Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LaKaJa_
Nemesis
Level 65
God Stats
15W - 26L
1,428 SR
Queue Stats
285W - 281L
1,532 Elo+
Party 2
Poseidon
Poseidon
SR-Liberator
Poseidon
Level 97
God Stats
0W - 3L
1,194 SR
Queue Stats
428W - 392L
1,566 Elo+
Party 2
Merlin
Merlin
Wadude_
Merlin
Level 67
God Stats
21W - 16L
1,741 SR
Queue Stats
644W - 645L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
nikkyjayne
Xbalanque
Level 74
God Stats
6W - 4L
1,792 SR
Queue Stats
392W - 371L
1,469 Elo+
Party 2
Team Averages
Level 82
1,531 SR
1,518 Elo+

VS

Team Averages
Level 98
1,596 SR
1,472 Elo+
Fenrir
Fenrir
Bensday9028
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,502 Elo+
Party 3
Aphrodite
Aphrodite
Bosalem_000
Aphrodite
Level 160
God Stats
23W - 14L
1,721 SR
Queue Stats
768W - 696L
1,566 Elo+
Party 1
Apollo
Apollo
Evvii_Effaa
Apollo
Level 141
God Stats
18W - 14L
1,508 SR
Queue Stats
736W - 791L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Pompeyfluff
Baron Samedi
Level 48
God Stats
2W - 0L
1,611 SR
Queue Stats
19W - 33L
1,363 Elo+
Party 3
Atlas
Atlas
m1qatar
Atlas
Level 123
God Stats
14W - 8L
1,639 SR
Queue Stats
566W - 490L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 2 / 4
8,950
426
6,036
17,639
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
LaKaJa_
Nemesis
15
3 / 7 / 4
9,525
454
10,419
19,683
10,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
SR-Liberator
Poseidon
16
6 / 6 / 3
10,018
477
19,810
13,902
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Wadude_
Merlin
18
3 / 1 / 0
10,919
520
15,619
12,376
6,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
nikkyjayne
Xbalanque
15
0 / 4 / 2
9,154
436
6,933
15,685
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 6 / 0
10,308
491
9,174
21,876
10,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Bosalem_000
Aphrodite
19
2 / 1 / 5
11,891
566
9,733
21,135
10,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
9 / 0 / 4
12,924
615
20,804
15,520
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Pompeyfluff
Baron Samedi
16
0 / 6 / 9
9,497
452
7,737
15,488
8,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
m1qatar
Atlas
16
4 / 0 / 12
11,177
532
8,196
18,969
25,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
20
20
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
4
1.5
W
Fenrir
5
6
0
0.83
W
Aphrodite
Bosalem_000
Aphrodite
2
1
5
4.5
W
Apollo
9
0
4
11
L
Nemesis
LaKaJa_
Nemesis
3
7
4
0.71
W
Baron Samedi
Pompeyfluff
Baron Samedi
0
6
9
0.75
L
Poseidon
SR-Liberator
Poseidon
6
6
3
1.25
L
Merlin
Wadude_
Merlin
3
1
0
3
W
Atlas
m1qatar
Atlas
4
0
12
10
L
Xbalanque
nikkyjayne
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,817
Damage
55,644
79,285
Taken
92,988
45,186
Mitigated
61,998
21,505
Healing
39,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,036
370
2,460
7,650
17,639
15,343
123
4,534
13,105
43,844
0
W
Fenrir
9,174
2,724
0
2,561
21,876
10,725
0
7,440
14,256
0
87,265
W
Aphrodite
Bosalem_000
Aphrodite
9,733
518
1,758
14,246
21,135
10,149
0
13,600
7,423
105,249
0
W
Apollo
20,804
11,296
0
11,619
15,520
7,581
4,834
4,280
11,184
0
130,266
L
Nemesis
LaKaJa_
Nemesis
10,419
5,661
0
1,343
19,683
10,642
0
5,206
14,477
0
84,831
W
Baron Samedi
Pompeyfluff
Baron Samedi
7,737
749
1,766
4,494
15,488
8,374
258
7,877
7,245
77,628
0
L
Poseidon
SR-Liberator
Poseidon
19,810
2,742
0
740
13,902
6,055
0
6,492
7,410
87,806
0
L
Merlin
Wadude_
Merlin
15,619
1,574
0
3,420
12,376
6,506
0
7,324
5,052
97,762
0
W
Atlas
m1qatar
Atlas
8,196
2,547
0
2,994
18,969
25,169
159
7,136
11,415
29,337
0
L
Xbalanque
nikkyjayne
Xbalanque
6,933
2,207
0
5,892
15,685
6,640
0
2,110
13,575
0
77,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
55,797
603
Minions Killed
643
0
Camps Cleared
0
1,998,980
Distance Traveled
2,008,172
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,950
426
73
3
0
411,186
4
W
Fenrir
10,308
491
114
5
0
426,060
4
W
Aphrodite
11,891
566
187
9
0
402,991
3
W
Apollo
12,924
615
192
9
0
410,481
3
L
Nemesis
9,525
454
125
6
0
433,916
9
W
Baron Samedi
9,497
452
115
5
0
356,798
9
L
Poseidon
10,018
477
118
6
0
394,383
3
L
Merlin
10,919
520
169
8
0
377,185
2
W
Atlas
11,177
532
35
2
0
411,842
4
L
Xbalanque
9,154
436
118
6
0
382,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role