuang
1
5
0
0.2
L
0
3
1
0.17
L
Heimdallr
RedDeadTyler
Heimdallr
1
4
0
0.25
L
Fafnir
0
3
1
0.17
W
Artemis
gulls7799
Artemis
4
1
4
6
W
Ymir
vDduBv
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,476
Damage
60,760
91,155
Taken
81,365
71,151
Mitigated
62,668
25,026
Healing
27,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,711
3,318
0
2,989
13,218
6,369
640
3,998
9,220
0
84,203
W
Gilgamesh
 
Gilgamesh
14,364
4,976
0
7,077
22,908
20,345
272
3,614
19,294
0
91,890
W
Baron Samedi
Acevadeer
Baron Samedi
9,358
193
848
6,112
14,199
8,185
488
8,272
5,927
77,626
0
L
King Arthur
JS2__loose
King Arthur
14,764
2,399
0
2,406
21,488
26,999
0
514
20,974
0
83,509
L
Ao Kuang
Mac35421
Ao Kuang
6,465
1,555
0
7,050
22,834
9,641
0
791
22,043
65,465
0
L
11,255
77
0
2,535
10,461
5,177
55
3,186
7,275
94,015
0
L
Heimdallr
RedDeadTyler
Heimdallr
15,482
7,244
0
5,753
16,462
7,116
0
6,802
9,660
0
64,875
L
Fafnir
6,510
1,264
384
6,898
19,910
22,218
0
6,668
13,242
30,236
0
W
Artemis
gulls7799
Artemis
13,858
8,284
0
6,319
13,889
6,436
720
5,512
8,377
0
96,199
W
Ymir
vDduBv
Ymir
8,469
2,834
0
3,759
17,151
21,333
160
2,834
14,317
51,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
52,004
526
Minions Killed
624
0
Camps Cleared
0
1,739,996
Distance Traveled
2,058,522
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,218
561
108
5
0
475,078
5
W
Gilgamesh
11,177
559
162
8
0
398,061
6
W
Baron Samedi
9,827
491
148
7
0
376,918
5
L
King Arthur
9,871
494
151
8
0
353,368
6
L
Ao Kuang
8,297
415
99
5
0
365,449
6
L
Ah Puch
9,802
490
157
8
0
365,980
5
L
Heimdallr
7,844
392
81
4
0
328,636
3
L
Fafnir
8,318
416
38
2
0
326,563
0
W
Artemis
10,074
504
124
6
0
325,768
6
W
Ymir
9,708
485
82
4
0
482,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role