Player Matchup

Awilix
Awilix
AnonymusDuck
Awilix
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,225 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ISmallNuts
Ah Muzen Cab
Level 50
God Stats
4W - 8L
1,626 SR
Queue Stats
384W - 423L
1,513 Elo+
Party 1
Nox
Nox
PR3CIZION
Nox
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 79L
1,351 Elo+
Party 2
Geb
Geb
originalginger21
Geb
Level 28
God Stats
3W - 2L
1,202 SR
Queue Stats
468W - 444L
1,521 Elo+
Party 1
Freya
Freya
랙느ㅑ소1
Freya
Level 81
God Stats
4W - 8L
1,255 SR
Queue Stats
515W - 567L
1,461 Elo+
Solo
Team Averages
Level 73
1,417 SR
1,414 Elo+

VS

Team Averages
Level 55
1,394 SR
1,383 Elo+
Mercury
Mercury
Jacob1234rew
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,271 Elo+
Solo
Tiamat
Tiamat
RigorousBarley
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 44L
1,536 Elo+
Solo
Arachne
Arachne
Sloco-_-
Arachne
Level 43
God Stats
0W - 3L
1,238 SR
Queue Stats
28W - 43L
1,312 Elo+
Solo
Scylla
Scylla
dggushu
Scylla
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,393 Elo+
Solo
Raijin
Raijin
gank82
Raijin
Level 124
God Stats
5W - 14L
1,234 SR
Queue Stats
450W - 490L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 2 / 11
10,105
777
7,601
11,087
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ISmallNuts
Ah Muzen Cab
19
7 / 0 / 13
11,156
858
12,483
10,655
5,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 1 / 18
11,527
887
13,394
9,451
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 16
10,131
779
7,055
19,706
21,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 1 / 11
10,688
822
7,436
13,518
7,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jacob1234rew
Mercury
12
0 / 9 / 3
7,635
587
1,343
11,833
5,334
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 3 / 5
8,621
663
5,150
9,113
5,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sloco-_-
Arachne
16
2 / 3 / 4
8,697
669
5,462
8,990
7,451
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
dggushu
Scylla
13
0 / 6 / 3
7,611
585
8,397
10,211
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
gank82
Raijin
15
5 / 8 / 2
9,102
700
12,576
13,717
9,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
29
Kills
8
9
Deaths
29
69
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
2
11
5.75
W
Ah Muzen Cab
ISmallNuts
Ah Muzen Cab
7
0
13
13.5
L
Mercury
Jacob1234rew
Mercury
0
9
3
0.17
W
6
1
18
15
L
1
3
5
1.17
L
Arachne
Sloco-_-
Arachne
2
3
4
1.33
L
Scylla
dggushu
Scylla
0
6
3
0.25
L
Raijin
gank82
Raijin
5
8
2
0.75
W
2
5
16
2
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
32,928
64,417
Taken
53,864
46,395
Mitigated
32,619
24,768
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
7,601
1,437
885
968
11,087
6,444
786
5,377
5,710
0
19,502
W
Ah Muzen Cab
ISmallNuts
Ah Muzen Cab
12,483
3,474
2,306
5,057
10,655
5,709
1,607
5,893
4,762
0
40,708
L
Mercury
Jacob1234rew
Mercury
1,343
1,061
0
156
11,833
5,334
0
6,630
5,203
0
6,139
W
13,394
764
1,367
730
9,451
5,396
2,221
5,429
4,022
38,270
0
L
5,150
823
477
2,954
9,113
5,928
0
4,433
4,680
16,058
0
L
Arachne
Sloco-_-
Arachne
5,462
4,456
724
1,248
8,990
7,451
0
4,266
4,724
0
14,247
L
Scylla
dggushu
Scylla
8,397
99
289
644
10,211
4,645
0
6,440
3,771
17,536
0
L
Raijin
gank82
Raijin
12,576
759
462
1,335
13,717
9,261
0
6,116
7,601
28,981
0
W
7,055
419
918
1,871
19,706
21,077
856
4,225
15,481
14,129
0
W
7,436
2,406
3,583
7,083
13,518
7,769
2,247
5,199
8,319
27,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,607
Gold Earned
41,666
196
Minions Killed
111
0
Camps Cleared
0
1,290,514
Distance Traveled
1,094,498
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,105
777
20
2
0
281,415
1
W
Ah Muzen Cab
11,156
858
56
4
0
268,445
1
L
Mercury
7,635
587
17
1
0
200,881
0
W
Nox
11,527
887
71
5
0
265,649
0
L
Tiamat
8,621
663
19
1
0
256,286
1
L
Arachne
8,697
669
21
2
0
226,447
0
L
Scylla
7,611
585
26
2
0
218,023
0
L
Raijin
9,102
700
28
2
0
192,861
0
W
Geb
10,131
779
13
1
0
218,000
0
W
Freya
10,688
822
36
3
0
257,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role