Player Matchup

Odin
Odin
MrCurtnz
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,480 Elo+
Party 1
Tiamat
Tiamat
Noonyy719
Tiamat
Level 129
God Stats
8W - 3L
1,680 SR
Queue Stats
429W - 419L
1,452 Elo+
Party 1
Loki
Loki
OoTommyoO__x
Loki
Level 124
God Stats
18W - 14L
1,603 SR
Queue Stats
78W - 101L
1,458 Elo+
Party 3
Cernunnos
Cernunnos
ShadUB7
Cernunnos
Level 123
God Stats
6W - 3L
1,718 SR
Queue Stats
169W - 176L
1,395 Elo+
Party 1
Yemoja
Yemoja
ll-STEVO-Il
Yemoja
Level 81
God Stats
2W - 2L
1,657 SR
Queue Stats
109W - 144L
1,468 Elo+
Party 3
Team Averages
Level 116
1,632 SR
1,450 Elo+

VS

Team Averages
Level 103
1,555 SR
1,495 Elo+
Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
DenLesogor
Skadi
Level 126
God Stats
48W - 36L
1,599 SR
Queue Stats
617W - 665L
1,436 Elo+
Party 4
Bacchus
Bacchus
GansPropeller
Bacchus
Level 75
God Stats
33W - 36L
1,674 SR
Queue Stats
166W - 178L
1,450 Elo+
Party 4
King Arthur
King Arthur
PulseSpectral
King Arthur
Level 106
God Stats
12W - 15L
1,503 SR
Queue Stats
92W - 69L
1,550 Elo+
Party 2
He Bo
He Bo
alexhmf
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 295L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
2 / 5 / 0
5,131
466
2,581
9,734
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Noonyy719
Tiamat
9
0 / 3 / 1
5,362
487
4,337
5,567
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,587
508
4,052
8,916
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ShadUB7
Cernunnos
9
0 / 0 / 0
4,975
452
4,212
5,630
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
7
0 / 2 / 0
5,117
465
2,866
8,507
3,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
8 / 0 / 2
6,916
629
6,479
8,684
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
9
2 / 0 / 1
5,632
512
4,770
5,062
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
9
1 / 0 / 2
5,635
512
5,442
6,472
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
PulseSpectral
King Arthur
10
1 / 2 / 4
6,269
570
6,256
6,868
4,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
alexhmf
He Bo
10
1 / 1 / 1
5,584
508
3,841
6,994
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
0
2
9
W
Skadi
2
0
1
2.5
W
Bacchus
1
0
2
2
L
Odin
2
5
0
0.4
L
Tiamat
Noonyy719
Tiamat
0
3
1
0.17
L
1
3
1
0.5
W
King Arthur
PulseSpectral
King Arthur
1
2
4
1.5
L
Cernunnos
ShadUB7
Cernunnos
0
0
0
0
W
He Bo
alexhmf
He Bo
1
1
1
1.5
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
26,788
38,354
Taken
34,080
18,940
Mitigated
16,662
11,243
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,479
1,299
0
10,913
8,684
3,201
0
1,220
7,344
0
30,049
W
Skadi
4,770
1,737
0
1,625
5,062
1,599
0
1,261
3,801
0
40,724
W
Bacchus
5,442
288
423
3,291
6,472
4,743
0
1,382
5,090
18,460
0
L
Odin
2,581
1,052
0
2,103
9,734
6,268
0
0
9,734
0
23,892
L
Tiamat
Noonyy719
Tiamat
4,337
328
0
604
5,567
3,645
344
3,523
2,044
28,743
0
L
4,052
739
0
2,986
8,916
2,748
0
1,016
7,900
0
32,963
W
King Arthur
PulseSpectral
King Arthur
6,256
987
143
1,031
6,868
4,826
0
0
6,868
0
39,213
L
Cernunnos
ShadUB7
Cernunnos
4,212
1,298
0
1,362
5,630
2,475
0
2,052
3,578
0
36,498
W
He Bo
alexhmf
He Bo
3,841
482
0
2,883
6,994
2,293
0
2,930
3,774
34,795
0
L
Yemoja
2,866
826
2,092
2,096
8,507
3,804
0
2,692
5,815
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,172
Gold Earned
30,036
244
Minions Killed
291
0
Camps Cleared
0
913,701
Distance Traveled
1,118,036
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,916
629
58
5
0
256,420
0
W
Skadi
5,632
512
77
7
0
202,158
0
W
Bacchus
5,635
512
27
2
0
242,545
3
L
Odin
5,131
466
45
4
0
178,627
1
L
Tiamat
5,362
487
52
5
0
184,719
3
L
Loki
5,587
508
63
6
0
198,594
2
W
King Arthur
6,269
570
79
7
0
224,154
4
L
Cernunnos
4,975
452
61
6
0
192,868
0
W
He Bo
5,584
508
50
5
0
192,759
2
L
Yemoja
5,117
465
23
2
0
158,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role