Player Matchup

Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ACK Bonafide
Merlin
Level 149
God Stats
6W - 1L
1,815 SR
Queue Stats
129W - 87L
1,655 Elo+
Party 1
Odin
Odin
BATMAN 000G
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,681 Elo+
Party 1
Ymir
Ymir
Kevin Heman
Ymir
Level 42
God Stats
2W - 2L
2,001 SR
Queue Stats
38W - 18L
1,685 Elo+
Party 1
Janus
Janus
cylas1212
Janus
Level 158
God Stats
2W - 0L
1,660 SR
Queue Stats
163W - 116L
1,708 Elo+
Party 1
Team Averages
Level 107
1,695 SR
1,646 Elo+

VS

Team Averages
Level 120
1,399 SR
1,448 Elo+
Bacchus
Bacchus
DaRKn3Ss 801
Bacchus
Level 146
God Stats
3W - 4L
1,494 SR
Queue Stats
184W - 198L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
FUNKY LUV MUNKY
Cernunnos
Level 125
God Stats
1W - 2L
1,728 SR
Queue Stats
28W - 41L
1,434 Elo+
Solo
Danzaburou
Danzaburou
YIIIPE
Danzaburou
Level 129
God Stats
15W - 11L
1,442 SR
Queue Stats
436W - 483L
1,498 Elo+
Solo
Awilix
Awilix
lag-kolo
Awilix
Level 81
God Stats
2W - 2L
1,152 SR
Queue Stats
69W - 83L
1,420 Elo+
Solo
Raijin
Raijin
spacemanloso
Raijin
Level 117
God Stats
0W - 3L
1,177 SR
Queue Stats
128W - 129L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 2 / 14
9,784
815
13,292
7,763
4,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
17
6 / 1 / 12
10,193
849
15,857
9,531
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 11
9,997
833
3,860
17,102
21,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 1 / 13
10,316
860
6,017
15,282
16,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
cylas1212
Janus
15
7 / 3 / 9
9,595
800
15,032
11,985
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaRKn3Ss 801
Bacchus
12
1 / 5 / 1
7,397
616
5,223
12,128
16,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
FUNKY LUV MUNKY
Cernunnos
16
1 / 5 / 5
8,327
694
6,079
11,457
5,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
YIIIPE
Danzaburou
13
1 / 4 / 8
8,091
674
7,703
9,931
4,643
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
lag-kolo
Awilix
13
2 / 7 / 5
7,654
638
4,962
14,205
6,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
17
4 / 5 / 6
9,027
752
15,576
11,581
5,702
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
26
Kills
9
10
Deaths
26
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
14
5.5
W
Merlin
6
1
12
12
W
3
3
11
2.83
L
Bacchus
DaRKn3Ss 801
Bacchus
1
5
1
0.3
L
Cernunnos
FUNKY LUV MUNKY
Cernunnos
1
5
5
0.7
W
6
1
13
12.5
L
Danzaburou
YIIIPE
Danzaburou
1
4
8
1.25
W
Janus
cylas1212
Janus
7
3
9
3.83
L
Awilix
lag-kolo
Awilix
2
7
5
0.64
L
Raijin
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,058
Damage
39,543
61,663
Taken
59,302
54,708
Mitigated
39,336
18,069
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,292
4,026
1,525
414
7,763
4,581
4,123
2,676
4,989
0
29,755
W
Merlin
15,857
1,119
2,748
2,919
9,531
5,466
2,126
4,516
4,895
36,322
0
W
3,860
820
845
1,743
17,102
21,973
671
3,194
13,851
0
4,771
L
Bacchus
DaRKn3Ss 801
Bacchus
5,223
103
414
2,584
12,128
16,193
0
7,930
4,198
7,101
0
L
Cernunnos
FUNKY LUV MUNKY
Cernunnos
6,079
1,600
0
754
11,457
5,895
429
6,972
4,485
0
26,971
W
6,017
444
1,538
2,498
15,282
16,570
673
5,243
9,943
17,973
0
L
Danzaburou
YIIIPE
Danzaburou
7,703
3,835
1,830
2,086
9,931
4,643
0
5,722
4,209
0
12,963
W
Janus
cylas1212
Janus
15,032
1,143
1,849
1,990
11,985
6,118
426
4,735
7,186
30,346
0
L
Awilix
lag-kolo
Awilix
4,962
821
928
2,383
14,205
6,903
0
8,998
5,207
0
9,156
L
Raijin
15,576
1,610
775
614
11,581
5,702
0
7,284
4,297
27,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,885
Gold Earned
40,496
134
Minions Killed
95
0
Camps Cleared
0
1,169,314
Distance Traveled
872,155
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,784
815
31
3
0
241,658
1
W
Merlin
10,193
849
39
3
0
247,589
3
W
Odin
9,997
833
3
0
0
242,655
0
L
Bacchus
7,397
616
4
0
0
179,090
0
L
Cernunnos
8,327
694
36
3
0
181,679
1
W
Ymir
10,316
860
34
3
0
211,785
1
L
Danzaburou
8,091
674
20
2
0
149,624
0
W
Janus
9,595
800
27
2
0
225,627
0
L
Awilix
7,654
638
12
1
0
185,551
0
L
Raijin
9,027
752
23
2
0
176,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role